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Pathfinder Society Scenario #1-13: Devil at the Crossroads

Jan 16 2020

A Pathfinder Society Scenario designed for levels 3–6 (subtiers 3–4 and 5–6).

The Sarkoris Scar still aches from the recently closed Worldwound, but that hasn't stopped the Pathfinder Society and their allies in the Farheavens Clan from maintaining their efforts to reclaim the Sarkorians' ancestral homelands. At a trading post near the southern border of the Sarkoris Scar, the PCs meet their contact from the Farheavens but not all is as it seems. The PCs and their allies will need to unravel the twisted skeins of an infernal plot if they have any hope of avoiding becoming the next victims of a fiendish spirit. This adventure was concepted at Paizo's Adventure Design Workshop panel during GenCon 2019.

Written by: Jenny Jarzabski

Scenario tags: Faction (Vigilant Seal)

Map list not yet available.

Pathfinder Society Scenario #1-12: The Burden of Envy

Jan 16 2020

A Pathfinder Society Scenario designed for levels 1–4 (subtiers 1–2 and 3–4).

Swindler, rogue, and occasional Pathfinder ally Guaril Karela has approached the Society with an opportunity that Valais Durant, the leader of the Society's Radiant Oath faction, can't refuse. Guaril has been charging refugees to sneak them out of Xin Edasseril, a city ruled by the Runelord of Envy, and now it looks like Guaril won't be able to fulfill his contracts. Society agents are charged with sneaking into the dangerous city and sneaking out with a handful of its citizens before their absence is noticed so that the Radiant Oath can help them find new lives beyond their current ruler's tyrannical reach.

Written by: Lysle Kapp

Scenario tags: Faction (Radiant Oath)

[Scenario Maps spoiler - click to reveal]

The following maps used in this scenario are also available for purchase here on paizo.com:

Pathfinder Flip-Mat Classics: City Market

Jan 11 2020

Get ready to shop with Flip–Mat Classics: City Market, a gorgeous double–sided battle–scale map with a market on one side, and blank cobblestone side on the other so you can detail your own marketplace or other urban encounter!

The most–popular Pathfinder Flip–Mats in history return! These fan–favorite maps feature versatile adventure settings—city streets, forests, ships, taverns, and more—and now they're back for a repeat performance. Durable and lavishly detailed, these essential adventure set pieces are sure to bring excitement to your game table for years to come!

A special coating on each Flip–Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy—simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. Each Flip–Mat measures 24" x 30" unfolded, and 8" x 10" folded.

On tabletops across the world, the Flip–Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy cleanup is just a Flip away?

ISBN-13: 978-1-64078-217-4

Note: Flip-Mat Classics are not included in the Pathfinder Maps Subscription. Pathfinder Maps Subscribers who preorder Flip-Mat Classics: City Market will receive a free PDF when their physical copy ships.

Pathfinder Adventure Path #153: Life’s Long Shadows (Extinction Curse 3 of 6)

Jan 11 2020

Fresh from their successes in Escadar, the heroes bring their traveling circus to the Isle of Kortos—the so–called Starstone Isle at the heart of the Inner Sea. As their circus tours the farming communities in the breadbasket known as the Swardlands, the heroes get a chance to explore the three aeon towers that impart enchanted bounty to the land. Yet all is not well in the Swardlands, as ecological damage and raiding beasts threaten the hardworking farmers and loggers. The heroes must overcome the aeon towers' stony guardians, entrenched xulgath hordes, and a zealous dero murderer before they can confront the xulgaths' alchemist leader and disrupt his disastrous scheme to use the aeon towers to bring ruin to everyone on the island!

"Life's Long Shadows" is a Pathfinder adventure for four 9th–level characters. This adventure, from author Greg A. Vaughan, continues the Extinction Curse Adventure Path, a six–part, monthly campaign in which the heroes lead a traveling circus as they unravel a plot to eradicate all life from the islands of the Inner Sea. This adventure also includes information about the bountiful area known as the Swardlands and the malevolent demon lord Zevgavizeb, as well as new monsters and rules.

Each monthly full–color softcover Pathfinder Adventure Path volume contains an in–depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.

ISBN-13: 978-1-64078-216-7

Pathfinder Society Quest #6: Archaeology in Aspenthar

Jan 11 2020

A Pathfinder Society Quest designed for levels 1–4 (subtiers 1–2 and 3–4)

The Ruby Prince has banned much of the archaeology that once took place in the nation of Osirion. Rather than quelling the demand for access to the mysteries of ancient Osirion, this created a new market among Osirion's neighbors. Prince Zinlo, ruler of the city-state of Aspenthar, has offered several potentially interesting contracts to explore and document ancient sites within his holdings. As the PCs are sent to secure one of these sites, will they uncover new secrets long lost to modern recollection, or will they find that the Prince Zinlo's offer truly is too good to be true?

Written by: Quinn Murphy

Scenario tags: None

[Scenario Maps spoiler - click to reveal]

The following maps used in this scenario are also available for purchase here on paizo.com:

Pathfinder Adventure Path: Extinction Curse Player's Guide PDF (FREE)

Jan 8 2020

The Extinction Curse Player's Guide gives players everything they need to create characters for their adventures around the Starstone Isle and beyond. Within this spoiler–free guide, you'll find:

  • Recommendations for alignments, ancestries, classes, languages, and skills that make good choices for the Extinction Curse Adventure Path.
  • Nine new backgrounds, including aerialist, clown, and mystic seer.
  • An introduction to creating circus tricks to establish your legacy under the big top.
  • A gazetteer of the Isles of Kortos and Erran.

Pathfinder Flip-Mat: Haunted Dungeons Multi-Pack ($24.99)

Dec 27 2019

Whenever your players make the choice to ignore the warnings and delve deep into a sinister complex or ghost-infested ruin, Pathfinder Flip-Mat: Haunted Dungeons Multi-Pack has you covered. This set's four sides each feature a different spooky dungeon to explore. Whether you are looking for a vampire's lair, a ghost-infested ruin, or any sort of ghoulish complex, these four dungeons are sure to inspire! Don't waste your time sketching when you could be playing. With Pathfinder Flip-Mat: Haunted Dungeons Multi-Pack, you'll be ready the next time your players spend a frightful night in a scary dungeon.

