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paizo.com New Products in Roleplaying Game

Pathfinder Flip-Mat: The Fall of Plaguestone ($14.99)

Mar 1 2019

Bring your Fall of Plaguestone adventures to life on your tabletop with this double-sided full-color Flip-Mat featuring key encounter locations from the premiere Pathfinder Second Edition adventure on either side! Both sides depict the enormous hillside lair of an evil alchemist, complete with quarters for her servants, numerous laboratories, pens to hold test subjects, and a cavernous lair! Don't waste your time sketching when you could be playing. With Pathfinder Flip-Mat: The Fall of Plaguestone, you'll be ready to introduce the new Pathfinder in style!

Flip-Mat: The Fall of Plaguestone measures 24" x 30" unfolded, and 8" x 10" folded. A Flip-Mat's coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master's arsenal!

On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy cleanup is just a Flip away?

••• Please disregard the availability information below. This item will be available August 1, 2019.•••

Pathfinder Adventure Path: Hellknight Hill (Age of Ashes 1 of 6) ($24.99)

Mar 1 2019

The Age of Ashes Adventure Path begins! When mysterious fires begin to burn atop the towers of a nearby citadel long ago abandoned by an order of Hellknights, a group of local heroes heads out to investigate. What they discover within the ruined castle and in the dungeons below its foundation will not only reveal an unexpected invasion and a long-forgotten magical wonder, but will propel these heroes forward into a continent-spanning conflict against cultists, slavers, and a fiery draconic devastation that could unleash an Age of Ashes upon the world!

Hellknight Hill is the first Pathfinder Adventure Path volume using the brand new rules for the Second Edition Pathfinder roleplaying game. This adventure, written by Amanda Hamon, is for 1st-level characters, and also includes an extensive gazetteer of the heroes' home town of Breechill, a guide for GMs on what to look forward to in this campaign, new magic items, and over half a dozen new monsters!

Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.

••• Please disregard the availability information below. This item will be available August 1, 2019.•••

Pathfinder Adventure Path: Tyrant's Grasp Player's Guide PDF (FREE)

Feb 8 2019

The Tyrant's Grasp Player's Guide gives players all the spoiler-free background, information, and inspiration they'll need to create characters ready to hit the ground running in the Tyrant's Grasp Adventure Path!

Within, players of this campaign will find everything they need to create backgrounds tied to the Pathfinder Adventure Path's themes, along with new campaign-specific traits to give brave heroes the edge they'll need to take on the dangerous threats faced in the Tyrant's Grasp Adventure Path. This player's guide also includes a glimpse of the nation of Lastwall and the frontier town of Roslar’s Coffer, as well as presenting the best class options and advice for characters ready to take up arms against the Whispering Tyrant and his vile minions.

Pathfinder Battles—Ruins of Lastwall

Feb 7 2019

Ruins of Lastwall follows the lead of popular Pathfinder Battles sets like Kingmaker to provide a legion of high-utility monsters and heroes suitable for any fantasy role-playing campaign. From the devout Lastwall Paladin to the cunning Skeletal Samurai you will find no shortage of allies & enemies. But that’s not all! Be wary of the skies, adventurer, lest you be devoured by a Large Time Dragon! Make sure to keep an eye out for the rare “dungeon dressing” inserts that add realism and fun to your fantasy gaming, Ruins of Lastwall is packed with the adversaries your game is looking for.

  • Four figure boosters! Pathfinder Battles: Ruins of Lastwall Standard Boosters contain 1 Large figure and 3 Medium or Small figures
  • Ruins of Lastwall Standard Bricks contain 8 Standard Boosters (32 figures per brick)
  • Ruins of Lastwall Standard Cases contain 4 Standard Bricks (32 Standard Boosters, 128 figures per case)

Purchasers should get no to very few duplicate figures in a brick. Buyers who purchase factory-sealed cases should get a nearly complete set of figures. (As with any randomized product, collation is not guaranteed.)

Pathfinder Battles: Ruins of Lastwall Cemetery of the Fallen Set

Feb 7 2019

The fantastic Pathfinder Battles: Ruins of Lastwall Cemetery of the Fallen Set contains many beautiful display pieces that will send shivers down your spine! Included in each box is a collection of miniatures to create the perfect graveyard scene!

