Paizo Games

 

paizo.com New Products in Roleplaying Game

Pathfinder Society Scenario #10-23—Passing the Torch, Part 2: Who Speaks for the Ten

May 7 2019

A Pathfinder Society Scenario designed for levels 12–18 (Subtiers 12–13, 14–15, and 17–18).

The Whispering Tyrant has arisen, and war once again looms at Absalom's doorstep. Yet with most Pathfinders far to the north neutralizing the Tyrant's secret weapon, the Grand Lodge is understaffed and vulnerable. Now that the PCs have identified the threat Grandmaster Torch poses, they are among the few capable of entering the Grand Lodge's most restricted reaches, averting disaster, and changing the face of the Pathfinder Society forever.

"Who Wears the Mask" is the second and final seeker-level adventure in the "Passing the Torch" series that concludes Season 10, and these adventures take place in parallel with the events of Pathfinder Society Special #10-98: Siege of Gallowspire. This adventure is preceded by Pathfinder Society Scenario #10-22: Passing the Torch, Part 1: Who Wears the Mask. These two scenarios are intended to be played in order.

Written by Paizo Staff.

Pathfinder Society Scenario #10-22—Passing the Torch, Part 1: Who Wears the Mask

May 7 2019

A Pathfinder Society Scenario designed for levels 12–18 (Subtiers 12–13, 14–15, and 17–18).

For more than a decade, the infamous information broker, former Pathfinder, and thoroughly controversial mastermind Grandmaster Torch has pursued vengeance against the Decemvirate and the Society as a whole. Yet for all the Society's countermeasures, Torch has consistently procured seemingly unattainable intelligence that makes his schemes ever more dangerous. At last, the Society has identified his chief accomplice and informant who has evaded Society scouts by hiding out where Pathfinders are forbidden on pain of death: Mediogalti Island, home of the notorious Red Mantis Assassins. Yet Grandmaster Torch's imminent endgame threatens the whole Society, if not Absalom itself, and if the PCs are to uncover the plot and avert disaster, they must infiltrate one of the Inner Sea's most deadly cities and neutralize a powerful threat.

Who Wears the Mask is the first of two seeker-level adventures in the Passing the Torch series that concludes Season 10, and these adventures take place in parallel with the events of Pathfinder Society Special #10-98: Siege of Gallowspire. This adventure is followed by Pathfinder Society Scenario #10-23: Passing the Torch, Part 2: Who Speaks for the Ten. These two scenarios are intended to be played in order.

Written by Cole Kronewitter.

Pathfinder Society Scenario #10-98: Siege of Gallowspire

May 7 2019

A Pathfinder Society Scenario designed for levels 5–16, as well as Aid Characters (see below).

For a millennium, Golarion rested safe in the knowledge that history's most infamous lich, the Whispering Tyrant, was securely locked away. After a cataclysmic explosion sundered his prison, the Tyrant roams free once more. But he didn’t simply abandon his prison. Deep beneath the ground, behind nearly impenetrable magical wards, he has set in motion a necromantic ritual of extraordinary power. It's up to the Pathfinders to battle the Tyrant's guardians, break the wards, and stop the ritual that could make him unstoppable. Along the way, they’ll discover what secrets the Tyrant wanted to protect and keep from falling into his enemies' hands.

This scenario has two difficulty levels: Soldier and Champion. "Champion" is a considerably more challenging version of the adventure.

Aid Characters: Players can bring up to three additional characters of level 5 or higher to participate in this special scenario. Aid characters generate benefits to help other tables, and they can participate in special Aid Missions during the scenario. Players do not need all of their Chronicle sheets for their Aid Characters—they only need each Aid Characters' most recently earned Chronicle sheet.

Written by Brian Duckwitz

Pathfinder Society Scenario #10-21: Slaver's End

May 7 2019

A Pathfinder Society Scenario designed for levels 5–9.

The Society's no stranger to treachery, and one of its most despicable betrayals came at the hands of the disgraced venture-captain Phlegos Dulm. He's escaped the Society's justice, but Venture-Captain Wulessa Yuul has joined forces with Karisa Starsight of the Liberty's Edge faction to track down the perfidious poisoner and bring him to justice. However, the PCs will need to tread carefully as they help corner Phlegos. Not only is he a cunning foe who knows many of the Society's secrets, but he's found new allies whose hatred for the Society runs deep and whose lust for vengeance may prove a greater threat than Phlegos's treacherous cunning.