This set includes two flip mats, each measuring 24" x 30" unfolded, and 8" x 10" folded. A Flip-Mat's coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master's arsenal!

On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy cleanup is just a Flip away?

ISBN-13: 978-1-64078-264-8

Pathfinder Adventure Path #158: Sixty Feet Under (Agents of Edgewatch 2 of 6) ($24.99)

Dec 27 2019

The Edgewatch agents follow up on a lead in Absalom's financial hub, where they unravel a series of clues to determine the target of an impending bank robbery and put a stop to the crime before it occurs. The robbery turns out to be just one piece to a much larger puzzle though—after the heroes investigate the bank robbers' slummy thief den, the trail ultimately leads them into the city's expansive network of underground catacombs, where the agents infiltrate and disband one of Absalom's most vicious murder cults.

"Sixty Feet Under" is a Pathfinder adventure for four 4th- or 5th-level characters. This adventure continues the Agents of Edgewatch Adventure Path, a six-part monthly campaign in which the players take on the role of city watch officers doling out justice to Absalom's most nefarious criminal elements. This adventure also includes new rules and details about Golarion's mystical subcontinent of Vudra, the various guard factions within Absalom, and a slew of new monsters.

Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.

ISBN-13: 978-1-64078-263-1

Pathfinder Bestiary 2 Pawn Collection ($39.99)

Dec 27 2019

An army of monsters has arrived, and they're ready to invade your game! The Pathfinder Bestiary 2 Pawn Collection is the best way to present these monsters on your gaming table. This collection of creatures represents those found in Pathfinder Bestiary 2 and are perfect for use with the Pathfinder Roleplaying Game or any fantasy RPG.

This collection presents beautiful full-color images of a wide array of deadly denizens, including more than 300 monsters such as dragons, giants, the Jabberwock, new elementals, deadly aquatic foes, vampiric menaces, creatures from other realities, demons, devils, angels, and much, much more! Printed on sturdy cardstock, each pawn slots into a size-appropriate plastic base from the Pathfinder Pawns Base Assortment, making them easy to mix with traditional metal or plastic miniatures. The Pathfinder Bestiary 2 Pawn Collection is the best way to ensure you've got the perfect monster for every Pathfinder Roleplaying Game encounter!

ISBN-13: 978-1-64078-262-4

Pathfinder Age of Ashes Pawn Collection

Dec 21 2019

Enemies and allies from the Age of Ashes Adventure Path descend onto your tabletop with the Age of Ashes Pawn Collection, featuring more than 100 pawns for use with Pathfinder Second Edition or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full–color image of a monster or NPC from the Age of Ashes campaign, including fearsome dragons, vile slavers, fiery foes, and many other allies and enemies! The Age of Ashes Pawn Collection, together with the creatures and from the Pathfinder Bestiary Pawn Box, provides pawns for nearly every Age of Ashes encounter. Each cardstock pawn slots into a size–appropriate plastic base from the Bestiary Pawn Box or Pathfinder Pawns Base Assortment, making the pawns easy to mix with traditional metal or plastic miniatures. With tons of distinct images, the Age of Ashes Pawn Collection brings to life the enemies and allies from all six adventures of the Age of Ashes Adventure Path.

The NPCs and monsters of the Age of Ashes Adventure Path come to life on your tabletop! Each has its own abbreviation and identification number for easy sorting. The Age of Ashes Pawn Collection includes:

Small (and Smaller)

  1. Biloko Veteran (4)
  2. Calmont
  3. Charau-Ka Butcher (3)
  4. Charau-Ka Dragon Priest (2)
  1. Charau-Ka Warrior
  2. Chioma
  3. Eloko (2)
  4. Helba
  1. Hellcrown (4)
  2. Hezle
  3. Malarunk
  4. Nolly Peltry
  1. Pib
  2. Spawn of Dahak (2)
  3. Teyam Ishtori
  4. Zarf

Medium

  1. Aiudara Wraith (4)
  2. Akosa
  3. Alak Stagram
  4. Barushak Ik-Varashma
  5. Belmazog
  6. Blood Boar (3)
  7. Bloody Blade Mercenary (5)
  8. Boggard Swampseer (6)
  9. Bshez "Sand Claws" Shak
  10. Candlaron's Echo
  11. Carnivorous Crystal (2)
  12. Daemon, Crucidaemon (4)
  13. Demon, Kalavakus
  14. Dmiri Yoltosha
  15. Dragon Pillar
  1. Dragonscarred Dead (4)
  2. Duergar Slave Lord (3)
  3. Emaliza Zandivar
  4. Emperor Bird (2)
  5. Falrok
  6. Gerhard Pendergrast
  7. Hermean Mutant (3)
  8. Heuberk Thropp
  9. Ilgreth
  10. Ilssrah Embermead
  11. Immortal Ichor
  12. Ingnovim Tluss
  13. Inizra Arumelo
  14. Jahsi
  15. Jelek Jaziman
  1. Jonivar
  2. King Harral
  3. Kishi
  4. Laslunn
  5. Mercenary Sailor (2)
  6. Nketiah
  7. Promise Guard (4)
  8. Remnant of Barzillai (2)
  9. Renali
  10. Rinnarv Bontimar
  11. Sabosan (3)
  12. Scarlet Triad Poisoner (4)
  13. Scarlet Triad Agent (6)
  14. Scarlet Triad Boss
  15. Scarlet Triad Bruiser (2)
  1. Scarlet Triad Enforcer (3)
  2. Scarlet Triad Mage (2)
  3. Scarlet Triad Sneak (3)
  4. Scarlet Triad Sniper (2)
  5. Scarlet Triad Thug (5)
  6. Skeletal Hellknight
  7. Talamira
  8. Tixitog
  9. Uri Zandivar
  10. Vaklish
  11. Velstrac, Evangelist (3)
  12. Voz Lirayne
  13. Wert
  14. Yoletcha
  15. Zephyr Guard (4)
  16. Zuferian

Large

  1. Accursed Forge-Spurned
  2. Deculi
  3. Devil, Osyluth
  4. Doorwarden
  1. Dragonshard Guardian
  2. Giant, Shadow
  3. Grauladon
  4. Graveshell (2)
  1. Jaggaki
  2. Kyrion
  3. Ralldar
  4. Rusty Mae
  1. Vazgorlu (3)
  2. Velstrac, Interlocutor
  3. Xotanispawn (2)

Huge

  1. Animated Dragonstorm (3)
  2. Bida
  1. Dalos
  2. Demon, Nalfeshnee (2)
  1. Dragonstorm Fire Giant (3)
  2. Gashadokuro
  1. Magma Guardian (2)
  2. Mokele-Mbembe
  3. Veshumirix

ISBN-13: 978-1-64078-215-0

Pathfinder Gamemastery Guide

Dec 13 2019

Whether you are a new Game Master or experienced storyteller, you can always find new ways to hone your craft. This 256-page Pathfinder Second Edition rulebook contains a wealth of new information, tools, and rules systems to add to your game. Inside you will find handy advice for building your own adventures, designing towns, and creating vibrant characters alongside rules systems for dramatic chases, thrilling tournaments, and deadly duels. This book also includes more 40 pages of sample nonplayer characters, from the simple town guard to the vile cultist, presented to make your job as GM that much easier!

