Good news, everybody! Alliance offered the same pre-order GURPS bundle to their retailers, so we can happily report that the recent GURPS print-on-demand softcovers will find their way into dozens of stores. This means a larger GURPS library at those stores, which should help generate some renewed interest in GURPS as we grow closer to the release of the Dungeon Fantasy box set this fall.
Thank you to Alliance for stepping up and working with us to get these bundles into retailers' hands. We appreciate the support and look forward to collaborating on more bundles shortly.
– Phil Reed
Warehouse 23 News: A New Take On The Brick Road … The Yellow One.
Ok, so maybe that's all fictional, but Space Gamer is not. Now you can get the same issues that this nonexistent astronaut read for half the price, with the Space Gamer bundle on Warehouse 23! That's five years (1980 to 1985) of content, full of general-purpose gaming articles. Fans of boardgames, RPGs, miniature games, game design, and even early computer games will find something interesting in these digital downloads.
The Space Gamer bundle joins our Pyramid Classic and Roleplayer bundles, all featuring awesomely nostalgic gaming content to fit any niche.
So come down, astronaut, and get these classic zines in the Space Gamer bundle!
– Hunter Shelburne
Warehouse 23 News: The Search Is Over!
GURPS Martial Arts features specialized fighting styles of history, including swashbuckling, Asian bare-handed techniques, and anything in between. GURPS Powers lets you craft your ideal superhero, or any super-powered character you can imagine. GURPS Rogues includes 29 templates to get you started on a scoundrel to team up with . . . or fight against. And if stealth isn't your bag, then GURPS Warriors gives you the tools to a variety of soldiers, from historical to fantastical.
Combined with GURPS Characters and Campaigns, these supplements can help take your world to the next level. We're happy to offer these print-on-demand softcovers via Amazon's CreateSpace, so players can once again hold these legendary books in their own hands.
Pick up these, and our previous print-on-demand releases, on our GURPS On Demand page.
– Hunter Shelburne
Warehouse 23 News: Make It A Dog Deck Afternoon!
Screen 1 is a direct capture in-engine, so there's lots of extraneous user interface that won't be present in the final game. The menu you see is the tool we use to configure the maps, as well as the terrain and the units in play. The small sun icon depicts where the light source is located; the neon colors on the unit simply show that it is currently selected; and the straight vertical line shows where the game's camera is pointing. These won't be in the final product.
Screen 2 is a model in the game, though it doesn't have its outer texture yet . . . that's why it's all metallic. Think of this stage as a base coat on a miniature that will then be painted to add its faction color.
Auroch is now well past these images in the creation of the game. We hope to share more in the near future as they continue development, so please make sure you follow us by subscribing to our Ogre News email list and watching for updates on our dedicated forum.
– Drew Metzger
Warehouse 23 News: Who Turned Out The Knights?
Among the selections (so far) are Girl Genius by Studio Foglio and Gronk by Katie Cook (both artists we're proud to have represented in our own games), along with two of my own favorites, Saturday Morning Breakfast Cereal by Zach Weiner and xkcd by Randall Monroe.
Congratulations to these artists and to everyone whose work is preserved for posterity in this collection. And thanks to the Library of Congress for not ignoring digital media!
– Andrew Hackard
Warehouse 23 News: It's Time To Fight Fire With…
Robert and the entire Geek Chic team were a fixture* at conventions for many, many years, and I can say from personal experience, as a customer and a fellow industry professional, that they were a delight to work with. Other companies have sprung up in the "bespoke gamer furniture" market that Geek Chic pioneered, but they were first. It's going to be weird to go to Gen Con this August and not walk through their booth.
Best of luck to the entire Geek Chic team, and particularly Robert and Brenda. We'll see you around.
– Andrew Hackard
* Pun absolutely intended.
Mid-July update: I wrote this back in late June. Since that time, Geek Chic has hired an attorney and filed for Chapter 7 bankruptcy. There's a discussion on reddit (warning: link leads to reddit) going over the filing in some detail, along with the usual fulminations that make reddit such a beloved site. (Warning: link leads to WIkipedia.) The takeaway seems to be that they ran out of money in the bank to pay the bills, but there are definitely some surprises in the filing. –AH
Warehouse 23 News: Fantastic Fighting . . . Realistically!