Contents in Slaver's End also contribute directly to the ongoing storyline of the Liberty’s Edge faction.

Written by Vanessa Hoskins.

Pathfinder Society Scenario #10-20: Countdown to Round Mountain

May 7 2019

A Pathfinder Society Scenario designed for levels 7–11.

As the Hao Jin Tapestry demiplane collapses at an increasing rate, the Pathfinder Society has decided that it must evacuate the surviving inhabitants using a powerful ritual that can return one of the demiplane's monumental sites back to the Material Plane. The only candidate large enough is Round Mountain, an immense, tunnel-ridden stone sphere pulled from the Darklands of Tian Xia centuries ago. However, in the generations since Round Mountain vanished from the Darklands, countless subterranean creatures moved into the vast cavern left behind. If the mountain returns—and it must return to save the demiplane’s refugees—it would crush all those who have moved into the cavern since.

The Society must move quickly. The PCs are one of several teams tasked with exploring the vast cavern, cataloguing the doomed architecture, and above all coordinating the occupants' evacuation before the long ritual concludes.

Contents in Countdown to Round Mountain also contribute directly to the ongoing storyline of the Exchange faction.

Written by Jerall Toi

Pathfinder Player Companion: Chronicle of Legends

Apr 1 2019

Go Out with a Bang!

All great characters reach the point where their stories grow from heroic into something of legend. Deep in the archives of the Pathfinder Society are tales of legendary heroes who employed high-level class options, wielded magical relics once used by Golarion's greatest figures, trained in prestige classes with occult power, and cast magic in extraplanar battles too powerful or dangerous to unleash on Golarion. Whether you're wrapping up a campaign or just starting one, Pathfinder Player Companion: Chronicle of Legends offers everything you need to bring a legendary touch to your game!

Inside this book you'll find:

  • New abilities for all types of characters, including powerful traits that grow in strength with a character's existing traits, new ways to improve the versatility of your favorite spells, and feats to support characters with levels in a prestige class.
  • Potent magic items, including storied items that gain new abilities when brought together as a set and legendary relics that grow in power alongside their owners.
  • Powerful capstone abilities for 20th-level characters, including general capstones available to all classes and alternate capstones for every one of Pathfinder's character classes.

This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder Campaign Setting, but it can easily be incorporated into any fantasy world.

ISBN-13: 978-1-64078-136-8

Pathfinder Pawns: Enemy Encounters Pawn Collection

Apr 1 2019

Enemies abound, and finding them is no difficult task in this dangerous world. Thankfully there are plenty of brave adventurers willing to pit themselves against those that raid and pillage society. This collection of dozens of pawns features groups of common enemies to use with the Pathfinder RPG or any tabletop fantasy roleplaying game, as well as a selection of useful terrain features to bring your encounters to life on the map. Printed on sturdy cardstock, each pawn contains a beautiful full-color image and slots into a size-appropriate plastic base from any of the Pathfinder Pawns: Bestiary Box collections, making them easy to mix with traditional metal or plastic miniatures. The Enemy Encounters Pawn Collection is the best way to ensure that you've got enough threats to throw at your player's characters in every Pathfinder Roleplaying Game encounter!

Dozens of monstrous foes come to life on your tabletop! Each has its own identification number for easy sorting. The Enemy Encounters Pawn Collection includes:

Dwarven Slavers

  1. Duergar Captain (2)
  2. Duergar Cleric (2)
  3. Duergar Hammer (2)
  1. Duergar High Priestess (2)
  2. Duergar King
  3. Duergar Lieutenant (4)
  1. Duergar Queen
  2. Duergar Sapper (4)
  3. Duergar Slaver (3)
  1. Duergar Soldier (3)
  2. Duergar Taskmaster (3)
  3. Duergar Tyrant (3)

Goblinoid Band

  1. Bugbear (4)
  2. Bugbear Ambusher (2)
  3. Bugbear Stalker (4)
  4. Bugbear Tyrant
  1. Goblin Dog (3)
  2. Grizzled Rider (2)
  3. Goblin Vulture Pilot (2)
  1. Goblin Commando (4)
  2. Goblin Bruiser (4)
  3. Goblin Pyro (4)
  1. Goblin Scout (4)
  2. Goblin Sneak (4)
  3. Goblin Stickylord (4)