The Pathfinder Gamemastery Guide includes:

  • Rules, advice, and guidelines to build adventures, campaigns, and the denizens and treasures that lurk within, from settlements to nations to infinite planes!
  • Creative variant rules to customize the rules to make the game your own, including variant bonus, feat, and magic item progressions, characters gaining the power of multiple classes at once, and more!
  • All sorts of new and variant magic items including intelligent items, cursed items, artifacts, quirks you can add to items, and a brand new type of item called a relic that scales with your character!
  • A catalog of subsystems to handle unique situations, from thrilling chases to researching mysteries to vehicle combat to elaborate duels to sandbox-style "hexploration" and more! Plus, a universal victory point system to help you design your own subsystems!
  • More than 60 new NPCs to use in your game, designed for maximum usefulness to all Pathfinder campaigns!

ISBN: 978-1-64078-198-6

Pathfinder Adventure Path #152: Legacy of the Lost God (Extinction Curse 2 of 6)

Dec 13 2019

The heroes bring their Circus of Wayward Wonders to the city of Escadar to capitalize on their newfound fame and skills. But old enemies lurk in the city, including the cruel Mistress Dusklight and her Celestial Menagerie. Investigating the looming xulgath threat in a shuttered temple to Aroden, the dead god of humanity, the heroes learn that all their foes are working together. The revelation forces them to enter the Celestial Menagerie to bring the evil ringmaster to justice.

"Legacy of the Lost God" is a Pathfinder adventure written by Jenny Jarzabski for four 5th-level characters. This adventure continues the Extinction Curse Adventure Path, a six-part, monthly campaign in which the heroes lead a traveling circus as they unravel a plot to eradicate all life from the islands of the Inner Sea. This adventure also includes information about catfolk of Golarion and the villainous xulgaths, as well as new monsters and circus-themed rules.

Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.

ISBN: 978-1-64078-209-9

Pathfinder Society Quest #5: The Dragon Who Stole Evoking Day ($1.99)

Dec 11 2019

A Pathfinder Society Quest designed for levels 3–6 (subtiers 3–4 and 5–6).

The sage Ameopheus has a long history with the Pathfinder Society and he has called upon his allies to assist with an unusual task: tracking down a missing supply of wands and fireworks intended for use in the city of Sothis's annual Evoking Day celebration! The PCs will have to investigate a crowded city and track down the missing pyrotechnics, but the current owner of the explosive ordnance might not be so willing to simply turn it over.

Written by: Luis Loza

Scenario tags: None

[Scenario Maps spoiler - click to reveal]

The following maps used in this scenario are also available for purchase here on paizo.com:

Pathfinder Society Scenario #1-11: Flames of Rebellion ($4.99)

Dec 5 2019

A Pathfinder Society Scenario designed for levels 1–4 (subtiers 1–2 and 3–4).

Following the trail of one of the first Pathfinders, the PCs travel to the town of Sauerton where an old ally helps them find important clues. These clues lead the PCs into a dangerous wilderness to an old tower whose history goes back even farther than the Pathfinder Society itself. As the PCs navigate numerous threats with opposing interests, will they find the hidden keys to unlock the secrets of the Open Road Pact, or just another trail obscured by the passage of centuries?

Written by: Michael Sayre

Scenario tags: None

[Scenario Maps spoiler - click to reveal]

The following maps used in this scenario are also available for purchase here on paizo.com:

Pathfinder Society Scenario #1-10: Tarnbreaker's Trail ($4.99)

Dec 4 2019

A Pathfinder Society Scenario designed for levels 1–4 (subtiers 1–2 and 3–4).

Venture-Captain Bjersig Torrsen has set out the call for a group of Pathfinders to compete in a race known as the Balgirdtrek. Taking place in the Land of the Linnorm Kings, this race is an annual event that includes participants from both the Varki and Ulfen people of the region. Bjersig hopes that by having the PCs participate, they might not only bolster the Society's reputation in the Saga Lands, but also document this exciting event. Although the Society has the organizers' official permission, some of the Ulfen competitors in particular see the Pathfinders' participation as an intrusion on their time-honored pastime. The true challenge of this race is not monsters or villains, but the harsh nature of the grueling marathon itself.

Written by: Steven Hammond

Scenario tags: Repeatable

[Scenario Maps spoiler - click to reveal]

The following maps used in this scenario are also available for purchase here on paizo.com:

Pathfinder Flip-Mat: Castles Multi-Pack

Dec 4 2019

Whether your players want to defend or storm a castle, Pathfinder Flip-Mat: Castles Multi-Pack has you covered. This set's four sides each feature a different castle, keep, or other fortification. Whether you're looking for a lonely mountainside keep, a shining castle to serve as home for a group of paladins, a dingy fort on the edge of wilderness, or a bastion within some great city, you'll find a suitable map in this pack. Don't waste your time sketching when you could be playing. With Pathfinder Flip-Mat: Castles Multi-Pack, you'll be ready the next time you need a castle to come into play.

This set includes two flip mats, each measuring 24" x 30" unfolded, and 8" x 10" folded. A Flip-Mat's coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master's arsenal!

On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy cleanup is just a Flip away?