Note: 1 Pathfinder Battles—Ruins of Lastewall Cemetery of the Fallen Set may be ordered for each Pathfinder Battles—Ruins of Lastwall Case purchased.

Pathfinder Society Scenario #10-19: Corpses in Kalsgard

Jan 24 2019

A Pathfinder Society Scenario designed for levels 5–9. The great Linnorm King Sveinn Blood-Eagle prepares for his final voyage to legendary Vallenhall, but all is not right in his kingdom. As Sveinn’s unworthy children battle over the soon-to-be-vacant throne, Kalsgard’s gnomes find themselves beset by a rash of sudden deaths. While these deaths appear to be caused by the Bleaching, a dread affliction that saps the life and light from gnomes who succumb to ennui, a gnome Pathfinder and priestess of Nivi Rhombodazzle believes that something more is afoot. She’s recruited the PCs to uncover the affliction’s origins in a city where mighty Ulfen warriors are on the verge of war. Written by Alex Riggs.

Pathfinder Society Scenario #10-18: The Daughters' Due

Jan 24 2019

A Pathfinder Society Scenario designed for levels 5-9.

Beautiful and influential, the Blakros family rose to prominence in part thanks to an ancient pact they at last broke nearly a decade ago, drawing the ire of the sinister Onyx Alliance. Ever since fighting off these foes, though, the Blakroses and Pathfinder Society largely assumed their enemies defeated—at least until spotting Alliance fetchlings wielding treasures stolen from the Blakros Museum. At considerable cost, the Blakros family has hired the Society to identify the thieves and learn of the Onyx Alliance's plans. Can the PCs separate truth from illusion as their investigation takes them to gloom-shrouded Shadow Absalom?

Written by Thurston Hillman.

Pathfinder Society Scenario #10-17: On Sevenfingers's Sails

Jan 24 2019

A Pathfinder Society Scenario designed for levels 7-11.

Over the years, the Pathfinder Society has sent several teams into the mist-shrouded Gloomspires to explore the tomb of the legendary pirate Sempet Sevenfingers. Each has contended with unforeseen horrors, but the way to Sevenfingers's final resting place and his treasures has remained hidden and sealed—until now. While Sempet's natural life may have ended, he remains a powerful opponent, one whose mastery over the magic of the Gloomspires has allowed him to reach beyond his tomb into a realm of myths and nightmares in order to seize a frightful new source of power. Can the PCs defeat this wily ancient pirate, or will they become the next victims of Sempet's greed?

Written by Tom Phillips.

Pathfinder Society Scenario #10-16: What the Helms Hide

Jan 24 2019

A series of four quests designed for levels 1-5.

Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. With a unique window into the past, it falls to the PCs to identify these original leaders and the secrets they buried before donning the helms—in the process helping to unveil a hidden threat to the Society.

What the Helms Hide includes four 1-hour adventures that send the PCs across the Inner Sea region to uncover the secretive Decemvirate's past. The series includes a finale adventure, but players can experience the other parts in any order.

Written by Calder CaDavid, Lysle Kapp, Kendra Leigh Speedling, and Nate Wright.

Pathfinder Module: We Be Heroes?

Jan 23 2019

We're Not All Bad

As an undead army pushed forth by the Whispering Tyrant stirs in the Southern Fangwood, driving the local animals to flee in terror, the goblins of the Crookedtoes tribe suddenly find their bellies empty and growling for food. Worse, the tribe's best scout has gone missing, and the chief has tasked the four brightest members of the Crookedtoes to go out into the woods and find out what happened. While searching for the missing scout, the goblins stumble across a wrecked farmhouse on a hill and discover a group of knights camped nearby. Though the knights have retreated from the undead army menacing the area, they have decided to make one last, desperate stand: an endgame doomed to wipe out both the knights and the Crookedtoes settlement. Now, the four goblins must test their mettle—will they emerge as victorious heroes, or fall to the might of the undead scourge?

We Be Heroes? is a Pathfinder Playtest adventure for four 1st-level goblin characters that gives players and GMs alike a taste of the upcoming Second Edition of the Pathfinder Roleplaying Game. The adventure adds a twist to the familiar modules We Be Goblins!, We Be Goblins Too!, We Be Goblins Free!, and We B4 Goblins!, Paizo's popular series of Free RPG Day adventures!

Release: This special 16-page Pathfinder adventure was created for Free RPG Day on June 15, 2019. The print edition will be available for sale and a free download will be available on paizo.com beginning July 1, 2019.