Haunted Graveyard

  1. Ghoul Creeper (2)
  2. Ghoul Huntsmaster (2)
  3. Ghoul Monarch
  1. Ghoul Stalker (3)
  2. Ghoul Striker (2)
  3. Necromancer
  1. Skeletal Cleaver (3)
  2. Skeletal Thug (3)
  3. Skeletal Warrior (6)
  1. Undead Swordswoman (4)
  2. Zombie (3)

Gnoll Hunters

  1. Chosen of Lamashtu
  2. Flind (2)
  1. Gnoll Bruiser (3)
  2. Gnoll Lieutenant (4)
  1. Gnoll Rageborn (3)
  1. Gnoll Warden (3)

Kobold Warren

  1. Slurk (2)
  2. Kobold Ambusher (4)
  3. Kobold Bomber (2)
  1. Kobold Cleric
  2. Kobold Dragon Priest
  3. Kobold Lasher (4)
  1. Kobold Sniper (4)
  2. Kobold Slinger (2)
  1. Kobold Trapper (2)
  2. Kobold Warrior (4)

Ogre Family

  1. Ogre Archer (4)
  2. Ogre Berserker (4)
  1. Ogre Killer (3)
  1. Ogre Patriarch
  1. Ogre Striker (3)

Orc Warband

  1. Orc Axe Master (3)
  2. Orc Basher (3)
  3. Orc Brawler (3)
  1. Orc Gladiator (3)
  2. Orc Mystic (2)
  1. Orc Priest (2)
  2. Orc Sergeant (4)
  1. Orc Soldier (6)
  2. Orc Warlord (4)

Xulgath Cave

  1. Xulgath (4)
  2. Xulgath Basher (6)
  1. Xulgath Champion (2)
  2. Xulgath Chieftain
  1. Xulgath Priest (3)
  2. Xulgath Shaman (4)
  1. Xulgath Striker (4)
  2. Xulgath Warrior (6)

Accessories (1"-by-2")

  1. Flame Jet (2)
  2. Floor Blades (2)
  1. Floor Spikes (2)
  2. Pile of Bones (2)
  1. Rock Barricade (3)
  2. Spiked Barricade (3)
  1. Wall Blades (2)
  2. Wall of Spears (2)

Accessories (1"-by-1")

  1. Bear Trap (2)
  2. Caltrops (2)
  1. Headstone (4)
  2. Pit Corner (4)
  1. Pit Edge (2)
  1. Spikes (4)

978-1-64078-154-2

Pathfinder Flip-Tiles: Forest Highlands Expansion

Apr 1 2019

There's Danger in those Hills!

The more rugged the landscape, the more fearsome the monsters! Next time your players are ready to trudge their way up the hills in search for giants and dragons, they won't have to wait for you to draw every tree and boulder. Pathfinder Flip-Tiles: Forest Highlands Expansion Set provides beautifully illustrated 6"  6" map tiles that can transform your forest into wooded crags filled with peril and adventure. Inside, you'll find 24 richly crafted, double-sided map tiles. This expansion set, along with Pathfinder Flip-Tiles: Forest Starter Set, allows you to create endless tracts of hilly forests quickly! So stop your sketching and start your flipping today!

The Forest Perils Expansion Set includes:

  • Dangerous cave
  • Highland path
  • Primal shrine
  • Rushing river
  • Scenic lake
  • Waterfall

ISBN-13: 978-1-64078-143-6

Pathfinder Flip-Mat: Bigger Temple

Apr 1 2019

Palaces of the Divine

Temples have the best treasures! Whether your heroes are protecting sacred relics or plundering them, Pathfinder Flip-Mat: Bigger Temple has you covered. With an area that's 45% larger than normal Pathfinder Flip-Mats at their disposal, Game Masters can now dream even bigger! This massive gaming accessory provides two temples. One side features a gleaming temple to holy goodness, while the other is a twisted fane dedicated to the powers of evil. Whichever is needed, you'll have the tools to sanctify or defile!

Don't waste your time drawing every font and reliquary. With Pathfinder Flip-Mat: Bigger Temple, you'll be ready the next time your players have to deal with the divine, be it beneficent or malign!

ISBN-13: 978-1-64078-137-5

Pathfinder Flip-Mat Classics: Dragon's Lair

Apr 1 2019

Get the Hoard!

Whether the player characters are tracking down a dangerous red dragon or leading an assault on a great wyrm's cave, no Game Master wants to spend time drawing out the whole scene. With Pathfinder Flip-Mat Classics: Dragon's Lair, you don’t need to. This durable Flip-Mat illustrates two scenes where your heroes can fight for glory and treasure.

