Privateer Press

 

Privateer Press seeks Studio Painter

Aug 16 2018

About Us

Privateer Press, Inc. (www.privateerpress.com) is an award-winning publisher of games and supplements based in Bellevue, WA. We produce the acclaimed tabletop miniatures wargames WARMACHINE® and HORDES™ and the pre-painted miniatures game Monsterpocalypse®. We also publish the bimonthly No Quarter Magazine™ and the Formula P3™ hobby tool and paint range in addition to the other products in our catalog. We are focused on producing the finest gaming products on the market today as we continue to build and expand the richness of our games and settings. We are in search of great people who are enthusiastic about producing engaging and enjoyable experiences and who can appreciate the inherent beauty of giant steam-powered robots smashing each other to pieces.

We are a hard-working crew who derive satisfaction from a job well done. We work in a fast-paced results-driven environment, and we seek a highly motivated individual to support our production of high quality miniatures.

Job Description

This position’s primary duties are painting studio miniatures for display, photography, conventions, and No Quarter Magazine. Other duties will include writing hobby-painting articles for printed material and any needs as required by the Studio Director.

Responsibilities
• Painting studio miniatures
• Writing hobby-painting articles for No Quarter Magazine.

Required Skills and Proficiencies
• Strong written and verbal communication skills
• Capable of working both individually and collaboratively
• Able to follow and interpret color concept sketches to accurately produce painted miniatures
• Able to accept constructive criticism and make necessary adjustments to painted projects
• Acute attention to detail
• Expert miniature modeling and painting knowledge
• Upbeat and positive attitude
• Solid knowledge of how to play all Privateer games
• Solid knowledge of the Iron Kingdoms setting and visual aesthetic
• Strong work ethic
• Strong organizational skills and the ability to maintain a clean and tidy workspace
• Action oriented and able to complete tasks quickly and under pressure
• Good problem-solving skills
• Familiarity with Privateer Press miniatures products
• Ability to multitask and change gears between multiple projects quickly
• Basic knowledge of photography
• Upbeat and positive attitude
• Working familiarity with Macintosh/PC computers and common office software such as Word
• Able and willing to travel to conventions, industry trade shows, open houses, etc. in and outside the U.S. should the need arise (it is possible the need will never arise).
• The endurance to sit and/or stand to paint for extended periods of time. Roughly 40 hrs. a week.
• The ability to focus on fine details without significant eye strain for long periods of time.

Benefits
• Medical
• Dental
• Product

Start Date: Immediate
Compensation: Negotiable, determined by skill and experience.


Application Process:

1) Prepare a resume of no more than two pages. The filename of the resume should be your first and last name separated by an underscore, and it must be in .doc or .PDF format. Example: John_Doe.doc

2) Compose a cover letter of no more than one page. The filename of the cover letter should be your first and last name followed by “CL”, all separated by underscores. The file must be in .doc or .PDF format. Example: John_Doe_CL.doc

3) Submit a portfolio of your painted miniatures and hobby projects. The filename of the portfolio should be your first and last name followed by “PF”, all separated by underscores. The file must be in .doc or .PDF format.

4) Send your resume, cover letter, and portfolio to jobs@privateerpress.com, and make sure the subject line says “Studio Painter – [your name]”. Example: Studio Painter – John Doe.

Please note that this is a full-time salaried position at our Bellevue, Washington location.

No

Monsterpocalypse Crush Hour

Aug 13 2018

In Crush Hour™ tournaments, players face off in a series of Monsterpocalypse games across several rounds to determine who will emerge victorious. Crush Hour is ideal for groups of eight or more players and can be played with a variety of force compositions to accommodate players of any skill level.

First place winners at each Crush Hour tournament receive a special resculpt of a Building for use in their force. The current Building prize is:

Crush Hour rules can be found here.