ISBN: 978-1-64078-219-8

Pathfinder Advanced Player’s Guide (Special Edition) ($69.99)

Dec 4 2019

Ready to go beyond the basics? Expand the limits of what's possible with the Pathfinder Advanced Player's Guide! This 272-page Pathfinder Second Edition rulebook contains exciting new rules options for player characters, adding even more depth of choice to your Pathfinder game! Inside you will find brand new ancestries, heritages, and four new classes: the shrewd investigator, the mysterious oracle, the daring swashbuckler, and the hex-slinging witch! The must-have Advanced Player's Guide also includes exciting new options for all your favorite Core Rulebook classes and tons of new backgrounds, general feats, spells, items, and 40 flexible archetypes to customize your play experience even further!

This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. The perfect way to commemorate Pathfinder's new edition! (Cover color and design subject to change.)

The Pathfinder Advanced Player's Guide includes:

  • Four new classes: the investigator, oracle, swashbuckler, and witch!
  • Five new ancestries and five heritages for any ancestry: celestial aasimars, curious catfolk, hagspawned changelings, vampiric dhampirs, fate-touched duskwalkers, scaled kobolds, fierce orcs, fiendish tieflings, industrious ratfolk, and feathered tengu!
  • 40 new archetypes including multiclass archetypes for the four new classes, Pathfinder favorites like the cavalier, dragon disciple, shadowdancer, and vigilante, and brand-new archetypes like the familiar master and the shield-bearing iron wall!
  • New class options for all twelve classes from the Pathfinder Core Rulebook including champions of evil, genie and shadow sorcerers, zen archer monks, rogue masterminds, spellcasting rangers, and more!
  • Even more exciting new rules, from rare and unique backgrounds to investigative skill feats, from spells and rituals like reincarnate and create demiplane to new items including special wands with unusual effects and exciting potions worthy of a witch's cauldron.

ISBN-13: 978-1-64078-258-7

Note: Due to the special nature of this product, it is NOT part of any subscription.

Pathfinder Advanced Player's Guide ($49.99)

Dec 4 2019

Ready to go beyond the basics? Expand the limits of what's possible with the Pathfinder Advanced Player's Guide! This 272-page Pathfinder Second Edition rulebook contains exciting new rules options for player characters, adding even more depth of choice to your Pathfinder game! Inside you will find brand new ancestries, heritages, and four new classes: the shrewd investigator, the mysterious oracle, the daring swashbuckler, and the hex-slinging witch! The must-have Advanced Player's Guide also includes exciting new options for all your favorite Core Rulebook classes and tons of new backgrounds, general feats, spells, items, and 40 flexible archetypes to customize your play experience even further!

The Pathfinder Advanced Player's Guide includes:

  • Four new classes: the investigator, oracle, swashbuckler, and witch!
  • Five new ancestries and five heritages for any ancestry: celestial aasimars, curious catfolk, hagspawned changelings, vampiric dhampirs, fate-touched duskwalkers, scaled kobolds, fierce orcs, fiendish tieflings, industrious ratfolk, and feathered tengu!
  • 40 new archetypes including multiclass archetypes for the four new classes, Pathfinder favorites like the cavalier, dragon disciple, shadowdancer, and vigilante, and brand-new archetypes like the familiar master and the shield-bearing iron wall!
  • New class options for all twelve classes from the Pathfinder Core Rulebook including champions of evil, genie and shadow sorcerers, zen archer monks, rogue masterminds, spellcasting rangers, and more!
  • Even more exciting new rules, from rare and unique backgrounds to investigative skill feats, from spells and rituals like reincarnate and create demiplane to new items including special wands with unusual effects and exciting potions worthy of a witch's cauldron.

ISBN-13: 978-1-64078-257-0

Pathfinder Flip-Tiles: Urban Slums Expansion ($19.99)

Nov 20 2019

Life's always more interesting on the seedy side of town! Flip-Tiles: Urban Slums Expansion is the newest expansion to the Flip-Tiles: Urban Starter Set. With 24 full-color 6 x 6-inch double-sided tiles, each stunningly crafted by cartographer Jason A. Engle, you can dodge pickpockets, evade the law among ramshackle buildings, tumble with dangerous ruffians hiding in dark alleyways, or infiltrate a clandestine thieves' den. All perfect for the next time the heroes wander into a bad part of town!

Suitable for experienced GMs and novices alike, this product fits perfectly into any Game Master's arsenal. Wet, dry, and permanent markers erase from the tiles! These double-sided urban tiles come in convenient packaging for easy storage. Why map out a dangerous den of depravity and desperation when Flip-Tiles can do it for you!

ISBN-13: 978-1-64078-255-6

Pathfinder Lost Omens: Legends ($34.99)

Nov 20 2019

It's not always what you know, but who you know! The heroes of the Age of Lost Omens forge their path through an uncertain world, but that world has been shaped by many others who came before or who now stand beside them! Lost Omens: Legends provides details on 42 of the Inner Sea region's biggest personalities, from queens and kings that rule the present to distant figures from Golarion's past. Uncover details from the inner lives of movers and shakers from all around the globe, as well as the secret techniques, items, and knowledge PCs might gain from encountering these larger-than-life figures!

ISBN-13: 978-1-64078-254-9

Pathfinder Adventure Path #157: Devil at the Dreaming Palace (Agents of Edgewatch 1 of 6) ($24.99)

Nov 20 2019

Get ready to shine your badge and report for duty—the Agents of Edgewatch Adventure Path begins! In this thrilling new Pathfinder campaign, players assume the role of fresh recruits of the Edgewatch, the newest division of Absalom's city watch. Tasked with fighting crime during this year's Radiant Festival—a grand centennial gathering of exhibitors and wonders from around the world that this year celebrates the grand reopening of Absalom's treacherous Precipice Quarter, long a ruined haven of monsters and criminals. Soon after taking on the new beat, the detectives learn that the fair has attracted not only cutpurses and vandals, but also poisoners, ransomers, and even a sadistic serial murderer, and it's up to the Agents of Edgewatch to crack the case and bring these villains to justice!

“Devil at the Dreaming Palace,” by fan-favorite author James L. Sutter, is a Pathfinder adventure for four 1st-level characters. The adventure kicks off the Agents of Edgewatch Adventure Path, in which the heroes join the city watch to solve a series of crimes across Absalom, the City of Lost Omens, before the crooks can pull off the ultimate heist! This volume also includes an in-depth gazetteer of Absalom's Radiant Festival, thematically appropriate new monsters, and new rules designed to support the Agents of Edgewatch campaign!

Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.

