RPG Crucible: Square Pegs in Trapezoidal Holes

 orrynemrys, The Prismatic Dragon  Comments Off on RPG Crucible: Square Pegs in Trapezoidal Holes
Dec 272012
 

I was recently reminded of the challenges involved in helping a player craft a character who doesn’t necessarily fit very well into a functional group.  In my experience, most players like having a specific niche for their character, which naturally begs the consideration that the niche will be valuable to the party.  A character who is a brilliant tactician, for example, is useless if he is a condescending prick who tries to dictate actions without soliciting feedback.  His strategies will never be realized, and the player will just get frustrated.  That isn’t saying that you can’t play the same condescending prick and get your ideas into play… you just have to have a party that wants to listen.

“Lone wolf” characters are the bane of GMs the world over… particularly in large groups.  The character who doesn’t engage in a manner that engenders return consideration from his or her pack may as well be playing a different game, and feeding the wolf is a grave disservice to everyone involved: the GM who can’t fulfill the needs of the party and the PC, the player whose PC doesn’t get the attention he needs, and the group who has to roll their eyes and deal with it.  But let me expand the metaphor from “lone wolf” to the much less evocative “square peg.”

“Square pegs” are PCs who just don’t function well within the group dynamic.  Without careful consideration, the roster of square peg characters can include: the Leroy Jenkins of the group, who doesn’t pay attention and does his own thing; the Madman, who acts in nonsensical ways that seem humerous to the player but often cause the party no end of grief; the Lone Gunman, who isn’t interested in being part of the group at all; the Turncoat, who is more than ready to sell everyone up the river for a decent bribe; the Notepasser, who may or may not be devoted to the party’s plans but behaves so secretively that no one can ever trust him; and even the Idealist, who has no interest in the party’s goals and constantly insists on adherence to strict behavioral policies.  There are plenty of other archtypes, but I think you get the idea.

So dearest Dragon, you say… how do I play my asshat tactician and still get the party to work with me…?  Well, I’m glad you asked.

The most frustrating thing about players who insist on building a square peg character is that they the motive often extends from the player’s psychological need for attention or control, which frequently means candlelit midnight rendezvous arranged by carrier pigeon and encrypted with an ancient cypher to get together with the GM to discuss the details during character creation.  (What, too dramatic?  You don’t know my players…)  This, rather obviously, only exacerbates the problem… If your player wants to hide his or her entire character concept and background from the rest of the table, this should set off a series of claxons in the GMs head that are often accompanied by Klingon battle music.

The secret to making your square peg character a success is working with the other players rather than against them.  A little counter-intuitive, isn’t it?  Let’s review a couple of inherent rules of successful RPGs.  First… don’t split the party.  This is often treated as a literal bit of dogma… and to be fair, I tend to like splitting up the party (more on that in another blog).  But it’s also a great metaphor.  For the same reason that juggling separate groups of PCs can bog down the game, trying to accomodate square peg characters can be disruptive and unfun.  Which leads to the second axiom:  Your job as a player is to enable and enhance the enjoyment of the game for everyone involved.  That’s right.  Your job.  You may not feel like you have much influence over whether Mopey Susan or Irritable Oscar are having any fun, but you certainly have the power to make it less fun.  And playing a character that takes something away from the challenges and victories enjoyed by the group is a great (read as “dickheaded”) way to do that.

If you want to craft a square peg character and make it fun for everyone, involve them in the situation.  If the insane wizard in the party is just some shmuck who keeps creating havoc to destroy the party’s well-laid plans, then that wizard’s eventually gonna get left behind or meet with an unfortunate “accident.”  If he’s my brother, however, or my employer… or if he’s the maguffin, as in “his addled brain holds the secret that the bad guy desperately wants and we aren’t letting him out of our sight”… well, that changes things.  Wanna play the lone wolf?  Make him a usurped prince and ask the other players if they would be willing to be servants of his dead father, who asked them to help keep him safe.  Or make him a lone wolf who has sworn to protect another member of the party.  Give your square peg a powerful tie to the group or a reason to be part of their plans.

