With Aaron back from assignment, we talk ever changing items in Legend of Dungeon, replaying the entire Tomb Raider series, contemplate radical strategies in League of Legends, point and clicking in Broken Age, ghost whales in Paranautical Activity, and what the hell is going on at Nintendo? All this and much more on this week’s episode!
Kyle & David take a look at Double Fine’s Kickstarter success story “Broken Age,” the first point and click adventure game from mastermind Tim Schafer in 16 years!
Broken Age is a timeless coming-of-age story of barfing trees and talking spoons. Vella Tartine and Shay Volta are two teenagers in strangely similar situations, but radically different worlds. The player can freely switch between their stories, helping them take control of their own lives, and dealing with the unexpected adventures that follow. Broken Age began two years ago in a historic, record-breaking Kickstarter campaign. Now it’s here in all its beautiful, 2D, hand-painted glory, with an original orchestral soundtrack and an all-star vocal cast.
Join the gang this week (sans Aaron) as we take a look at the Kickstarter phenomenon and it’s effect on the industry with a specific eye on Double Fine’s Broken Age. Plus we discuss Steam’s Early Access initiative and wonder if there is anymore room for Minecraft clones. All this and more on this week’s episode!
With Aaron out on assignment this week; Kyle, David, and Penrod talk Snowmageddon, gun realism in Call of Duty: Black Ops II, our haul from the 2013 Steam Holiday Sale, cloud based gaming with Playstation Now, Valve’s master plan for the Steam Machines, and enlist the Overblood Super Replay Group for help deciding our Game of the Year 2013 award. All this and more in this week’s edition!
Join the Millennium Falcon of podcast this week as we look forward to the holidays, laugh at Borderlands 2, cry at Bioshock Infinitie, embrace the calamity of Just Cause 2, bring back the League of Legends hour, and try to figure out what went wrong with Youtube! Plus you are all now honorary members of the Penrod family. One of us! One of us!
Join the gang this week as we air out our dirty laundry and discuss the games we don’t want others to know we play! It’s wood cutting, children’s TV shows, dancing, dude-bros, and much more on this week’s edition of The Backwards Compatible Podcast you filthy casuals!
Join the gang this week as we discuss what we picked up for the Steam Autumn Sale and introduce our new rating system. Penrod goes from happy to rage in record time in Gotham City Imposters. David puts his sleuthing skills to test in L.A. Noire. Kyle justifies his purchase of Gone Home. Aaron finally plays Skyrim and breaks the fourth wall with The Stanley Parable. Plus everyone can’t stop raving about Far Cry 3 and we can’t help but discuss the train-wreck that was the VGX awards.
Kyle & Kyle journey through THE DARK SECTOR in which RALEIGH is PURSUED by the VIGILANT SPANISH BORDER GUARD and the AWFUL TRUTH stands REVEALED. In reality they get shot at a lot and curse loudly at the bullet hell shooter Jamestown: Legend of the Lost Colony.
Jamestown: Legend Of The Lost Colony is a neo-classical top-down shooter for up to 4 players, set on 17th-century British Colonial Mars. It features all the intensity, depth, and lovingly handcrafted pixels of a classic arcade shooter, with a modern twist: deeply-integrated cooperative gameplay.
Join the gang this week as we bid a fond farewell to the 7th Generation of gaming. We discuss our favorite games of the generation and the worst, plus look at trends that became popular and how they shaped gaming as a whole. And Kyle P. looks on disapprovingly with nothing to say because he’s a PC elitist. All this and more on this week’s edition!
Kyle & David take a look at what will probably be the sleeper hit of 2013, Rayman Legends. Watch as we smack each other around in Fiesta de los Muertos, jam out on Castle Rock, and shoot giant birds in Hi-Ho Moskito!
Michel Ancel, the celebrated creator of Rayman®, Beyond Good & Evil®, and the Raving Rabbids®, returns to unleash his innovative creativity on this new entry into the Rayman® franchise. When Rayman, Globox, and the Teensies discover a mysterious tent filled with captivating paintings, they are suddenly transported to a series of mythical new worlds! Join them as they run, jump, and slap their way through each world to get home, save the day, and discover the secrets of the legendary paintings!
Join the Gang this week as we discuss what we’ve been playing. Kyle forces David to buy Fallout 3 (at gunpoint), we continue the Dark Souls/Demon’s Souls talk (INVISIBLE WALKWAYS!), keep erections at bay for Trackmania 2 (Hot Wheels for adults!), pronounce Volgarr the Viking (Biking), narrate The Stanley Parable (Blue Grass!), laugh at Crysis 2’s A.I. again (Cloak Engaged!), and discuss strategies in Call of Juarez Gunslinger (Shoot ’em in the face!). Plus we determine if the Next-Gen Resolutiongate pandemic is just hyperbole and reminisce on Blockbuster’s heyday.
Join Kyle & David as they raise hell in the Darkroot Gardens, traverse the depths in the Tomb of the Giants, get into some PvP action, defeat the Gravelord Nito and of course, DIE!
Live through a million deaths and earn your legacy. Enter a dark world filled with despair and threaded by hope where your ability to creatively strategize, learn and overcome unpredictable and unique challenges determines your fate. Dark Souls will demand your absolute concentration, unflinchingly punish your mistakes, but reward your ability to learn from death. Each challenge is a mind game met with endless combinations to conquer unimaginable monsters and progress deeper into this bleak and forbidding environment filled with the un-dead.