The most-popular Pathfinder Flip-Mats in history return! These fan-favorite maps feature versatile adventure settings—city streets, forests, ships, taverns, and more—and now they're back for a repeat performance. Durable and lavishly detailed, these essential adventure set pieces are sure to bring excitement to your game table for years to come!

A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy—simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. Each Flip-Mat measures 24" x 30" unfolded, and 8" x 10" folded.

ISBN-13: 978-1-64078-142-9

Note: Flip-Mat Classics are not included in the Pathfinder Maps Subscription. Pathfinder Maps Subscribers who preorder Flip-Mat Classics: Pirate Ship will receive a free PDF when their physical copy ships.

Pathfinder Campaign Setting: The Tyrant's Grasp Poster Map Folio

Apr 1 2019

Lands the Dead Seek to Claim!

Explore lands of valor and mystery with the Tyrant's Grasp Poster Map Folio. Pore over masterful cartography and plan exciting adventures with these three massive poster maps designed for use with the Tyrant's Grasp Adventure Path but useful for explorations across the world.

These huge, lavishly illustrated poster maps depict key locations and nations in the Tyrant's Grasp Adventure Path. The first map details the walled crusader city of Vigil, which has stood against the tyranny of evil for generations. The second map presents the nation of Xopatl, a land of wonders on the distant continent of Arcadia. The third is a beautifully illustrated map of the besieged nation of Lastwall.

Whether you're looking for a fortified city, lands of intrigue a half a world away, or a nation for crusading knights, these beautiful maps are the perfect resource for the Tyrant's Grasp Adventure Path or any fantasy campaign.

ISBN-13: 978-1-64078-135-1

Pathfinder Adventure Path #142: Gardens of Gallowspire (Tyrant's Grasp 4 of 6)

Apr 1 2019

A Clash of Titans

The Whispering Tyrant is free! The time to strike against him is now, before he recovers his full might and his long-dormant armies. Arazni, fallen demigoddess and queen of the dead lands of Geb, presents the heroes with a daring plan. The heroes must enter the dangerous land of Virlych, pass the bizarre profusion of alien plants and mutated wildlife around the Whispering Tyrant's former prison, and disable his arcane protections so that Arazni and the heroes can face the lich in battle. Yet Arazni's undead bodyguard-jailors seek to drag her back to Geb, and the remaining knights of Lastwall perceive both liches as their enemies. The heroes must navigate threats from both the living and the dead to stop the Whispering Tyrant from extending his grasp even further!

This volume of Pathfinder Adventure Path continues the Tyrant's Grasp Adventure Path and includes:

  • "Gardens of Gallowspire," a Pathfinder RPG adventure for 11th-level characters, by Crystal Frasier.
  • An examination of the staggering fecundity and variety of carnivorous plants, by Andrew Mullen.
  • A series of short missions wherein the PCs confront the Whispering Way's insidious and pervasive attacks on the nation of Lastwall, by Ron Lundeen.
  • An article on the Whispering Tyrant's witchgates, powerful magic wards that redirect teleportation and harbor powerful and rare guardians, by Christopher Wasko.
  • A bestiary of fearsome monsters, including a magically animated armory, a daemon that preys upon worry, a cold-weather plant with a taste for blood, a dazzlingly magical but deadly beast, and a gnome wrenched away from the Bleaching into undeath, by Crystal Frasier, Andrew Mullen, Emily Parks, and Rhett Skubis.

ISBN-13: 978-1-64078-134-4

Pathfinder Flip-Mat: Bigger Flooded Dungeon ($19.99)

Mar 25 2019

Not all dungeons are dry havens of cobwebs and dust! Whenever your heroes decide to brave dangerously moist caverns, Pathfinder Flip-Mat: Bigger Flooded Dungeon has you covered. Each side of this Flip-Mat features a different flooded dungeon. One side features a sunken complex in the middle of a swamp, while the other is an ancient structure flooded by a powerful spring. Don't waste your time sketching when you could be playing. With Pathfinder Flip-Mat: Bigger Flooded Dungeon, you'll be ready next time your players want more than the same old dry dungeon.

Pathfinder Flip-Mat: Bigger Flooded Dungeon measures 27 by 39 inches, which gives you 45% more gaming space than the standard Pathfinder Flip-Mat. On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy cleanup is just a Flip away?