ISBN-13: 978-1-64078-253-2


paizo.com New Products in Pathfinder

Pathfinder Society Scenario #1-13: Devil at the Crossroads

Jan 16 2020

A Pathfinder Society Scenario designed for levels 3–6 (subtiers 3–4 and 5–6).

The Sarkoris Scar still aches from the recently closed Worldwound, but that hasn't stopped the Pathfinder Society and their allies in the Farheavens Clan from maintaining their efforts to reclaim the Sarkorians' ancestral homelands. At a trading post near the southern border of the Sarkoris Scar, the PCs meet their contact from the Farheavens but not all is as it seems. The PCs and their allies will need to unravel the twisted skeins of an infernal plot if they have any hope of avoiding becoming the next victims of a fiendish spirit. This adventure was concepted at Paizo's Adventure Design Workshop panel during GenCon 2019.

Written by: Jenny Jarzabski

Scenario tags: Faction (Vigilant Seal)

Map list not yet available.

Pathfinder Society Scenario #1-12: The Burden of Envy

Jan 16 2020

A Pathfinder Society Scenario designed for levels 1–4 (subtiers 1–2 and 3–4).

Swindler, rogue, and occasional Pathfinder ally Guaril Karela has approached the Society with an opportunity that Valais Durant, the leader of the Society's Radiant Oath faction, can't refuse. Guaril has been charging refugees to sneak them out of Xin Edasseril, a city ruled by the Runelord of Envy, and now it looks like Guaril won't be able to fulfill his contracts. Society agents are charged with sneaking into the dangerous city and sneaking out with a handful of its citizens before their absence is noticed so that the Radiant Oath can help them find new lives beyond their current ruler's tyrannical reach.

Written by: Lysle Kapp

Scenario tags: Faction (Radiant Oath)

[Scenario Maps spoiler - click to reveal]

The following maps used in this scenario are also available for purchase here on paizo.com:

Pathfinder Flip-Mat Classics: City Market

Jan 11 2020

Get ready to shop with Flip–Mat Classics: City Market, a gorgeous double–sided battle–scale map with a market on one side, and blank cobblestone side on the other so you can detail your own marketplace or other urban encounter!

The most–popular Pathfinder Flip–Mats in history return! These fan–favorite maps feature versatile adventure settings—city streets, forests, ships, taverns, and more—and now they're back for a repeat performance. Durable and lavishly detailed, these essential adventure set pieces are sure to bring excitement to your game table for years to come!

A special coating on each Flip–Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy—simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. Each Flip–Mat measures 24" x 30" unfolded, and 8" x 10" folded.

On tabletops across the world, the Flip–Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy cleanup is just a Flip away?

ISBN-13: 978-1-64078-217-4

Note: Flip-Mat Classics are not included in the Pathfinder Maps Subscription. Pathfinder Maps Subscribers who preorder Flip-Mat Classics: City Market will receive a free PDF when their physical copy ships.

Pathfinder Adventure Path #153: Life’s Long Shadows (Extinction Curse 3 of 6)

Jan 11 2020

Fresh from their successes in Escadar, the heroes bring their traveling circus to the Isle of Kortos—the so–called Starstone Isle at the heart of the Inner Sea. As their circus tours the farming communities in the breadbasket known as the Swardlands, the heroes get a chance to explore the three aeon towers that impart enchanted bounty to the land. Yet all is not well in the Swardlands, as ecological damage and raiding beasts threaten the hardworking farmers and loggers. The heroes must overcome the aeon towers' stony guardians, entrenched xulgath hordes, and a zealous dero murderer before they can confront the xulgaths' alchemist leader and disrupt his disastrous scheme to use the aeon towers to bring ruin to everyone on the island!

"Life's Long Shadows" is a Pathfinder adventure for four 9th–level characters. This adventure, from author Greg A. Vaughan, continues the Extinction Curse Adventure Path, a six–part, monthly campaign in which the heroes lead a traveling circus as they unravel a plot to eradicate all life from the islands of the Inner Sea. This adventure also includes information about the bountiful area known as the Swardlands and the malevolent demon lord Zevgavizeb, as well as new monsters and rules.

Each monthly full–color softcover Pathfinder Adventure Path volume contains an in–depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.

ISBN-13: 978-1-64078-216-7

Pathfinder Society Quest #6: Archaeology in Aspenthar

Jan 11 2020

A Pathfinder Society Quest designed for levels 1–4 (subtiers 1–2 and 3–4)

The Ruby Prince has banned much of the archaeology that once took place in the nation of Osirion. Rather than quelling the demand for access to the mysteries of ancient Osirion, this created a new market among Osirion's neighbors. Prince Zinlo, ruler of the city-state of Aspenthar, has offered several potentially interesting contracts to explore and document ancient sites within his holdings. As the PCs are sent to secure one of these sites, will they uncover new secrets long lost to modern recollection, or will they find that the Prince Zinlo's offer truly is too good to be true?

Written by: Quinn Murphy

Scenario tags: None

[Scenario Maps spoiler - click to reveal]

The following maps used in this scenario are also available for purchase here on paizo.com:

Pathfinder Adventure Path: Extinction Curse Player's Guide PDF (FREE)

Jan 8 2020

The Extinction Curse Player's Guide gives players everything they need to create characters for their adventures around the Starstone Isle and beyond. Within this spoiler–free guide, you'll find:

  • Recommendations for alignments, ancestries, classes, languages, and skills that make good choices for the Extinction Curse Adventure Path.
  • Nine new backgrounds, including aerialist, clown, and mystic seer.
  • An introduction to creating circus tricks to establish your legacy under the big top.
  • A gazetteer of the Isles of Kortos and Erran.

Pathfinder Flip-Mat: Haunted Dungeons Multi-Pack ($24.99)

Dec 27 2019

Whenever your players make the choice to ignore the warnings and delve deep into a sinister complex or ghost-infested ruin, Pathfinder Flip-Mat: Haunted Dungeons Multi-Pack has you covered. This set's four sides each feature a different spooky dungeon to explore. Whether you are looking for a vampire's lair, a ghost-infested ruin, or any sort of ghoulish complex, these four dungeons are sure to inspire! Don't waste your time sketching when you could be playing. With Pathfinder Flip-Mat: Haunted Dungeons Multi-Pack, you'll be ready the next time your players spend a frightful night in a scary dungeon.