Prize kits can be purchased through distribution or through our online store with a registered retail account: Store Link

Privateer Press Announces Legend of the Five Rings for MiniCrate Line

Jul 31 2018

August 1, 2018

Bellevue, WA — In collaboration with Fantasy Flight Games, Privateer Press, publishers of WARMACHINE and HORDES, has announced the launch of its second subscription box line—Legend of the Five Rings—under the MiniCrate banner, a service that delivers exclusive limited-edition miniatures directly to players and hobbyists every month. Based on the Legend of the Five Rings property and the recent hit Living Card Game® from Fantasy Flight Games, the new MiniCrate subscription series will feature a range of characters from all of Rokugan’s clans.

The first miniature in the series will be the iconic Dragon Clan Champion, Togashi Yokuni. Yokuni was actually the very first Legend of the Five Rings character ever designed by Privateer Press’s founder and Chief Creative Officer Matt Wilson, when he helped create the original setting and card game for AEG over twenty-two years ago.

“The opportunity to revisit Rokugan and the very characters that gave me my start in the game industry is something of a dream come true,” said Wilson. “We’re honored to be working with Fantasy Flight Games and one of the greatest worlds in gaming and we couldn’t be more excited to bring these characters to life as beautiful, collectible miniatures, for the fans of Legend of the Five Rings.”

The MiniCrate Legend of the Five Rings program is offered as a monthly subscription service monthly ($16.99) or as a six-month VIP subscription ($98.99). Subscribers will have automatic rebilling to ensure there are no gaps in their subscriptions. Each shipment contains a single exclusive, limited-edition miniature and a corresponding Collector’s Card featuring the concept art that can only be acquired through the Privateer Press’ MiniCrate program. International costs will vary.

As a special bonus for six-month subscribers, Privateer Press also announced that members who sign up for a six-month MiniCrate subscription will receive a free bonus seventh miniature. Thereafter, with each six-month renewal, subscribers will receive an additional bonus miniature as part of their subscriptions. The first of these bonus minis for Legend of the Five Rings will be one of the fabled Naga Hunters.

Preorders begin this October, and the Togashi Yokuni miniature will be shipped in January 2019.

“MiniCrate is all about celebrating the artistry of fine-scale miniatures,” said Wilson. “Our goal is to create exciting and memorable characters that anyone who is passionate about miniatures collecting and hobbying is going to love.”

Each exclusive, limited-edition miniature created for MiniCrate will be produced one time in a single production run.

Subscribers can sign up for memberships at www.mini-crate.com.

About Privateer Press, Inc.
Privateer Press, Inc., is a privately held producer of entertainment and hobby brands based in the Seattle area. Its products include the award-winning WARMACHINE and HORDES hobby miniatures games, the award-winning Iron Kingdoms property and Iron Kingdoms Full Metal Fantasy Roleplaying Game, the Monsterpocalypse battle miniatures game, the Formula P3 hobby line, No Quarter Prime magazine, and digital fiction through the Skull Island eXpeditions imprint. LEVEL 7 is the property of Matthew D. Wilson, used under license. To learn more about Privateer Press, visit www.privateerpress.com or contact the president, Sherry Yeary, at (425) 643-5900 or sherry@privateerpress.com.

About Fantasy Flight Games

Fantasy Flight Games (FFG) is a pioneering publisher of board games, Living Card Games®, miniatures games, roleplaying games, and digital games. Established in 1997, it has earned a reputation for its top-level production values, epic themes, and immersive gameplay. Many of FFG’s most popular titles are based on beloved licenses. Fantasy Flight Games is a subsidiary of Paris-based Asmodee Group, a leading global publisher of games.

For more information, visit our website at www.fantasyflightgames.com. You can also find us on Facebook and follow @FFGames on Twitter.

No

July 2018 Dynamic Update Developer's Notes

Jul 27 2018

June 2018 Dynamic Update Developer’s Notes: Exemplar CID

Below are changes that came out of the Exemplar CID. Our thanks to all who participated in this CID cycle!