ISBN-13: 978-1-64078-164-1


paizo.com New Products in Roleplaying Game

Pathfinder Society Scenario #10-23—Passing the Torch, Part 2: Who Speaks for the Ten

May 7 2019

A Pathfinder Society Scenario designed for levels 12–18 (Subtiers 12–13, 14–15, and 17–18).

The Whispering Tyrant has arisen, and war once again looms at Absalom's doorstep. Yet with most Pathfinders far to the north neutralizing the Tyrant's secret weapon, the Grand Lodge is understaffed and vulnerable. Now that the PCs have identified the threat Grandmaster Torch poses, they are among the few capable of entering the Grand Lodge's most restricted reaches, averting disaster, and changing the face of the Pathfinder Society forever.

"Who Wears the Mask" is the second and final seeker-level adventure in the "Passing the Torch" series that concludes Season 10, and these adventures take place in parallel with the events of Pathfinder Society Special #10-98: Siege of Gallowspire. This adventure is preceded by Pathfinder Society Scenario #10-22: Passing the Torch, Part 1: Who Wears the Mask. These two scenarios are intended to be played in order.

Written by Paizo Staff.

Pathfinder Society Scenario #10-22—Passing the Torch, Part 1: Who Wears the Mask

May 7 2019

A Pathfinder Society Scenario designed for levels 12–18 (Subtiers 12–13, 14–15, and 17–18).

For more than a decade, the infamous information broker, former Pathfinder, and thoroughly controversial mastermind Grandmaster Torch has pursued vengeance against the Decemvirate and the Society as a whole. Yet for all the Society's countermeasures, Torch has consistently procured seemingly unattainable intelligence that makes his schemes ever more dangerous. At last, the Society has identified his chief accomplice and informant who has evaded Society scouts by hiding out where Pathfinders are forbidden on pain of death: Mediogalti Island, home of the notorious Red Mantis Assassins. Yet Grandmaster Torch's imminent endgame threatens the whole Society, if not Absalom itself, and if the PCs are to uncover the plot and avert disaster, they must infiltrate one of the Inner Sea's most deadly cities and neutralize a powerful threat.

Who Wears the Mask is the first of two seeker-level adventures in the Passing the Torch series that concludes Season 10, and these adventures take place in parallel with the events of Pathfinder Society Special #10-98: Siege of Gallowspire. This adventure is followed by Pathfinder Society Scenario #10-23: Passing the Torch, Part 2: Who Speaks for the Ten. These two scenarios are intended to be played in order.

Written by Cole Kronewitter.

Pathfinder Society Scenario #10-98: Siege of Gallowspire

May 7 2019

A Pathfinder Society Scenario designed for levels 5–16, as well as Aid Characters (see below).

For a millennium, Golarion rested safe in the knowledge that history's most infamous lich, the Whispering Tyrant, was securely locked away. After a cataclysmic explosion sundered his prison, the Tyrant roams free once more. But he didn’t simply abandon his prison. Deep beneath the ground, behind nearly impenetrable magical wards, he has set in motion a necromantic ritual of extraordinary power. It's up to the Pathfinders to battle the Tyrant's guardians, break the wards, and stop the ritual that could make him unstoppable. Along the way, they’ll discover what secrets the Tyrant wanted to protect and keep from falling into his enemies' hands.

This scenario has two difficulty levels: Soldier and Champion. "Champion" is a considerably more challenging version of the adventure.

Aid Characters: Players can bring up to three additional characters of level 5 or higher to participate in this special scenario. Aid characters generate benefits to help other tables, and they can participate in special Aid Missions during the scenario. Players do not need all of their Chronicle sheets for their Aid Characters—they only need each Aid Characters' most recently earned Chronicle sheet.

Written by Brian Duckwitz

Pathfinder Society Scenario #10-21: Slaver's End

May 7 2019

A Pathfinder Society Scenario designed for levels 5–9.

The Society's no stranger to treachery, and one of its most despicable betrayals came at the hands of the disgraced venture-captain Phlegos Dulm. He's escaped the Society's justice, but Venture-Captain Wulessa Yuul has joined forces with Karisa Starsight of the Liberty's Edge faction to track down the perfidious poisoner and bring him to justice. However, the PCs will need to tread carefully as they help corner Phlegos. Not only is he a cunning foe who knows many of the Society's secrets, but he's found new allies whose hatred for the Society runs deep and whose lust for vengeance may prove a greater threat than Phlegos's treacherous cunning.