Add more than a dozen armed and unarmed fighting styles to your fantasy campaign with GURPS Martial Arts: Yrth Fighting Styles. In addition to specific styles for knights and mercenaries, discover how elves, dwarves, or even animals can wade into battle. This guide is just a download away, only from Warehouse 23.
Take on the villains of Super Munchkin Guest Artist Edition, featuring the stellar illustrations of Lar DeSouza! But we didn't stop with a fun game day; you get some promo swag, too, including Munchkin bookmarks and promo cards like Sailor Bacon! Plus, if you share pictures of playing during the event on Twitter, Facebook, or Instagram with the hashtag #PlayMunchkin, you'll be entered to win some exclusive loot, like signed cards or a signed copy of Super Munchkin Guest Artist Edition.
In addition, if you're attending San Diego Comic Con, Lar will be at booth 1231, giving away his own Sailor Bacon promo. If you ask nicely, he'll probably give you a signature, too!
So swing by your participating friendly local game store (check with them which day they are playing) and #PlayMunchkin at the Super Summer Game Day before it's up, up, and away!
– Hunter Shelburne
Warehouse 23 News: Get Wild With GURPS
Make GURPS quicker and easier with GURPS Power-Ups 7: Wildcard Skills. Unleash your skills' full potential with plenty of examples, new options, rule clarifications, and more. Download it today, from Warehouse 23.
Pyramid #3/104: Dungeon Fantasy Roleplaying Game addresses this challenge. Its centerpiece is a solo adventure where you take the role of a swashbuckler trying to escape a deadly dungeon. It's designed to teach some of the Dungeon Fantasy RPG basics, and you only need the adventure, a pencil, paper (or a printout of its character sheet), and three dice.
This issue also includes a batch of tables to help you generate an exciting heroic background for your adventurer, a system to inspire you to create adventure arcs – or even a full campaign – with a few rolls of the dice, and more.
The Dungeon Fantasy Roleplaying Game will be here before you know it, but waiting just got a little easier with Pyramid #3/104. Pick it up today!
– Steven Marsh
Warehouse 23 News: Pre-Order...Me!
Yes, today is the 35th anniversary of the release of Illuminati. What a long, strange trip it's been! Of everything we have released, this game did the most to set our "company personality." It even gave us our logo.
Why is this on my mind right now? Reasons. Fnord.
– Steve Jackson
Warehouse 23 News: What Is Best In Life?
Why should the Ogres have all the fun? Now defend the Command Post with 3-D units as well!
That's right – Ogre Sixth Edition and Ogre Designer's Edition can officially become miniatures games. These quality units, sized to fit the current generation of Ogre products, provide the most immersive experience yet. Customize your game like never before with these unpainted miniatures:
- Combine forces in red – two Ogres, a Mark III and a Mark V.
- Paneuropean defenders in blue – Heavy Tanks, Missile Tanks, GEVs, Howitzers, Infantry (with bases), and a Command Post.
Wander Wonderland! Collect whimsical treasure! Fight the Red Queen!
Munchkin Wonderland is for two to six players, ages 6 and up, and plays in about 1 hour – so the whole family can join in! Plus, you don't have to know how to play classic Munchkin to enjoy this game; the rules are a little simpler, making it a great introduction to Munchkin for kids.
The game transports players to the iconic world of Lewis Carroll's Wonderland novels. Move around the illustrated game board. When you land on a monster like the Jabberwock or the Red Queen, beat it with a roll of the dice and Treasure cards like Six Impossible Things Before Breakfast, the Vorpal Blade, or Stolen Tarts! Maybe you'll even get help from the Caterpillar or Dormouse. When the deck of Treasure cards runs out, whoever has the most loot wins!
Wherefore art thou, pawns?
These six pawns show Spyke in full Shakespearean regalia. Use them to track your Level in Munchkin Shakespeare Deluxe or some other Munchkin game with a board . . . or to mark your place in any game. For more munchkinly ways to use them, look inside.