 

Cygnar

Trencher Blockhouse

Reduce point cost from 14 to 10

Change Forward Deployment to:

This model can be deployed up to 8" beyond your deployment zone.

 

Protectorate

Grand Exemplar Kreoss

Increase MAT from 7 to 8.

Increase CMD from 9 to 10.

Add Tough .

Remove the Tactician [Exemplar] rule.

Add the Paragon of the Faith rule to Kreoss:

Paragon of the Faith – While in this model’s command range, friendly Exemplar warrior models gain Tough .

Add the Life Trader rule to Justifier:

Life Trader – When an attack with this weapon hits, this model can suffer 1 damage point to gain an additional die on the damage roll against the model hit. Life Trader can be used only once per attack.

Add the Battle-Charged spell:

Battle-Charged                 2           Self         Ctrl         –          UP           No

While in the spellcaster’s control range, models in its battlegroup gain Countercharge. (When an enemy model advances and ends its movement within 6˝ of a model with Countercharge and in its LOS, the model with Countercharge can immediately charge it. A model can use Countercharge only once per round and while not engaged.)

Replace the stats and text of the Sacrosanct spell with the following:

Sacrosanct                      3           Self           *            –         RND         No

When an enemy non-warcaster, non-warlock warrior model destroys one or more friendly Faction models in the spellcaster’s command range with an attack, immediately after the attack is resolved the attacking model becomes knocked down.

Kreoss 2 underwent rather substantial changes to both his abilities and his play style. Giving him more solid offensive stats and abilities allows him to contribute a little more to the fight himself. Combine this with some new spells and a reworked Sacrosanct, and he becomes more aggressive than ever!

Harbinger of Menoth

Increase CMD from 10 to 12.

Increase warjack points from +24 to +27.

We felt the Harbinger had a strong tie to Exemplar list-building, but we saw she was a little behind in the warjack points category and was being picked off a little too easily in her games. A bump in CMD will help her play a little more safely and increase the power level of her feat as well as several of her key abilities.

Devout

Replace the text of the Spell Barrier rule with the following:

Spell Barrier – While this model is B2B with its battlegroup controller, its battlegroup controller cannot be targeted by enemy spells.

This is a minor quality-of-life change that allows Spell Barrier to function on journeyman warcasters.

Fire of Salvation

Reduce point cost from 16 to 14.

Increase MAT from 7 to 8.

Remove Imprint: Holy Fervor

Change Bond [Kreoss] to:

Bond [Kreoss] - If this model begins the game in Kreoss’ battlegroup, it is bonded to him. This model is not considered to be bonded while under your opponent's control. While this model is bonded to Kreoss and in his control range, it gains Divine Inspiration. (A model with Divine Inspiration gains an additional die on melee attack and melee damage rolls. Discard the lowest die of each roll.)

Gain Relentless Charge:

Relentless Charge - While advancing as part of a charge, this model gains Pathfinder .

Absolver gains Dispel:

Dispel - When this weapon hits a model/unit, upkeep spells and animi on that model/unit immediately expire.

Fire of Salvation was not performing quite how we wanted it to at the end of the CID. After looking through the feedback, we internally tested the above changes and found they created a much more compelling ’jack.

Indictor

Reduce point cost from 15 to 14.

Replace the text of the Consecration rule with the following:

Consecration – While within 6˝ of this model, enemy models cannot cast, channel, or upkeep spells.

The Indictor was a powerful model during the CID cycle and has been slightly adjusted downward in power level from its CID version but up overall.

Judicator

Reduce point cost from 36 to 34.

Increase SPD from 4 to 5.

Increase the RNG of the Flamethrowers from SP 8 to SP 10.

Replace the text of the Reliquary rule with the following:

Reliquary – This model gains an additional die on attack and damage rolls. Discard the lowest die of each roll. While its S system is disabled, this model loses the benefits of Reliquary.