Contents in Slaver's End also contribute directly to the ongoing storyline of the Liberty’s Edge faction.

Written by Vanessa Hoskins.

Pathfinder Society Scenario #10-20: Countdown to Round Mountain

May 7 2019

A Pathfinder Society Scenario designed for levels 7–11.

As the Hao Jin Tapestry demiplane collapses at an increasing rate, the Pathfinder Society has decided that it must evacuate the surviving inhabitants using a powerful ritual that can return one of the demiplane's monumental sites back to the Material Plane. The only candidate large enough is Round Mountain, an immense, tunnel-ridden stone sphere pulled from the Darklands of Tian Xia centuries ago. However, in the generations since Round Mountain vanished from the Darklands, countless subterranean creatures moved into the vast cavern left behind. If the mountain returns—and it must return to save the demiplane’s refugees—it would crush all those who have moved into the cavern since.

The Society must move quickly. The PCs are one of several teams tasked with exploring the vast cavern, cataloguing the doomed architecture, and above all coordinating the occupants' evacuation before the long ritual concludes.

Contents in Countdown to Round Mountain also contribute directly to the ongoing storyline of the Exchange faction.

Written by Jerall Toi

Pathfinder Player Companion: Chronicle of Legends

Apr 1 2019

Go Out with a Bang!

All great characters reach the point where their stories grow from heroic into something of legend. Deep in the archives of the Pathfinder Society are tales of legendary heroes who employed high-level class options, wielded magical relics once used by Golarion's greatest figures, trained in prestige classes with occult power, and cast magic in extraplanar battles too powerful or dangerous to unleash on Golarion. Whether you're wrapping up a campaign or just starting one, Pathfinder Player Companion: Chronicle of Legends offers everything you need to bring a legendary touch to your game!

Inside this book you'll find:

  • New abilities for all types of characters, including powerful traits that grow in strength with a character's existing traits, new ways to improve the versatility of your favorite spells, and feats to support characters with levels in a prestige class.
  • Potent magic items, including storied items that gain new abilities when brought together as a set and legendary relics that grow in power alongside their owners.
  • Powerful capstone abilities for 20th-level characters, including general capstones available to all classes and alternate capstones for every one of Pathfinder's character classes.

This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder Campaign Setting, but it can easily be incorporated into any fantasy world.

ISBN-13: 978-1-64078-136-8

Pathfinder Pawns: Enemy Encounters Pawn Collection

Apr 1 2019

Enemies abound, and finding them is no difficult task in this dangerous world. Thankfully there are plenty of brave adventurers willing to pit themselves against those that raid and pillage society. This collection of dozens of pawns features groups of common enemies to use with the Pathfinder RPG or any tabletop fantasy roleplaying game, as well as a selection of useful terrain features to bring your encounters to life on the map. Printed on sturdy cardstock, each pawn contains a beautiful full-color image and slots into a size-appropriate plastic base from any of the Pathfinder Pawns: Bestiary Box collections, making them easy to mix with traditional metal or plastic miniatures. The Enemy Encounters Pawn Collection is the best way to ensure that you've got enough threats to throw at your player's characters in every Pathfinder Roleplaying Game encounter!

Dozens of monstrous foes come to life on your tabletop! Each has its own identification number for easy sorting. The Enemy Encounters Pawn Collection includes:

Dwarven Slavers

  1. Duergar Captain (2)
  2. Duergar Cleric (2)
  3. Duergar Hammer (2)
  1. Duergar High Priestess (2)
  2. Duergar King
  3. Duergar Lieutenant (4)
  1. Duergar Queen
  2. Duergar Sapper (4)
  3. Duergar Slaver (3)
  1. Duergar Soldier (3)
  2. Duergar Taskmaster (3)
  3. Duergar Tyrant (3)

Goblinoid Band

  1. Bugbear (4)
  2. Bugbear Ambusher (2)
  3. Bugbear Stalker (4)
  4. Bugbear Tyrant
  1. Goblin Dog (3)
  2. Grizzled Rider (2)
  3. Goblin Vulture Pilot (2)
  1. Goblin Commando (4)
  2. Goblin Bruiser (4)
  3. Goblin Pyro (4)
  1. Goblin Scout (4)
  2. Goblin Sneak (4)
  3. Goblin Stickylord (4)