The boys are back in town and the clown show is off hiatus as the gang regroups after a month long silence. Fear not! We kick things back into gear with another League of Legends hour including talk on new character, Jinx, and test Penrod on his knowledge of the lore of LOL. We also try to make sense of the convoluted Devil May Cry timeline, discuss the hyper-realistic horse controls in Shadows of the Colossus, and aggravating PvP matches in Demon’s Souls. And finally we spend the last half of the podcast gushing over 2011’s game of the year, Dark Souls. PREPARE TO DIE!
Due to some unforeseen audio issues there won’t be a new episode of The Backwards Compatible Podcast this week. But fear not! The two Kyle’s were able to record a Let’s Play for your viewing pleasure. So sit back and prepare to have your pants scared off by “Paranormal”
Paranormal is a 3D fully dynamic haunting experience. The player takes the role of Mattel Clark, an artist who has a haunted house. Mattel decides to film the hauntings with his camera, which is the viewpoint of the game. Experience the horrors of a haunting that’s never the same twice.
Join the gang this week as we take a look at the DLC phenomenon that has manifested (and plagued) this generation of gaming. Access to this week’s topic discussion is also now available for the low low price of $14.99! So get those credit cards out and let’s do some microtransacting!
But first, Kyle, David, and Penrod set sail on the MOBA boat. We have a legit League of Legends hour, Penrod looks on disapprovingly as Kyle plays DOTA, and everyone is in disbelief that we never knew how amazing Awesomenauts is. Plus Aaron tries to survive in Metro 2033, and we all try to find the challenge in Crysis 2. Thanks for the money!
Join the gang this week as we discuss the dos and don’ts in the unwritten law of gaming etiquette. DON’T BE THAT GUY!
But first! We discuss renaming to The official Saints Row podcast, wreaking havoc in Castle Crashers, gaming with headphones, comedic timing, math algorithms in Game Dev Tycoon, playing classics with your children, and the borefest that is the Crysis series. Plus send us your comments/tweets/emails and have them read on the air!
Join the gang this week as we discuss the Sonic The Hedgehog franchise and try to decypher exactly what went wrong in it’s storied 22 year history.
But first Penrod celebrates his Birthday by romancing Keith David in Saints Row IV, David spends time in League of Legends only to be berated and yelled at, Aaron has No Time To Explain because he’s been in a coma for two weeks, and Kyle has buyers remorse……and forgets to turn his mic up. Sorry for the inconsistent audio in the first half!
Join Kyle, David, Aaron, & Penrod this week as we discuss cheating in games and the ethical questions that follow.
But first we gab about Far Cry 3, kicking butt in Tiny & Big: Grandpa’s Leftovers, the art of being a whaler in Dishonored’s DLC, the differences between Civ Rev and Civ V, how to hide in plain sight in Hitman: Absolution, and how AudioSurf is totally not like Guitar Hero…….mostly. Plus, are steriods bad? Yes, Jimmy, yes they are.
Join Kyle, David, and Penrod this week as we discuss the best ways to keep classic games alive whether it be HD collections, reboots, Virtual Console releases, emulation, etc.
But first we talk Warcraft 2 and it’s awesomeness, how crazy tough The Binding of Isaac can be, spoil Saints Row The Third again, the delicate nature of Worms Revolution, the awesome anti-pirating techniques of Game Dev Tycoon and other games, and Kyle longs for a racing game that could ever top Project Gotham Racing 4. Oh! And there’s some League of Legends talk too, but you already knew that didn’t you?
Join Kyle, David, Aaron, and special guest Nathan Elliott this week as we offer tips and tricks on how to stretch your dollar while gaming on a budget.
But first we talk how to grief in Minecraft, why Nathan is still playing Skyrim nearly 2 years after release, jumping back into the Mass Effect series, and what’s so great about the Bioshock games. Plus! Everyone gets fired!!
Join Kyle, David, Aaron, and Penrod in this episode where we discuss the future of gaming; specifically where the industry is heading (for better or worse) and where we want to see it go.
But first Kyle remembers GiantBomb‘s Ryan Davis all the while leaving Penrod left for dead in XCOM, David and Aaron disagree and debate the quality of the new Deadpool game, and Penrod gives us the League of Legends hour. Plus! Did you know Minecraft now has horses? WOOT!
Join Kyle, David, and Aaron this week as we discuss licensed properties in gaming and their effects on a game’s quality.
Plus we talk Sleeping Dogs and it’s similarities to Grand Theft Auto (actually we just talk GTA mostly), our history with Assassin’s Creed and where it all went wrong, Kyle talks at length (mostly to himself) about Thomas Was Alone, and as the title suggests; we gush about XCOM: Enemy Unknown.
Join Kyle, David, Aaron, and Penrod in the first official episode of the Backwards Compatible podcast.
This week Kyle explains what makes a good Spider-Man game and how easy it is to make a bad one, Aaron has no idea what’s going on in Fez, Penrod gives us the League of Legends hour, and David talks at length (and spoils!) Spec Ops: The Line. Finally we discuss news from May……in August. Wait, what? How about DELTA SQUAD!!!
2 Responses to “Backwards Compatible Podcast”