The Judicator is a powerful combined-arms model with these changes. It was not living up to its point value originally, but with an increase in offensive power and a slight bump in speed, we found the Judicator to be a much more enticing option.

Purifier

Add the Ashen Veil rule to the Purifier:

Ashen Veil – This model has concealment. Living enemy models without Immunity: Fire  suffer –2 to attack rolls while within 2˝ of this model.

Cut Critical Fire.

Immolator gains Continuous Effect: Fire .

Immolator gains Beat Back:

Beat Back - Immediately after a basic attack with this weapon is resolved during this model’s Combat Action, the enemy model hit can be pushed 1˝ directly away from the attacking model. After the enemy model is pushed, the attacking model can advance up to 1˝ directly toward it.

A difficult model to find a home for, the Purifier can now play an interesting role as a pseudo board-control piece. Ashen Veil, Beat Back, and Continuous Fire all help the Purifier ??missing text??

Revelator

Increase SPD from 4 to 5.

A consistency update: the Revelator receives the same change to its speed as the Judicator does.

Exemplar Bastions

Reduce point cost from 10/16 to 9/15.

Increase CMD from 7 to 8.

Increase the POW of the Consecrated Halberd from 4 to 6 (P+S 13).

Add the Defensive Strike rule to the Leader & Grunts:

Defensive Strike – Once per turn, when an enemy model advances into and ends its movement in this model’s melee range, this model can immediately make one basic melee attack against it.

With some rather aggressive changes, Bastions have been reworked to be a more exciting unit. Defensive Strike gives them a solid frontline application against charges while retaining their weakness to ranged attacks.

Visgoth Juviah Rhoven & Honor Guard

Change the model subtype to “Protectorate Exemplar Unit.”

Remove the Exemplar rule.

This change affects how the unit functions inside of the Exemplar Interdiction theme force, allowing the unit to generate free points.

Exemplar Cinerators

Reduce point cost from 10/16 to 8/13.

Increase CMD from 7 to 8.

Reduce the POW of the Blazing Sword from 5 to 4 (P+S 11).

These changes are designed to help separate Exemplar Cinerators from Exemplar Bastions. Along with their new Command Attachment, they are now a strong defensive option.

Exemplar Errants

Add Pathfinder .

Errants are picking up Pathfinder to help solidify their role as the scouts and frontline of the Exemplar forces.

Exemplar Errant Officer & Standard

Add Pathfinder to the Officer and the Standard Bearer.

Officer gains Mark Target:

Mark Target - Other friendly Faction models gain +2 to ranged attack rolls against enemy models within 5˝ of this model and in its LOS

Replace the second sentence of the Purity rule with the following:

Enemy upkeep spells and animi on this unit immediately expire.

Replace the Tactics: Assault rule with Tactics: Quick Work:

Tactics: Quick Work – Models in this unit gain Quick Work. (When a model with Quick Work destroys one or more enemy models with a melee attack during its Combat Action, immediately after the attack is resolved the model with Quick Work can make one basic ranged attack.)

A rather large update to the Exemplar Errant Officer & Standard that will hopefully breath new life into the unit. Our goal is to have the unit fill the skirmishing roll that some players enjoy in Exemplar Interdiction.

Exemplar Vengers

Increase STR from 6 to 7.

Increase ARM from 17 to 18.

Slight armor and strength increases bring Exemplar Vengers up to par with other cavalry options.

Knights Exemplar Officer

Reduce points cost from 5 to 4.

We found this Command Attachment to be a little too expensive when compared to other options. This change should help keep Knights Exemplar the mainstay of any Exemplar force.

Exemplar Bastion Seneschal

Reduce points cost from 6 to 5.

Increase the POW of the Consecrated Halberd from 5 to 6 (P+S 13).