Note: Due to the special nature of this product, it is NOT part of any subscription.

Pathfinder Adventure Path #141: Last Watch (Tyrant's Grasp 3 of 6)

Jan 23 2019

Disaster Looms Over Vigil

The heroes race to the crusaders in Vigil to warn them of the Whispering Tyrant's devastating new weapon. Amid a city-wide celebration, Vigil's leaders are disinclined to believe incredible tales from the frontier, so the heroes must uncover the conspirators who seek to engineer the city’s destruction. At the center of these schemes is a gang of thieves whose long-ago heist has finally brought old enemies to light. Will the heroes assemble the clues in time to warn others of the doom that hangs over Vigil?

This volume of Pathfinder Adventure Path continues the Tyrant's Grasp Adventure Path and includes:

  • "Last Watch," a Pathfinder RPG adventure for 8th-level characters, by Larry Wilhelm.
  • An examination of the life-hating threats that dwell in the void of the Negative Energy Plane, by Patchen Mortimer.
  • The secrets of the Seal-Breakers, a sect that strives to set the Whispering Tyrant free and break other seals that preserve reality, by Greg A. Vaughan.
  • A collection of relics—magic items that grow in power the more they are used in pursuit of a cause—from the glorious days of the Shining Crusade, by Alexander Augunas.
  • A bestiary of fearsome monsters, including a bestial humanoid tainted by undeath, an ersatz angel, swarms of noxious dragons, a flying beast from the Negative Energy plane, a reclusive plant-shepherd, and hordes of undead, by Mike Headley, Isabelle Lee, Meagan Maricle, Kendra Lee Speedling, and Larry Wilhelm.

ISBN-13: 978-1-64078-126-9

Pathfinder Campaign Setting: Concordance of Rivals

Jan 23 2019

Beyond Good and Evil

Monitors—neutral outsiders dedicated to maintaining their views of the universe—reject the battles between the wicked and the righteous and instead war over the underpinnings of reality. Join the cosmic debate with the secrets and esoteric lore found within, including:

  • Details on 24 monitor demigods—such as primal inevitables; protean lords; psychopomp ushers; and the mysterious aeon known as Monad, the Condition of All—and the divine powers they bestow upon mortal worshippers!
  • Rules for the proctor prestige class, along with information about different monitor sects, mantras for summoning monitors, and esoteric occult rituals that harness the power of monitor divinities.
  • A bestiary of new monitors and their roles within the universe, including irresponsible illureshi protean sorcerers, morbai psychopomp masters of healing and poisons, and knowledge-erasing agnoia aeons!

Pathfinder Campaign Setting: Concordance of Rivals is intended for use with the Pathfinder campaign setting, but it can be easily adapted to any fantasy world.

ISBN-13: 978-1-64078-127-6

Pathfinder Adventure Path #140: Eulogy for Roslar's Coffer (Tyrant's Grasp 2 of 6)

Jan 23 2019

You Can't Go Home Again

Returning to the land of the living, the heroes explore the ruins of the town of Roslar's Coffer, the center of the devastating blast that hurled them to the afterlife. Populated with newly risen undead, twisted creatures, and wicked cultists of the Whispering Way, Roslar's Coffer offers danger around every corner. Can the heroes escape the poisonous fog that surrounds the town and warn the rest of the world of this rising threat to all life?

This volume of Pathfinder Adventure Path continues the Tyrant's Grasp Adventure Path and includes:

  • "Eulogy for Roslar's Coffer," a Pathfinder RPG adventure for 5th-level characters, by Jason Keeley.
  • An introduction to several itinerant merchant groups active within the Lake Encarthan region and beyond, by Eleanor Ferron.
  • A close look at the faith of Arazni, the Red Queen, fallen saint and unwilling ruler of an undead land, by Lyz Liddell.
  • A presentation of the machinations and representative members of the nefarious death-obsessed Whispering Way, by Crystal Malarsky.
  • A bestiary of monsters both exalted and corrupt, including two couatls that travel the world to aid others, a humanoid cursed with the touch of undeath, a monstrous undead spawned from tragic loss of life, and an invasive carnivorous plant, by Sarah E. Hood, Luis Loza, Jen McTeague, and Mikhail Rekun.