In my online zombie apocalypse campaign, one of the PCs is a heartless prize-fighter who is as likely to trip his companions and leave them to the monsters as he is to give them a hand.  The player initially tempered this propensity by establishing him as a prisoner of a US marshall, played by one of the other players, wrongfully accused of murdering his wife.  The prisoner transport was disrupted by the zombie apocalypse, of course, and the marshall is no longer around… which has made it a little more challenging for the player to keep control of his own character, but he finds ways to work with the party as much as he reasonably can.  After all… there’s safety in numbers.

So… do you have a square peg character idea?  Want some help figuring out how to make it work with the group?  Bring it on.

 

Orryn Emrys, the Prismatic Dragon, is the director of the Prismatic Tsunami web community and the host of the popular Metagamers Anonymous RPG podcast. Learn more at http://www.prismatictsunami.com.

MetAnon Ep19 – Holidazed and Confused

 Metagamers Anonymous  Comments Off on MetAnon Ep19 – Holidazed and Confused
Dec 252012
 

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In our final episode of the year, the cast of Metagamers Anonymous examines their first year as podcasters, talks about some of their favorite gaming experiences of 2012, reads and discusses some listener feedback, and ponders their goals for the year ahead! We also talk holidays in immersive play and even hand out a few Christmas presents live on the air! Metagamers Anonymous is a weekly podcast dedicated to tabletop roleplaying games and (mostly) related material. Feel free to post any comments or questions to our forum, or drop us a line atfeedback@prismatictsunami.com.
 

Links from the show:

Post a contest entry on our Facebook page!
The Prismatic Dragon blog at CarpeGM.Net
DicePouch.com
and our newest sponsor, Cards Against Humanity

 

Visit us at Prismatic Tsunami.comSubscribe, rate, and review us!Also on Stitcher Internet Radio!Like us?....Like us!Follow us @RPGtsunamiEmail us at:  feedback@prismatictsunami.comJoin the conversation on the Prismatic Tsunami  forum!Circle Erik!Check out the Prismatic Dragon's blog!Purchase PT Publishing's products on DriveThru RPG!

Episode 19 – Santa Claws and Other Stories

 The Carpe GM Gamecast  Comments Off on Episode 19 – Santa Claws and Other Stories
Dec 242012
 

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Hosts – Dan, Bryan, Mack, Steve

Topic – In this, our holiday episode, we discuss the many legends of Santa Claus, his counterparts, and ways to use them in your games.
Don’t forget about our Rating and Review Raffle!
Learn more at https://carpegm.net/contest/

Happy Holidays!

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Interviews – Episode 6 – Contest Contributor, Drew Rose

 The Carpe GM Gamecast  Comments Off on Interviews – Episode 6 – Contest Contributor, Drew Rose
Dec 212012
 

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Interviews – Episode 6 – Contest Contributor, Drew Rose

In this episode, I finally got the chance to sit down with Drew Rose from our friendly local game store, Heroic Adventures.  Drew and I talk a little about his hobbies and what makes him a geek.  Then, we spend a little time talking about the shop.  A little later, we unveil the prize that Drew and Heroic Adventures is donating to our Rating and Review Raffle.  Finally, we finish up with a synopsis on our contest and the prizes that are presently available to be won.  Enjoy!

 

 

 

 

Media – 

Heroic Adventures’ Facebook page
Fantasy Books Inc.
Gamerstable (podcast)

Drew Supported The Legend of Luther Strode (Image Comics)

Our Friendly Local Game Store, Heroic Adventures

Heroic Adventures is donating a copy of LOTR: Nazgul to our Rating and Review Raffle!

 

The dark lord Sauron is pleased that you have… chosen… to champion the true destiny of Middle-earth. Some prefer the hopeless cause of men and their miserable allies. Theirs is a fool’s choice! You show no affinity for such delusions. You seek glory for Sauron, and your rewards shall be great!

 

Be Sure to check out the rest of the prizes available and get the details on how to enter at https://carpegm.net/contest/

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Review: Save Doctor Lucky

 orrynemrys, The Prismatic Dragon  Comments Off on Review: Save Doctor Lucky
Dec 202012
 

One of the sincere joys of being a consummate gamer with a semi-serious friend addiction is the opporunity to check out new games… which will invariably happen even more after Santa has his way with me next week.  So… with all the holiday gift-giving going on – amidst my personal convictions that games are absolutely the most the brilliant sort of gift, since they invariably have the potential to please a small crowd of participant upon any given occasion – I thought I’d discuss one of the newest board game offerings on the market this holiday season.