Replace the Drive: Blessings of Iron rule with Drive: Rhythm of Steel:

Drive: Rhythm of Steel – While in this model’s command range, a warjack under its control gains Flank [Bastion]. (When a model with Flank [Bastion] makes a melee attack against an enemy model in the melee range of a friendly Bastion model, the model with Flank gains +2 to attack rolls and gains an additional damage die.)

Add the Set Defense rule:

Set Defense – A model in this model’s front arc suffers –2 on charge, slam power attack, and impact attack rolls against this model.

Add the Tactician [Exemplar] rule:

Tactician [Exemplar] – While in this model’s command range, friendly Exemplar models can ignore other friendly Exemplar models when determining LOS. Friendly Exemplar models can advance through other friendly Exemplar models in this model’s command range if they have enough movement to move completely past them.

Along with the Bastions, the Exemplar Bastion Seneschal received a rather large overhaul. Tactician should create a very desirable model that brings a unique rule to the theme force.

Exemplar Errant Seneschal

Reduce point cost from 4 to 3.

Increase CMD from 9 to 10.

Remove Assault .

Add Pathfinder .

Add the Quick Work rule:

Quick Work – When this model destroys one or more enemy models with a melee attack during its Combat Action, immediately after that attack is resolved this model can make one basic ranged attack.

This is a new direction for the Errant Seneschal. It is now a cheap but effective combat solo that brings some minor buffs to its parent unit.

Exemplar Warder Elias Gade

Remove Assault .

Add the Sniper rule:

Sniper – Instead of making a damage roll to resolve a ranged attack, this model can inflict 1 damage point. A model disabled by a ranged attack made by this model cannot make a Tough roll.

Remove the Leadership [Exemplar Errants] rule.

Add the Quick Work rule:

Quick Work – When this model destroys one or more enemy models with a melee attack during its Combat Action, immediately after that attack is resolved this model can make one basic ranged attack.

Picking up many of the same changes the Exemplar Errants did, Gade is now an even more potent combat solo than he was before.

High Exemplar Gravus

Reduce point cost from 9 to 8.

Increase CMD from 9 to 10.

Add the Desperate Pace [small- or medium-based Exemplar] rule to Gravus:

Desperate Pace [small- or medium-based Exemplar] (★Action) – RNG CMD. Target friendly small- or medium-based Exemplar unit. If the unit is in range, small- or medium-based Exemplar models in the unit gain +2˝ movement during their Normal Movement this turn.

Reducing point costs, slightly increasing command, and adding Desperate Pace to Gravus are all powerful options that give a lot of variety to this old man. Adding new options to the Exemplar Interdiction theme force was the goal for these changes.

Knights Exemplar Seneschal

Increase CMD from 9 to 10.

The Exemplar Seneschal was changed mostly for consistency’s sake, but this is also a slight bump up in power level.

Theme Force Errata

Protectorate Theme Force: The Creator’s Might

Add “Exemplar Warders” and “Protectorate structures” to the Army Composition section.

We believe the Warder should be allowed to stand guard over those fighting with the might of the Creator! Additionally, the Shrine of the Lawgiver deserves the protection of the mightiest machines of the Protectorate!

Protectorate Theme Force: Exemplar Interdiction

Add “Fire of Salvation” and “Hierophant solos” to the Army Composition section, and remove “Visgoth Juviah Rhoven & Honor Guard.”

Bringing more character ’jacks into themes is something we would like to continue doing as CID cycles progress. The addition of the Hierophant opens up which ’casters are incentivized to play in this theme force. Because of the changes to Rhoven and his bodyguard, he is no longer required to be called out by name in order to be included in the theme force.

Protectorate Theme Force: The Faithful Masses

Add “Protectorate structures” to the Army Composition section.

Replace the second benefit to the following:

For every full 20 points of Paladin solos, Reclaimer solos, and Protectorate units in this army, you can add one Protectorate weapon crew unit, Protectorate command attachment, or small- or medium-based Protectorate solo to the army free of cost. Free models do not count toward the total point value of units in the army when calculating this bonus.