ISBN-13: 978-1-64078-119-1


paizo.com New Products in Roleplaying Game

Pathfinder Flip-Mat: The Fall of Plaguestone ($14.99)

Mar 1 2019

Bring your Fall of Plaguestone adventures to life on your tabletop with this double-sided full-color Flip-Mat featuring key encounter locations from the premiere Pathfinder Second Edition adventure on either side! Both sides depict the enormous hillside lair of an evil alchemist, complete with quarters for her servants, numerous laboratories, pens to hold test subjects, and a cavernous lair! Don't waste your time sketching when you could be playing. With Pathfinder Flip-Mat: The Fall of Plaguestone, you'll be ready to introduce the new Pathfinder in style!

Flip-Mat: The Fall of Plaguestone measures 24" x 30" unfolded, and 8" x 10" folded. A Flip-Mat's coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master's arsenal!

On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy cleanup is just a Flip away?

••• Please disregard the availability information below. This item will be available August 1, 2019.•••

Pathfinder Adventure Path: Hellknight Hill (Age of Ashes 1 of 6) ($24.99)

Mar 1 2019

The Age of Ashes Adventure Path begins! When mysterious fires begin to burn atop the towers of a nearby citadel long ago abandoned by an order of Hellknights, a group of local heroes heads out to investigate. What they discover within the ruined castle and in the dungeons below its foundation will not only reveal an unexpected invasion and a long-forgotten magical wonder, but will propel these heroes forward into a continent-spanning conflict against cultists, slavers, and a fiery draconic devastation that could unleash an Age of Ashes upon the world!

Hellknight Hill is the first Pathfinder Adventure Path volume using the brand new rules for the Second Edition Pathfinder roleplaying game. This adventure, written by Amanda Hamon, is for 1st-level characters, and also includes an extensive gazetteer of the heroes' home town of Breechill, a guide for GMs on what to look forward to in this campaign, new magic items, and over half a dozen new monsters!

Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.

••• Please disregard the availability information below. This item will be available August 1, 2019.•••

Pathfinder Adventure Path: Tyrant's Grasp Player's Guide PDF (FREE)

Feb 8 2019

The Tyrant's Grasp Player's Guide gives players all the spoiler-free background, information, and inspiration they'll need to create characters ready to hit the ground running in the Tyrant's Grasp Adventure Path!

Within, players of this campaign will find everything they need to create backgrounds tied to the Pathfinder Adventure Path's themes, along with new campaign-specific traits to give brave heroes the edge they'll need to take on the dangerous threats faced in the Tyrant's Grasp Adventure Path. This player's guide also includes a glimpse of the nation of Lastwall and the frontier town of Roslar’s Coffer, as well as presenting the best class options and advice for characters ready to take up arms against the Whispering Tyrant and his vile minions.

Pathfinder Battles—Ruins of Lastwall

Feb 7 2019

Ruins of Lastwall follows the lead of popular Pathfinder Battles sets like Kingmaker to provide a legion of high-utility monsters and heroes suitable for any fantasy role-playing campaign. From the devout Lastwall Paladin to the cunning Skeletal Samurai you will find no shortage of allies & enemies. But that’s not all! Be wary of the skies, adventurer, lest you be devoured by a Large Time Dragon! Make sure to keep an eye out for the rare “dungeon dressing” inserts that add realism and fun to your fantasy gaming, Ruins of Lastwall is packed with the adversaries your game is looking for.

  • Four figure boosters! Pathfinder Battles: Ruins of Lastwall Standard Boosters contain 1 Large figure and 3 Medium or Small figures
  • Ruins of Lastwall Standard Bricks contain 8 Standard Boosters (32 figures per brick)
  • Ruins of Lastwall Standard Cases contain 4 Standard Bricks (32 Standard Boosters, 128 figures per case)

Purchasers should get no to very few duplicate figures in a brick. Buyers who purchase factory-sealed cases should get a nearly complete set of figures. (As with any randomized product, collation is not guaranteed.)

Pathfinder Battles: Ruins of Lastwall Cemetery of the Fallen Set

Feb 7 2019

The fantastic Pathfinder Battles: Ruins of Lastwall Cemetery of the Fallen Set contains many beautiful display pieces that will send shivers down your spine! Included in each box is a collection of miniatures to create the perfect graveyard scene!