Haunted Graveyard

  1. Ghoul Creeper (2)
  2. Ghoul Huntsmaster (2)
  3. Ghoul Monarch
  1. Ghoul Stalker (3)
  2. Ghoul Striker (2)
  3. Necromancer
  1. Skeletal Cleaver (3)
  2. Skeletal Thug (3)
  3. Skeletal Warrior (6)
  1. Undead Swordswoman (4)
  2. Zombie (3)

Gnoll Hunters

  1. Chosen of Lamashtu
  2. Flind (2)
  1. Gnoll Bruiser (3)
  2. Gnoll Lieutenant (4)
  1. Gnoll Rageborn (3)
  1. Gnoll Warden (3)

Kobold Warren

  1. Slurk (2)
  2. Kobold Ambusher (4)
  3. Kobold Bomber (2)
  1. Kobold Cleric
  2. Kobold Dragon Priest
  3. Kobold Lasher (4)
  1. Kobold Sniper (4)
  2. Kobold Slinger (2)
  1. Kobold Trapper (2)
  2. Kobold Warrior (4)

Ogre Family

  1. Ogre Archer (4)
  2. Ogre Berserker (4)
  1. Ogre Killer (3)
  1. Ogre Patriarch
  1. Ogre Striker (3)

Orc Warband

  1. Orc Axe Master (3)
  2. Orc Basher (3)
  3. Orc Brawler (3)
  1. Orc Gladiator (3)
  2. Orc Mystic (2)
  1. Orc Priest (2)
  2. Orc Sergeant (4)
  1. Orc Soldier (6)
  2. Orc Warlord (4)

Xulgath Cave

  1. Xulgath (4)
  2. Xulgath Basher (6)
  1. Xulgath Champion (2)
  2. Xulgath Chieftain
  1. Xulgath Priest (3)
  2. Xulgath Shaman (4)
  1. Xulgath Striker (4)
  2. Xulgath Warrior (6)

Accessories (1"-by-2")

  1. Flame Jet (2)
  2. Floor Blades (2)
  1. Floor Spikes (2)
  2. Pile of Bones (2)
  1. Rock Barricade (3)
  2. Spiked Barricade (3)
  1. Wall Blades (2)
  2. Wall of Spears (2)

Accessories (1"-by-1")

  1. Bear Trap (2)
  2. Caltrops (2)
  1. Headstone (4)
  2. Pit Corner (4)
  1. Pit Edge (2)
  1. Spikes (4)

978-1-64078-154-2

Pathfinder Flip-Tiles: Forest Highlands Expansion

Apr 1 2019

There's Danger in those Hills!

The more rugged the landscape, the more fearsome the monsters! Next time your players are ready to trudge their way up the hills in search for giants and dragons, they won't have to wait for you to draw every tree and boulder. Pathfinder Flip-Tiles: Forest Highlands Expansion Set provides beautifully illustrated 6"  6" map tiles that can transform your forest into wooded crags filled with peril and adventure. Inside, you'll find 24 richly crafted, double-sided map tiles. This expansion set, along with Pathfinder Flip-Tiles: Forest Starter Set, allows you to create endless tracts of hilly forests quickly! So stop your sketching and start your flipping today!

The Forest Perils Expansion Set includes:

  • Dangerous cave
  • Highland path
  • Primal shrine
  • Rushing river
  • Scenic lake
  • Waterfall

ISBN-13: 978-1-64078-143-6

Pathfinder Flip-Mat: Bigger Temple

Apr 1 2019

Palaces of the Divine

Temples have the best treasures! Whether your heroes are protecting sacred relics or plundering them, Pathfinder Flip-Mat: Bigger Temple has you covered. With an area that's 45% larger than normal Pathfinder Flip-Mats at their disposal, Game Masters can now dream even bigger! This massive gaming accessory provides two temples. One side features a gleaming temple to holy goodness, while the other is a twisted fane dedicated to the powers of evil. Whichever is needed, you'll have the tools to sanctify or defile!

Don't waste your time drawing every font and reliquary. With Pathfinder Flip-Mat: Bigger Temple, you'll be ready the next time your players have to deal with the divine, be it beneficent or malign!

ISBN-13: 978-1-64078-137-5

Pathfinder Flip-Mat Classics: Dragon's Lair

Apr 1 2019

Get the Hoard!

Whether the player characters are tracking down a dangerous red dragon or leading an assault on a great wyrm's cave, no Game Master wants to spend time drawing out the whole scene. With Pathfinder Flip-Mat Classics: Dragon's Lair, you don’t need to. This durable Flip-Mat illustrates two scenes where your heroes can fight for glory and treasure.