This week’s delightful selection is a game concocted by the slightly unhinged scientists over at Cheapass Games and produced by Paizo Publishing entitled Save Doctor Lucky, and when the shiny new game box appeared on our table at this week’s session I found myself rubbing my hands together in wicked glee.  If you know why, then you probably would have had a similar reaction; if you don’t, well… allow me to enlighten you.

Save Doctor Lucky is actually a prequel to the ardently unapologetic murderfest Kill Doctor Lucky, originally released in ’96.  The original game casts the players as villainous guests of the aptly dubbed Doctor Lucky, who seems to slip out of harm’s way time and time again as the players maneuver to get him alone in his sprawling mansion and do him in, often with a weapon card of some sort.  Players can move themselves and the good doctor around the board with special movement cards and thwart each other’s attempts with the use of failure cards, which are expertly characterized by hilarious flavor text.  The pace of the game is set by the acquisition of spite tokens with every failure, each of which later adds the attack value of a murder attempt and can even be handed across the board as failure currency.  All in all, it’s a deliciously spiteful romp that leaves the table in stitches as the tension ratchets.

Save Doctor Lucky manages to reproduce the original game’s brilliantly simple rule system with a couple of twists.  In this game, the mansion is replaced by a sinking cruise ship that recently struck an iceberg and the players are trying to earn personal glory by being the one to save the old coot from going down with the ship.  Whereas in the first game the players are trying to get Doctor Lucky alone, in this one they can only attempt a rescue if one of the other players has line of sight.  The reversal is fairly entertaining and is made more challenging by the implimentation of four distinct decks of the ship laid out on four narrow game boards laid side by side.  Players still use movement and failure cards, but weapons are replaced by aid cards that increase the value of a given save attempt.

Though entertaining, the game fails to engage at the level of its predecessor on three counts.  First, the flavor text is simply not as funny.  There is some humor there, but not much of the laugh-out-loud variety, although there is a cool little puzzle woven into a number of the failure cards.  Secondly, the mechanism to limit the duration of play and amp up the tension is built into the sinking of the ship, which is implimented quite well but simply doesn’t have the hands-on flavor of the spite tokens thrown around in Kill Doctor Lucky.  And finally, speaking of flavor, the feel of the game just isn’t as gratuitous.  There’s something about trying to throttle the old man when no one is looking that adds an insidious degree of fun to the proceedings; trying to get your name in the papers as the old man’s rescuer lacks the same bite.

That being said, the game is still a lot of fun.  The rules are easy, and it makes a great family game.  If you’re a fan of the original game, I would definitely suggest giving a try… at only $30 on Paizo’s site, it’s a great value for a fun and really quite attractive game.  If you’ve never engaged Doctor Lucky before, however, I have to insist that you invest in its predecessor.  It’s just good, clean fun.

You’ll thank me for it.

 

Orryn Emrys, the Prismatic Dragon, is the director of the Prismatic Tsunami web community and the host of the popular Metagamers Anonymous RPG podcast. Learn more at http://www.prismatictsunami.com.

Episode 18 – Tearing up Wreck it Ralph

 The Carpe GM Gamecast  Comments Off on Episode 18 – Tearing up Wreck it Ralph
Dec 182012
 

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Our Rating and Review Raffle is still on!  Act fast, it ends 1/1/2013.  

See https://carpegm.net/contest/ for more details!

!!!Spoiler Alert!!! This episode contains major spoilers for Wreck It Ralph!!!!

Hosts – Dan, Mack, Tyler, Steve, Bryan

Topic – In this episode, we answer(?) yet another listener email.  Then we tear into Wreck It Ralph with a GM’s eye.  We loved the movie and discuss ways to emulate video games in your table top RPGs.