This set includes two flip mats, each measuring 24" x 30" unfolded, and 8" x 10" folded. A Flip-Mat's coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master's arsenal!

On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy cleanup is just a Flip away?

ISBN-13: 978-1-64078-264-8

Pathfinder Adventure Path #158: Sixty Feet Under (Agents of Edgewatch 2 of 6) ($24.99)

Dec 27 2019

The Edgewatch agents follow up on a lead in Absalom's financial hub, where they unravel a series of clues to determine the target of an impending bank robbery and put a stop to the crime before it occurs. The robbery turns out to be just one piece to a much larger puzzle though—after the heroes investigate the bank robbers' slummy thief den, the trail ultimately leads them into the city's expansive network of underground catacombs, where the agents infiltrate and disband one of Absalom's most vicious murder cults.

"Sixty Feet Under" is a Pathfinder adventure for four 4th- or 5th-level characters. This adventure continues the Agents of Edgewatch Adventure Path, a six-part monthly campaign in which the players take on the role of city watch officers doling out justice to Absalom's most nefarious criminal elements. This adventure also includes new rules and details about Golarion's mystical subcontinent of Vudra, the various guard factions within Absalom, and a slew of new monsters.

Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.

ISBN-13: 978-1-64078-263-1

Pathfinder Bestiary 2 Pawn Collection ($39.99)

Dec 27 2019

An army of monsters has arrived, and they're ready to invade your game! The Pathfinder Bestiary 2 Pawn Collection is the best way to present these monsters on your gaming table. This collection of creatures represents those found in Pathfinder Bestiary 2 and are perfect for use with the Pathfinder Roleplaying Game or any fantasy RPG.

This collection presents beautiful full-color images of a wide array of deadly denizens, including more than 300 monsters such as dragons, giants, the Jabberwock, new elementals, deadly aquatic foes, vampiric menaces, creatures from other realities, demons, devils, angels, and much, much more! Printed on sturdy cardstock, each pawn slots into a size-appropriate plastic base from the Pathfinder Pawns Base Assortment, making them easy to mix with traditional metal or plastic miniatures. The Pathfinder Bestiary 2 Pawn Collection is the best way to ensure you've got the perfect monster for every Pathfinder Roleplaying Game encounter!

ISBN-13: 978-1-64078-262-4

Pathfinder Age of Ashes Pawn Collection

Dec 21 2019

Enemies and allies from the Age of Ashes Adventure Path descend onto your tabletop with the Age of Ashes Pawn Collection, featuring more than 100 pawns for use with Pathfinder Second Edition or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full–color image of a monster or NPC from the Age of Ashes campaign, including fearsome dragons, vile slavers, fiery foes, and many other allies and enemies! The Age of Ashes Pawn Collection, together with the creatures and from the Pathfinder Bestiary Pawn Box, provides pawns for nearly every Age of Ashes encounter. Each cardstock pawn slots into a size–appropriate plastic base from the Bestiary Pawn Box or Pathfinder Pawns Base Assortment, making the pawns easy to mix with traditional metal or plastic miniatures. With tons of distinct images, the Age of Ashes Pawn Collection brings to life the enemies and allies from all six adventures of the Age of Ashes Adventure Path.

The NPCs and monsters of the Age of Ashes Adventure Path come to life on your tabletop! Each has its own abbreviation and identification number for easy sorting. The Age of Ashes Pawn Collection includes:

Small (and Smaller)

  1. Biloko Veteran (4)
  2. Calmont
  3. Charau-Ka Butcher (3)
  4. Charau-Ka Dragon Priest (2)
  1. Charau-Ka Warrior
  2. Chioma
  3. Eloko (2)
  4. Helba
  1. Hellcrown (4)
  2. Hezle
  3. Malarunk
  4. Nolly Peltry
  1. Pib
  2. Spawn of Dahak (2)
  3. Teyam Ishtori
  4. Zarf

Medium

  1. Aiudara Wraith (4)
  2. Akosa
  3. Alak Stagram
  4. Barushak Ik-Varashma
  5. Belmazog
  6. Blood Boar (3)
  7. Bloody Blade Mercenary (5)
  8. Boggard Swampseer (6)
  9. Bshez "Sand Claws" Shak
  10. Candlaron's Echo
  11. Carnivorous Crystal (2)
  12. Daemon, Crucidaemon (4)
  13. Demon, Kalavakus
  14. Dmiri Yoltosha
  15. Dragon Pillar
  1. Dragonscarred Dead (4)
  2. Duergar Slave Lord (3)
  3. Emaliza Zandivar
  4. Emperor Bird (2)
  5. Falrok
  6. Gerhard Pendergrast
  7. Hermean Mutant (3)
  8. Heuberk Thropp
  9. Ilgreth
  10. Ilssrah Embermead
  11. Immortal Ichor
  12. Ingnovim Tluss
  13. Inizra Arumelo
  14. Jahsi
  15. Jelek Jaziman
  1. Jonivar
  2. King Harral
  3. Kishi
  4. Laslunn
  5. Mercenary Sailor (2)
  6. Nketiah
  7. Promise Guard (4)
  8. Remnant of Barzillai (2)
  9. Renali
  10. Rinnarv Bontimar
  11. Sabosan (3)
  12. Scarlet Triad Poisoner (4)
  13. Scarlet Triad Agent (6)
  14. Scarlet Triad Boss
  15. Scarlet Triad Bruiser (2)
  1. Scarlet Triad Enforcer (3)
  2. Scarlet Triad Mage (2)
  3. Scarlet Triad Sneak (3)
  4. Scarlet Triad Sniper (2)
  5. Scarlet Triad Thug (5)
  6. Skeletal Hellknight
  7. Talamira
  8. Tixitog
  9. Uri Zandivar
  10. Vaklish
  11. Velstrac, Evangelist (3)
  12. Voz Lirayne
  13. Wert
  14. Yoletcha
  15. Zephyr Guard (4)
  16. Zuferian

Large

  1. Accursed Forge-Spurned
  2. Deculi
  3. Devil, Osyluth
  4. Doorwarden
  1. Dragonshard Guardian
  2. Giant, Shadow
  3. Grauladon
  4. Graveshell (2)
  1. Jaggaki
  2. Kyrion
  3. Ralldar
  4. Rusty Mae
  1. Vazgorlu (3)
  2. Velstrac, Interlocutor
  3. Xotanispawn (2)

Huge

  1. Animated Dragonstorm (3)
  2. Bida
  1. Dalos
  2. Demon, Nalfeshnee (2)
  1. Dragonstorm Fire Giant (3)
  2. Gashadokuro
  1. Magma Guardian (2)
  2. Mokele-Mbembe
  3. Veshumirix

ISBN-13: 978-1-64078-215-0

Pathfinder Gamemastery Guide

Dec 13 2019

Whether you are a new Game Master or experienced storyteller, you can always find new ways to hone your craft. This 256-page Pathfinder Second Edition rulebook contains a wealth of new information, tools, and rules systems to add to your game. Inside you will find handy advice for building your own adventures, designing towns, and creating vibrant characters alongside rules systems for dramatic chases, thrilling tournaments, and deadly duels. This book also includes more 40 pages of sample nonplayer characters, from the simple town guard to the vile cultist, presented to make your job as GM that much easier!

