Join the gang this week (sans Aaron) as we take a look at the Kickstarter phenomenon and it’s effect on the industry with a specific eye on Double Fine’s Broken Age. Plus we discuss Steam’s Early Access initiative and wonder if there is anymore room for Minecraft clones. All this and more on this week’s episode!
With Aaron out on assignment this week; Kyle, David, and Penrod talk Snowmageddon, gun realism in Call of Duty: Black Ops II, our haul from the 2013 Steam Holiday Sale, cloud based gaming with Playstation Now, Valve’s master plan for the Steam Machines, and enlist the Overblood Super Replay Group for help deciding our Game of the Year 2013 award. All this and more in this week’s edition!
Join the Millennium Falcon of podcast this week as we look forward to the holidays, laugh at Borderlands 2, cry at Bioshock Infinitie, embrace the calamity of Just Cause 2, bring back the League of Legends hour, and try to figure out what went wrong with Youtube! Plus you are all now honorary members of the Penrod family. One of us! One of us!
Join the gang this week as we air out our dirty laundry and discuss the games we don’t want others to know we play! It’s wood cutting, children’s TV shows, dancing, dude-bros, and much more on this week’s edition of The Backwards Compatible Podcast you filthy casuals!
Join the gang this week as we discuss what we picked up for the Steam Autumn Sale and introduce our new rating system. Penrod goes from happy to rage in record time in Gotham City Imposters. David puts his sleuthing skills to test in L.A. Noire. Kyle justifies his purchase of Gone Home. Aaron finally plays Skyrim and breaks the fourth wall with The Stanley Parable. Plus everyone can’t stop raving about Far Cry 3 and we can’t help but discuss the train-wreck that was the VGX awards.
Join the gang this week as we bid a fond farewell to the 7th Generation of gaming. We discuss our favorite games of the generation and the worst, plus look at trends that became popular and how they shaped gaming as a whole. And Kyle P. looks on disapprovingly with nothing to say because he’s a PC elitist. All this and more on this week’s edition!
Kyle & David take a look at what will probably be the sleeper hit of 2013, Rayman Legends. Watch as we smack each other around in Fiesta de los Muertos, jam out on Castle Rock, and shoot giant birds in Hi-Ho Moskito!
Michel Ancel, the celebrated creator of Rayman®, Beyond Good & Evil®, and the Raving Rabbids®, returns to unleash his innovative creativity on this new entry into the Rayman® franchise. When Rayman, Globox, and the Teensies discover a mysterious tent filled with captivating paintings, they are suddenly transported to a series of mythical new worlds! Join them as they run, jump, and slap their way through each world to get home, save the day, and discover the secrets of the legendary paintings!
Join the Gang this week as we discuss what we’ve been playing. Kyle forces David to buy Fallout 3 (at gunpoint), we continue the Dark Souls/Demon’s Souls talk (INVISIBLE WALKWAYS!), keep erections at bay for Trackmania 2 (Hot Wheels for adults!), pronounce Volgarr the Viking (Biking), narrate The Stanley Parable (Blue Grass!), laugh at Crysis 2’s A.I. again (Cloak Engaged!), and discuss strategies in Call of Juarez Gunslinger (Shoot ’em in the face!). Plus we determine if the Next-Gen Resolutiongate pandemic is just hyperbole and reminisce on Blockbuster’s heyday.
Join Kyle & David as they raise hell in the Darkroot Gardens, traverse the depths in the Tomb of the Giants, get into some PvP action, defeat the Gravelord Nito and of course, DIE!
Live through a million deaths and earn your legacy. Enter a dark world filled with despair and threaded by hope where your ability to creatively strategize, learn and overcome unpredictable and unique challenges determines your fate. Dark Souls will demand your absolute concentration, unflinchingly punish your mistakes, but reward your ability to learn from death. Each challenge is a mind game met with endless combinations to conquer unimaginable monsters and progress deeper into this bleak and forbidding environment filled with the un-dead.