The most-popular Pathfinder Flip-Mats in history return! These fan-favorite maps feature versatile adventure settings—city streets, forests, ships, taverns, and more—and now they're back for a repeat performance. Durable and lavishly detailed, these essential adventure set pieces are sure to bring excitement to your game table for years to come!

A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy—simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. Each Flip-Mat measures 24" x 30" unfolded, and 8" x 10" folded.

ISBN-13: 978-1-64078-142-9

Note: Flip-Mat Classics are not included in the Pathfinder Maps Subscription. Pathfinder Maps Subscribers who preorder Flip-Mat Classics: Pirate Ship will receive a free PDF when their physical copy ships.

Pathfinder Campaign Setting: The Tyrant's Grasp Poster Map Folio

Apr 1 2019

Lands the Dead Seek to Claim!

Explore lands of valor and mystery with the Tyrant's Grasp Poster Map Folio. Pore over masterful cartography and plan exciting adventures with these three massive poster maps designed for use with the Tyrant's Grasp Adventure Path but useful for explorations across the world.

These huge, lavishly illustrated poster maps depict key locations and nations in the Tyrant's Grasp Adventure Path. The first map details the walled crusader city of Vigil, which has stood against the tyranny of evil for generations. The second map presents the nation of Xopatl, a land of wonders on the distant continent of Arcadia. The third is a beautifully illustrated map of the besieged nation of Lastwall.

Whether you're looking for a fortified city, lands of intrigue a half a world away, or a nation for crusading knights, these beautiful maps are the perfect resource for the Tyrant's Grasp Adventure Path or any fantasy campaign.

ISBN-13: 978-1-64078-135-1

Pathfinder Adventure Path #142: Gardens of Gallowspire (Tyrant's Grasp 4 of 6)

Apr 1 2019

A Clash of Titans

The Whispering Tyrant is free! The time to strike against him is now, before he recovers his full might and his long-dormant armies. Arazni, fallen demigoddess and queen of the dead lands of Geb, presents the heroes with a daring plan. The heroes must enter the dangerous land of Virlych, pass the bizarre profusion of alien plants and mutated wildlife around the Whispering Tyrant's former prison, and disable his arcane protections so that Arazni and the heroes can face the lich in battle. Yet Arazni's undead bodyguard-jailors seek to drag her back to Geb, and the remaining knights of Lastwall perceive both liches as their enemies. The heroes must navigate threats from both the living and the dead to stop the Whispering Tyrant from extending his grasp even further!

This volume of Pathfinder Adventure Path continues the Tyrant's Grasp Adventure Path and includes:

  • "Gardens of Gallowspire," a Pathfinder RPG adventure for 11th-level characters, by Crystal Frasier.
  • An examination of the staggering fecundity and variety of carnivorous plants, by Andrew Mullen.
  • A series of short missions wherein the PCs confront the Whispering Way's insidious and pervasive attacks on the nation of Lastwall, by Ron Lundeen.
  • An article on the Whispering Tyrant's witchgates, powerful magic wards that redirect teleportation and harbor powerful and rare guardians, by Christopher Wasko.
  • A bestiary of fearsome monsters, including a magically animated armory, a daemon that preys upon worry, a cold-weather plant with a taste for blood, a dazzlingly magical but deadly beast, and a gnome wrenched away from the Bleaching into undeath, by Crystal Frasier, Andrew Mullen, Emily Parks, and Rhett Skubis.

ISBN-13: 978-1-64078-134-4

Pathfinder Flip-Mat: Bigger Flooded Dungeon ($19.99)

Mar 25 2019

Not all dungeons are dry havens of cobwebs and dust! Whenever your heroes decide to brave dangerously moist caverns, Pathfinder Flip-Mat: Bigger Flooded Dungeon has you covered. Each side of this Flip-Mat features a different flooded dungeon. One side features a sunken complex in the middle of a swamp, while the other is an ancient structure flooded by a powerful spring. Don't waste your time sketching when you could be playing. With Pathfinder Flip-Mat: Bigger Flooded Dungeon, you'll be ready next time your players want more than the same old dry dungeon.

Pathfinder Flip-Mat: Bigger Flooded Dungeon measures 27 by 39 inches, which gives you 45% more gaming space than the standard Pathfinder Flip-Mat. On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy cleanup is just a Flip away?

ISBN-13: 978-1-64078-164-1

  One Response to “Paizo Games”