The Pathfinder Gamemastery Guide includes:

  • Rules, advice, and guidelines to build adventures, campaigns, and the denizens and treasures that lurk within, from settlements to nations to infinite planes!
  • Creative variant rules to customize the rules to make the game your own, including variant bonus, feat, and magic item progressions, characters gaining the power of multiple classes at once, and more!
  • All sorts of new and variant magic items including intelligent items, cursed items, artifacts, quirks you can add to items, and a brand new type of item called a relic that scales with your character!
  • A catalog of subsystems to handle unique situations, from thrilling chases to researching mysteries to vehicle combat to elaborate duels to sandbox-style "hexploration" and more! Plus, a universal victory point system to help you design your own subsystems!
  • More than 60 new NPCs to use in your game, designed for maximum usefulness to all Pathfinder campaigns!

ISBN: 978-1-64078-198-6

Pathfinder Adventure Path #152: Legacy of the Lost God (Extinction Curse 2 of 6)

Dec 13 2019

The heroes bring their Circus of Wayward Wonders to the city of Escadar to capitalize on their newfound fame and skills. But old enemies lurk in the city, including the cruel Mistress Dusklight and her Celestial Menagerie. Investigating the looming xulgath threat in a shuttered temple to Aroden, the dead god of humanity, the heroes learn that all their foes are working together. The revelation forces them to enter the Celestial Menagerie to bring the evil ringmaster to justice.

"Legacy of the Lost God" is a Pathfinder adventure written by Jenny Jarzabski for four 5th-level characters. This adventure continues the Extinction Curse Adventure Path, a six-part, monthly campaign in which the heroes lead a traveling circus as they unravel a plot to eradicate all life from the islands of the Inner Sea. This adventure also includes information about catfolk of Golarion and the villainous xulgaths, as well as new monsters and circus-themed rules.

Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.

ISBN: 978-1-64078-209-9

Pathfinder Society Quest #5: The Dragon Who Stole Evoking Day ($1.99)

Dec 11 2019

A Pathfinder Society Quest designed for levels 3–6 (subtiers 3–4 and 5–6).

The sage Ameopheus has a long history with the Pathfinder Society and he has called upon his allies to assist with an unusual task: tracking down a missing supply of wands and fireworks intended for use in the city of Sothis's annual Evoking Day celebration! The PCs will have to investigate a crowded city and track down the missing pyrotechnics, but the current owner of the explosive ordnance might not be so willing to simply turn it over.

Written by: Luis Loza

Scenario tags: None

[Scenario Maps spoiler - click to reveal]

The following maps used in this scenario are also available for purchase here on paizo.com:

Pathfinder Society Scenario #1-11: Flames of Rebellion ($4.99)

Dec 5 2019

A Pathfinder Society Scenario designed for levels 1–4 (subtiers 1–2 and 3–4).

Following the trail of one of the first Pathfinders, the PCs travel to the town of Sauerton where an old ally helps them find important clues. These clues lead the PCs into a dangerous wilderness to an old tower whose history goes back even farther than the Pathfinder Society itself. As the PCs navigate numerous threats with opposing interests, will they find the hidden keys to unlock the secrets of the Open Road Pact, or just another trail obscured by the passage of centuries?

Written by: Michael Sayre

Scenario tags: None

[Scenario Maps spoiler - click to reveal]

The following maps used in this scenario are also available for purchase here on paizo.com:

Pathfinder Society Scenario #1-10: Tarnbreaker's Trail ($4.99)

Dec 4 2019

A Pathfinder Society Scenario designed for levels 1–4 (subtiers 1–2 and 3–4).

Venture-Captain Bjersig Torrsen has set out the call for a group of Pathfinders to compete in a race known as the Balgirdtrek. Taking place in the Land of the Linnorm Kings, this race is an annual event that includes participants from both the Varki and Ulfen people of the region. Bjersig hopes that by having the PCs participate, they might not only bolster the Society's reputation in the Saga Lands, but also document this exciting event. Although the Society has the organizers' official permission, some of the Ulfen competitors in particular see the Pathfinders' participation as an intrusion on their time-honored pastime. The true challenge of this race is not monsters or villains, but the harsh nature of the grueling marathon itself.

Written by: Steven Hammond

Scenario tags: Repeatable

[Scenario Maps spoiler - click to reveal]

The following maps used in this scenario are also available for purchase here on paizo.com:

Pathfinder Flip-Mat: Castles Multi-Pack

Dec 4 2019

Whether your players want to defend or storm a castle, Pathfinder Flip-Mat: Castles Multi-Pack has you covered. This set's four sides each feature a different castle, keep, or other fortification. Whether you're looking for a lonely mountainside keep, a shining castle to serve as home for a group of paladins, a dingy fort on the edge of wilderness, or a bastion within some great city, you'll find a suitable map in this pack. Don't waste your time sketching when you could be playing. With Pathfinder Flip-Mat: Castles Multi-Pack, you'll be ready the next time you need a castle to come into play.

This set includes two flip mats, each measuring 24" x 30" unfolded, and 8" x 10" folded. A Flip-Mat's coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master's arsenal!

On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy cleanup is just a Flip away?