Faithful Masses worship at many shrines throughout the land; its addition to the theme force should bring a new style of list to bear. Additionally, Reclaimer solos will now add toward free points in this theme force.

Protectorate Theme Force: Guardians of the Temple

Add “Protectorate structures” to the Army Composition section.

Replace the first sentence of the second special rule with the following:

For every full 20 points of Flameguard models/units and Protectorate structures in this army, you can add one Flameguard command attachment or one small-based Protectorate solo to the army free of cost.

We have added the Shrine of the Lawgiver to the Guardians of the Temple theme force as well as allowing it to add toward free models.

 

Summer Rampage 2018

Jul 23 2018

Summer Rampage is a single-day event for WARMACHINE and HORDES that celebrates the fifteen-year anniversary of WARMACHINE with a focus on some special alternate-history versions of warcasters and warlocks!

Wins and losses are not tracked in Summer Rampage, as this event is purely for the fun of the game, but participants can earn special prize tokens just for playing.

Summer Rampage 2018 Rules Here

Prize kits can be purchased through distribution or through our online store with a registered retail account: Store Link

Privateer Press Posts Free Core Rules for Monsterpocalypse

Jul 16 2018

Privateer Press Posts Free Core Rules for the Monsterpocalypse Hobby Miniatures Game

July 16, 2018 

 

Bellevue, WA — Privateer Press has just released the core rulebook for the upcoming Monsterpocalypse Hobby Miniatures Game for free. The document is available to download on monsterpocalypse.com.

Monsterpocalypse centers on two or more giant kaiju monsters that brawl, blast, and body-slam each other in a dense destructible urban environment. Alongside these towering monsters, lesser minions, such as powerful tanks, fighter jets, flying saucers, fearsome dinosaurs, and demonic fiends fight to capture important locations and help power their monster to victory.

The Monsterpocalypse Hobby Miniatures Game rules represent an updated and streamlined second edition of the original 2008 collectible game. The digital rulebook will allow players to view all of the updates to the game in order to prepare for the game’s launch this September. The game will launch with two different Agendas for players to choose from when building their armies: the noble Protectors, who want to save the world and the creatures that inhabit it from destruction, and the evil Destroyers, who seek to enslave and destroy the Earth for their own diabolical purposes. Each Agenda will have its own starter box and each box will contain everything one player needs to begin playing games of Monsterpocalypse for that Agenda including: 1 85mm monster model, 5 15mm unit models, 26 custom dice, a two-sided battle map, 6 cardstock apartment buildings, 6 stat cards, 12 rubble/hazard tiles, 10 tokens, and a print copy of the core rules.

“Last week, we kicked off our ramp up to the release of Monsterpocalypse with our first livestream play-through of the new Monsterpocalypse on our Weekly Rumble livestream,” said Executive Director William Shick. “And with plenty more fun livestream and gaming content on the way, as well as two Organized Olay events scheduled to release right along the product’s launch, we wanted to get the full rules into players’ hands so they could begin to prepare to reach out and crush someone on day-one of release.”

For the latest news and information about Monsterpocalypse, visit the game’s official website monsterpocalypse.com

About Privateer Press, Inc.

Privateer Press, Inc., is a privately held producer of entertainment and hobby brands based in the Seattle area. Its products include the award-winning WARMACHINE and HORDES hobby miniatures games, the award-winning Iron Kingdoms property and Iron Kingdoms Full Metal Fantasy Roleplaying Game, the Monsterpocalypse Hobby Miniatures Game, the Formula P3 hobby line, No Quarter Prime magazine, and digital fiction through the Skull Island eXpeditions imprint. LEVEL 7 is the property of Matthew D. Wilson, used under license. To learn more about Privateer Press, visit www.privateerpress.com or contact the president, Sherry Yeary, at (425) 643-5900 or sherry@privateerpress.com.

No