(3:50 ) On Our Horizon

(16:36) Listener email

(32:15) Wreck It Ralph

(107:01) Our Favorite Video Game Movie

Media – 

 

Lincoln (2012) – IMDb
Batman: The Brave and the Bold (TV Series 2008–2011) – IMDb
Workaholics (TV Series 2011– ) – IMDb
The Totally Rad Show – YouTube
Amazon Prime
Fringe (TV Series 2008– ) – IMDb
Revolution | NBC
Do the Right Thing (1989) – IMDb
Metagamers Anonymous “Today is a Good Day To Die
Wreck-It Ralph (2012) – IMDb
Snakes on a Train (Video 2006) – IMDb
Transmorphers (Video 2007) – IMDb
Abraham Lincoln vs. Zombies (Video 2012) – IMDb
ReBoot (TV Series 1994–2002) – IMDb
The Wizard (1989) – IMDb
QAGS Second Edition (HEX Games)
Car Wars (SJ Games)
Street Fighter (1994) – IMDb
Mortal Kombat (1995) – IMDb
Silent Hill (2006) – IMDb
Resident Evil (2002) – IMDb
Final Fantasy: The Spirits Within (2001) – IMDb

Tyler supported The 4 day work week

The music for this episode is “Conan” by Mercury Descends
Find them on Facebook at http://www.facebook.com/MercuryDescends,
on Reverb Nation at http://www.reverbnation.com/mercurydescends,
or on Youtube at http://www.youtube.com/user/MercuryDescends

Subscribe, rate, and review us on iTunes!Subscribe on Stitcher Internet Radio!Like us?...Then like us!Follow us!Send us an email at dan@carpegm.netOur HomepageReccomend us on RPG Podcast.com!

Interviews – Episode 4 – Contest Contributor, Kayt Jackson

 The Carpe GM Gamecast  Comments Off on Interviews – Episode 4 – Contest Contributor, Kayt Jackson
Dec 182012
 

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Hey all!

As you may know, we have a little contest going on.

For more information on our Rating And Review Raffle,

visit https://carpegm.net/contest/

I recently had the opportunity to chat with one of the contest contributors, Kayt Jackson.

 

Kayt is donating a hand made figurine.  He is a bearded old codger who holds a D10 for you, you may notice a little bird keeping watch over a D20 in the background as well!

To learn more about Kayt’s shop, you can find it at:
http://www.etsy.com/shop/ChzburgerEnthusiast/about?ref=announce

If you want to see more of Kayt’s one-of-a-kind pieces, Please visit her at:
http://www.etsy.com/shop/ChzburgerEnthusiast?ref=si_shop

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Interview Series – Episode 5 – Contest Contributor, Emily Barnes

 The Carpe GM Gamecast  Comments Off on Interview Series – Episode 5 – Contest Contributor, Emily Barnes
Dec 182012
 

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Hello again!

This is another very short interview with one of the wonderful people donating to our Rating and Review Raffle!  Her name is Emily Barnes, and she has made for us, a 3 chambered dice bag!

 

 

Courtesy of Emily Barnes!!

 

 

For more info on our Raffle, please visit:

https://carpegm.net/contest/

 

 

 

Subscribe, rate, and review us on iTunes!Subscribe on Stitcher Internet Radio!Like us?...Then like us!Follow us!Send us an email at dan@carpegm.netOur HomepageReccomend us on RPG Podcast.com!

MetAnon Int06 – Phil Reed

 Metagamers Anonymous  Comments Off on MetAnon Int06 – Phil Reed
Dec 172012
 

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In the sixth episode of our interview series, we visit with industry veteran Phil Reed of Steve Jackson Games. Phil shares some of his experiences as a game designer and what it’s like to work for an industry legend, discusses some of the challenges of administrating such a prolific company with a broad variety of products, and talks about the passions and triumphs of toy collecting. Phil also lets us in on the latest developments in the highly anticipated release of Ogre and some of SJG’s other upcoming projects.  Metagamers Anonymous is a weekly podcast dedicated to tabletop roleplaying games and (mostly) related material. Feel free to post any comments or questions to our forum, or drop us a line atfeedback@prismatictsunami.com.
 

Links from the show:

Steve Jackson Games
Ronin Arts
Battlegrip.com
The Ogre Kickstarter page
and the amazing Complete Larry Elmore Artbook Kickstarter!

 

Visit us at Prismatic Tsunami.comSubscribe, rate, and review us!Also on Stitcher Internet Radio!Like us?....Like us!Follow us @RPGtsunamiEmail us at:  feedback@prismatictsunami.comJoin the conversation on the Prismatic Tsunami  forum!Circle Erik!Check out the Prismatic Dragon's blog!Purchase PT Publishing's products on DriveThru RPG!