Note: 1 Pathfinder Battles—Ruins of Lastewall Cemetery of the Fallen Set may be ordered for each Pathfinder Battles—Ruins of Lastwall Case purchased.

Pathfinder Society Scenario #10-19: Corpses in Kalsgard

Jan 24 2019

A Pathfinder Society Scenario designed for levels 5–9. The great Linnorm King Sveinn Blood-Eagle prepares for his final voyage to legendary Vallenhall, but all is not right in his kingdom. As Sveinn’s unworthy children battle over the soon-to-be-vacant throne, Kalsgard’s gnomes find themselves beset by a rash of sudden deaths. While these deaths appear to be caused by the Bleaching, a dread affliction that saps the life and light from gnomes who succumb to ennui, a gnome Pathfinder and priestess of Nivi Rhombodazzle believes that something more is afoot. She’s recruited the PCs to uncover the affliction’s origins in a city where mighty Ulfen warriors are on the verge of war. Written by Alex Riggs.

Pathfinder Society Scenario #10-18: The Daughters' Due

Jan 24 2019

A Pathfinder Society Scenario designed for levels 5-9.

Beautiful and influential, the Blakros family rose to prominence in part thanks to an ancient pact they at last broke nearly a decade ago, drawing the ire of the sinister Onyx Alliance. Ever since fighting off these foes, though, the Blakroses and Pathfinder Society largely assumed their enemies defeated—at least until spotting Alliance fetchlings wielding treasures stolen from the Blakros Museum. At considerable cost, the Blakros family has hired the Society to identify the thieves and learn of the Onyx Alliance's plans. Can the PCs separate truth from illusion as their investigation takes them to gloom-shrouded Shadow Absalom?

Written by Thurston Hillman.

Pathfinder Society Scenario #10-17: On Sevenfingers's Sails

Jan 24 2019

A Pathfinder Society Scenario designed for levels 7-11.

Over the years, the Pathfinder Society has sent several teams into the mist-shrouded Gloomspires to explore the tomb of the legendary pirate Sempet Sevenfingers. Each has contended with unforeseen horrors, but the way to Sevenfingers's final resting place and his treasures has remained hidden and sealed—until now. While Sempet's natural life may have ended, he remains a powerful opponent, one whose mastery over the magic of the Gloomspires has allowed him to reach beyond his tomb into a realm of myths and nightmares in order to seize a frightful new source of power. Can the PCs defeat this wily ancient pirate, or will they become the next victims of Sempet's greed?

Written by Tom Phillips.

Pathfinder Society Scenario #10-16: What the Helms Hide

Jan 24 2019

A series of four quests designed for levels 1-5.

Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. With a unique window into the past, it falls to the PCs to identify these original leaders and the secrets they buried before donning the helms—in the process helping to unveil a hidden threat to the Society.

What the Helms Hide includes four 1-hour adventures that send the PCs across the Inner Sea region to uncover the secretive Decemvirate's past. The series includes a finale adventure, but players can experience the other parts in any order.

Written by Calder CaDavid, Lysle Kapp, Kendra Leigh Speedling, and Nate Wright.

Pathfinder Module: We Be Heroes?

Jan 23 2019

We're Not All Bad

As an undead army pushed forth by the Whispering Tyrant stirs in the Southern Fangwood, driving the local animals to flee in terror, the goblins of the Crookedtoes tribe suddenly find their bellies empty and growling for food. Worse, the tribe's best scout has gone missing, and the chief has tasked the four brightest members of the Crookedtoes to go out into the woods and find out what happened. While searching for the missing scout, the goblins stumble across a wrecked farmhouse on a hill and discover a group of knights camped nearby. Though the knights have retreated from the undead army menacing the area, they have decided to make one last, desperate stand: an endgame doomed to wipe out both the knights and the Crookedtoes settlement. Now, the four goblins must test their mettle—will they emerge as victorious heroes, or fall to the might of the undead scourge?

We Be Heroes? is a Pathfinder Playtest adventure for four 1st-level goblin characters that gives players and GMs alike a taste of the upcoming Second Edition of the Pathfinder Roleplaying Game. The adventure adds a twist to the familiar modules We Be Goblins!, We Be Goblins Too!, We Be Goblins Free!, and We B4 Goblins!, Paizo's popular series of Free RPG Day adventures!

Release: This special 16-page Pathfinder adventure was created for Free RPG Day on June 15, 2019. The print edition will be available for sale and a free download will be available on paizo.com beginning July 1, 2019.