ISBN: 978-1-64078-219-8

Pathfinder Advanced Player’s Guide (Special Edition) ($69.99)

Dec 4 2019

Ready to go beyond the basics? Expand the limits of what's possible with the Pathfinder Advanced Player's Guide! This 272-page Pathfinder Second Edition rulebook contains exciting new rules options for player characters, adding even more depth of choice to your Pathfinder game! Inside you will find brand new ancestries, heritages, and four new classes: the shrewd investigator, the mysterious oracle, the daring swashbuckler, and the hex-slinging witch! The must-have Advanced Player's Guide also includes exciting new options for all your favorite Core Rulebook classes and tons of new backgrounds, general feats, spells, items, and 40 flexible archetypes to customize your play experience even further!

This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. The perfect way to commemorate Pathfinder's new edition! (Cover color and design subject to change.)

The Pathfinder Advanced Player's Guide includes:

  • Four new classes: the investigator, oracle, swashbuckler, and witch!
  • Five new ancestries and five heritages for any ancestry: celestial aasimars, curious catfolk, hagspawned changelings, vampiric dhampirs, fate-touched duskwalkers, scaled kobolds, fierce orcs, fiendish tieflings, industrious ratfolk, and feathered tengu!
  • 40 new archetypes including multiclass archetypes for the four new classes, Pathfinder favorites like the cavalier, dragon disciple, shadowdancer, and vigilante, and brand-new archetypes like the familiar master and the shield-bearing iron wall!
  • New class options for all twelve classes from the Pathfinder Core Rulebook including champions of evil, genie and shadow sorcerers, zen archer monks, rogue masterminds, spellcasting rangers, and more!
  • Even more exciting new rules, from rare and unique backgrounds to investigative skill feats, from spells and rituals like reincarnate and create demiplane to new items including special wands with unusual effects and exciting potions worthy of a witch's cauldron.

ISBN-13: 978-1-64078-258-7

Note: Due to the special nature of this product, it is NOT part of any subscription.

Pathfinder Advanced Player's Guide ($49.99)

Dec 4 2019

Ready to go beyond the basics? Expand the limits of what's possible with the Pathfinder Advanced Player's Guide! This 272-page Pathfinder Second Edition rulebook contains exciting new rules options for player characters, adding even more depth of choice to your Pathfinder game! Inside you will find brand new ancestries, heritages, and four new classes: the shrewd investigator, the mysterious oracle, the daring swashbuckler, and the hex-slinging witch! The must-have Advanced Player's Guide also includes exciting new options for all your favorite Core Rulebook classes and tons of new backgrounds, general feats, spells, items, and 40 flexible archetypes to customize your play experience even further!

The Pathfinder Advanced Player's Guide includes:

  • Four new classes: the investigator, oracle, swashbuckler, and witch!
  • Five new ancestries and five heritages for any ancestry: celestial aasimars, curious catfolk, hagspawned changelings, vampiric dhampirs, fate-touched duskwalkers, scaled kobolds, fierce orcs, fiendish tieflings, industrious ratfolk, and feathered tengu!
  • 40 new archetypes including multiclass archetypes for the four new classes, Pathfinder favorites like the cavalier, dragon disciple, shadowdancer, and vigilante, and brand-new archetypes like the familiar master and the shield-bearing iron wall!
  • New class options for all twelve classes from the Pathfinder Core Rulebook including champions of evil, genie and shadow sorcerers, zen archer monks, rogue masterminds, spellcasting rangers, and more!
  • Even more exciting new rules, from rare and unique backgrounds to investigative skill feats, from spells and rituals like reincarnate and create demiplane to new items including special wands with unusual effects and exciting potions worthy of a witch's cauldron.

ISBN-13: 978-1-64078-257-0

Pathfinder Flip-Tiles: Urban Slums Expansion ($19.99)

Nov 20 2019

Life's always more interesting on the seedy side of town! Flip-Tiles: Urban Slums Expansion is the newest expansion to the Flip-Tiles: Urban Starter Set. With 24 full-color 6 x 6-inch double-sided tiles, each stunningly crafted by cartographer Jason A. Engle, you can dodge pickpockets, evade the law among ramshackle buildings, tumble with dangerous ruffians hiding in dark alleyways, or infiltrate a clandestine thieves' den. All perfect for the next time the heroes wander into a bad part of town!

Suitable for experienced GMs and novices alike, this product fits perfectly into any Game Master's arsenal. Wet, dry, and permanent markers erase from the tiles! These double-sided urban tiles come in convenient packaging for easy storage. Why map out a dangerous den of depravity and desperation when Flip-Tiles can do it for you!

ISBN-13: 978-1-64078-255-6

Pathfinder Lost Omens: Legends ($34.99)

Nov 20 2019

It's not always what you know, but who you know! The heroes of the Age of Lost Omens forge their path through an uncertain world, but that world has been shaped by many others who came before or who now stand beside them! Lost Omens: Legends provides details on 42 of the Inner Sea region's biggest personalities, from queens and kings that rule the present to distant figures from Golarion's past. Uncover details from the inner lives of movers and shakers from all around the globe, as well as the secret techniques, items, and knowledge PCs might gain from encountering these larger-than-life figures!

ISBN-13: 978-1-64078-254-9

Pathfinder Adventure Path #157: Devil at the Dreaming Palace (Agents of Edgewatch 1 of 6) ($24.99)

Nov 20 2019

Get ready to shine your badge and report for duty—the Agents of Edgewatch Adventure Path begins! In this thrilling new Pathfinder campaign, players assume the role of fresh recruits of the Edgewatch, the newest division of Absalom's city watch. Tasked with fighting crime during this year's Radiant Festival—a grand centennial gathering of exhibitors and wonders from around the world that this year celebrates the grand reopening of Absalom's treacherous Precipice Quarter, long a ruined haven of monsters and criminals. Soon after taking on the new beat, the detectives learn that the fair has attracted not only cutpurses and vandals, but also poisoners, ransomers, and even a sadistic serial murderer, and it's up to the Agents of Edgewatch to crack the case and bring these villains to justice!

“Devil at the Dreaming Palace,” by fan-favorite author James L. Sutter, is a Pathfinder adventure for four 1st-level characters. The adventure kicks off the Agents of Edgewatch Adventure Path, in which the heroes join the city watch to solve a series of crimes across Absalom, the City of Lost Omens, before the crooks can pull off the ultimate heist! This volume also includes an in-depth gazetteer of Absalom's Radiant Festival, thematically appropriate new monsters, and new rules designed to support the Agents of Edgewatch campaign!

Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.

ISBN-13: 978-1-64078-253-2

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