RPGs for the Holidays!

 orrynemrys, The Prismatic Dragon  Comments Off on RPGs for the Holidays!
Dec 132012
 

Like many of my contemporaries, I was recently researching game-related gifts for a feature on my podcast.  When we recorded the program, however, it was necessary to cut the feature from the length of the show, which still turned out to be the longest we’d ever produced.  Feel free to check it out!  At the very least, you might win some cool gaming swag of your own.

Since it didn’t work out, I thought I’d share a few of my thoughts here on my blog.  Over the past year, my own gaming horizons have expanded considerably, and I thought I’d share a few gems from this year’s consumer stockpile to help stuff the stockings of your fellow gaming enthusiast:

On the top of the pile is the cult classic self-styled beer and pretzels RPG Kobolds Ate My Baby.  That’s right… the kobolds are back, and as crazy as ever!  Five years after its initial run, 9th Level Games has released a “super deluxx edition” in digital format that includes everything you need to play minus the dice and a handful of victims.  It’s the game of “horrible kobold death, cannon fodder high jinx, slightly evil wizardry, cows falling from the sky, and blind loyalty to King Torg (All Hail King Torg!)” and it’s a fantastic stocking stuffer at only $10 from Drive Thru RPG.

You may heard that the merry band of misfits at Evil Hat Productions have Kickstarted the new edition of Fate… but in case you haven’t had the pleasure, I invite you to pick up a copy of their perennial favorite Spirit of the Century, currently a steal at only $5 at Drive Thru RPGSpirit of the Century uses the Fate engine to good effect, providing a quick, fun game of pulp adventure that can thrown together on  a moment’s notice and offer an entire evening of grand entertainment.  Fun for the whole RPG family!

This year, Bully Pulpit Games – makers of the unbelievably entertaining improv RPG game Fiasco – have thrown yet another gem out into the ether in the form of DuranceDurance is a “fast-paced, low-prep, highly collaborative game” with an engaging sci-fi bent.  It takes place on a prison planet.  Seriously.  How awesome can it get?  The PDF is available for just 10 American greenbacks, and Bully Pulpit has even provided us with a fantastic preview so you can see what’s what.  Give ‘em heck!

Another fabulous holiday gaming gift erupted earlier this year from the imagination of famed designer Kenneth Hite in the form of Night’s Black Agents from Pelgrane Press.  It’s a GUMSHOE game, which means you can expect loads of investigation, mystery, and intrigue… and it’s a spy thriller!  With vampires!  Yep… I said it.  There are vampires.  But you’re not the vampires… you’re Jason Bourne-style badasses who have just realized that you’re working for bloodsucking monsters.  And vamipires.  See what I did there…?  While not exactly a stocking stuffer at $24.95, it’s definitely a fantastic gift for the gamer in your life.

Finally, I have to sing the praises of the Dragon Age RPG for just a moment.  Whether or not your gamer giftee is a fan of the excellent Bioware video game series, Green Ronin’s Dragon Age is a work of art, with a clever, fairly simple system and a setting that is rich and bountiful.  Yes, it’s another fantasy RPG, but I’d say that it might be an even better gateway drug to tabletop goodness than the later editions of D&D.  The system is easy to learn and exciting in play, and the world is deep and engaging.  And best of all, the gorgeous introductory set is $29.95, but Green Ronin sells the PDF for only $17.50!

Before I go, I should mention a couple of tabletop games that aren’t roleplaying-oriented, but are still a lot of fun.  If the gamer in your life enjoys miniature games, strategy games, or Star Wars, then I’d suggest you check into Fantasy Flight’s new Star Wars X-Wing Miniatures Game.  It has cool and exciting dogfighting rules, and you can buy numerous expansions to add breadth to your fleet.

And no gift-giving advice would be complete without mentioning that Cards Against Humanity is once again available for sale.  If you haven’t heard of it… well, I have no words.  It’s fantastic, disturbing, and fairly adult.  And they keep selling out.  So jump on it.  Seriously.

Happy holidays, friends!

 

Orryn Emrys, the Prismatic Dragon, is the director of the Prismatic Tsunami web community and the host of the popular Metagamers Anonymous RPG podcast. Learn more at http://www.prismatictsunami.com.