Note: Due to the special nature of this product, it is NOT part of any subscription.

Pathfinder Adventure Path #141: Last Watch (Tyrant's Grasp 3 of 6)

Jan 23 2019

Disaster Looms Over Vigil

The heroes race to the crusaders in Vigil to warn them of the Whispering Tyrant's devastating new weapon. Amid a city-wide celebration, Vigil's leaders are disinclined to believe incredible tales from the frontier, so the heroes must uncover the conspirators who seek to engineer the city’s destruction. At the center of these schemes is a gang of thieves whose long-ago heist has finally brought old enemies to light. Will the heroes assemble the clues in time to warn others of the doom that hangs over Vigil?

This volume of Pathfinder Adventure Path continues the Tyrant's Grasp Adventure Path and includes:

  • "Last Watch," a Pathfinder RPG adventure for 8th-level characters, by Larry Wilhelm.
  • An examination of the life-hating threats that dwell in the void of the Negative Energy Plane, by Patchen Mortimer.
  • The secrets of the Seal-Breakers, a sect that strives to set the Whispering Tyrant free and break other seals that preserve reality, by Greg A. Vaughan.
  • A collection of relics—magic items that grow in power the more they are used in pursuit of a cause—from the glorious days of the Shining Crusade, by Alexander Augunas.
  • A bestiary of fearsome monsters, including a bestial humanoid tainted by undeath, an ersatz angel, swarms of noxious dragons, a flying beast from the Negative Energy plane, a reclusive plant-shepherd, and hordes of undead, by Mike Headley, Isabelle Lee, Meagan Maricle, Kendra Lee Speedling, and Larry Wilhelm.

ISBN-13: 978-1-64078-126-9

Pathfinder Campaign Setting: Concordance of Rivals

Jan 23 2019

Beyond Good and Evil

Monitors—neutral outsiders dedicated to maintaining their views of the universe—reject the battles between the wicked and the righteous and instead war over the underpinnings of reality. Join the cosmic debate with the secrets and esoteric lore found within, including:

  • Details on 24 monitor demigods—such as primal inevitables; protean lords; psychopomp ushers; and the mysterious aeon known as Monad, the Condition of All—and the divine powers they bestow upon mortal worshippers!
  • Rules for the proctor prestige class, along with information about different monitor sects, mantras for summoning monitors, and esoteric occult rituals that harness the power of monitor divinities.
  • A bestiary of new monitors and their roles within the universe, including irresponsible illureshi protean sorcerers, morbai psychopomp masters of healing and poisons, and knowledge-erasing agnoia aeons!

Pathfinder Campaign Setting: Concordance of Rivals is intended for use with the Pathfinder campaign setting, but it can be easily adapted to any fantasy world.

ISBN-13: 978-1-64078-127-6

Pathfinder Adventure Path #140: Eulogy for Roslar's Coffer (Tyrant's Grasp 2 of 6)

Jan 23 2019

You Can't Go Home Again

Returning to the land of the living, the heroes explore the ruins of the town of Roslar's Coffer, the center of the devastating blast that hurled them to the afterlife. Populated with newly risen undead, twisted creatures, and wicked cultists of the Whispering Way, Roslar's Coffer offers danger around every corner. Can the heroes escape the poisonous fog that surrounds the town and warn the rest of the world of this rising threat to all life?

This volume of Pathfinder Adventure Path continues the Tyrant's Grasp Adventure Path and includes:

  • "Eulogy for Roslar's Coffer," a Pathfinder RPG adventure for 5th-level characters, by Jason Keeley.
  • An introduction to several itinerant merchant groups active within the Lake Encarthan region and beyond, by Eleanor Ferron.
  • A close look at the faith of Arazni, the Red Queen, fallen saint and unwilling ruler of an undead land, by Lyz Liddell.
  • A presentation of the machinations and representative members of the nefarious death-obsessed Whispering Way, by Crystal Malarsky.
  • A bestiary of monsters both exalted and corrupt, including two couatls that travel the world to aid others, a humanoid cursed with the touch of undeath, a monstrous undead spawned from tragic loss of life, and an invasive carnivorous plant, by Sarah E. Hood, Luis Loza, Jen McTeague, and Mikhail Rekun.

ISBN-13: 978-1-64078-119-1

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