Also look for the Munchkin Shakespeare Pawns: Flowerspeare!
Anything Spyke can do . . .
Flower gets her Shakesperean makeover with a set of six pawns, perfect for tracking your level. These pawns are ready to deliver poetic justice to opposing munchkins in any Munchkin game, or any game that uses pawns.
Six vibrant colors to complement the Spykespeare pawns!
The original classic gets a 34th printing!
Munchkin is the mega-hit card game about dungeon adventure . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . .
And it's illustrated by John Kovalic!
Classic Munchkin action, with more bells and whistles!
Munchkin Deluxe takes the classic fun of Munchkin and adds cardboard standies and a board to track your level! (This is a popular addition; we're on the 17th printing of our first Deluxe set!). All the classic monsters, like the Net Troll and Gazebo, are ready to fight, but you'll be fine as long as you have weapons like Magic Missile and Rat on a Stick.
Feel the need . . . The Need for Steed!
Another classic, entering its 14th printing! Mount up with 112 more cards for killing monsters, stealing treasure, and backstabbing your fellow players. This expansion introduces Steeds, the trusty mounts of legend. But this is Munchkin, so these Steeds include not just the Dragon and the Tiger, but the Giant Mutant Gerbil (drawn by guest artist Shaenon K. Garrity of Skin Horse), the Chicken, and Big Joe, who might be a Steed or might be a Hireling . . . it's hard to tell.
Hireling? Yes, indeed, The Need for Steed has lots and lots of Hirelings! Add these valuable characters to your retinue, use their special abilities, and sacrifice them to save your own skin!
Find these games, expansions, and more at your local game store this November!
– Hunter Shelburne
Warehouse 23 News: Your Princess Isn't In Another Castle…
We have now seen physical samples of almost everything from the Munchkin Shakespeare Kickstarter, and it looks very much like we'll be shipping the rewards to backers on time, with almost everything appearing in stores throughout the last few months of this year. Thanks to everyone who has been sending great feedback as we've posted more information – we can't wait to show it to y'all!
Our big news last month was Munchkin Spell Skool, which is showing up in Walgreens stores across the country. If your store doesn't have it on the shelf, ask; they may have a copy in the storeroom they'd be willing to sell you (and it's one less game they have to stock later!). This was a really fun game to work on and Katie Cook's art elevates it to the next level. I wrote some Designer's Notes and a quick guide to mixing Spell Skool with Munchkin Oz Guest Artist Edition – go check them out!
We've been working on several cool things for the Munchkin Tavern at Gen Con 50 – we hope you'll join us there if you're at the show!
A lot of what I did in June was make sure the shelves at your Friendly Local Game Store would be well-stocked for the holidays. We have several reprints coming later this year, including TWO printings of Munchkin and Munchkin Deluxe – because we had to be sure we had enough. We've got some cool new stuff lined up as well . . . and some of the new things will be holiday surprises, so keep watching the Daily Illuminator and Munchkin News for the latest information! Or follow us on social media: we're active on Twitter, Facebook, and Instagram, and we even have a YouTube channel where I put in the occasional appearance. (There are lots of other good videos if you're sick of my mug, and I wouldn't blame you a bit.)
Today is also the last day of our Munchkin Special Delivery Kickstarter campaign (ending at noon, Austin time). The original printing sold out so fast that we just had to print some more, so back the Kickstarter if you are interested in getting a great deal on a lot of Munchkin games, expansions, boosters, and accessories.
See you in August . . . when I have THREE conventions planned. Oh, dear . . .
– Andrew Hackard
Warehouse 23 News: Having A Ruff Day?
And I had dinner with Jason "PK" Levine, who lives nearby, and we ate great sushi and schemed about upcoming GURPS releases.
But I don't pay my own way to LC just to do business and demo games. I also get to socialize, meet other pros, and generally have more "fan" experience than I normally get at a convention. I attended the Baen Books dinner, rekindled some old acquaintances, and met some new people. I got to see a lot of programming, including Dr. Stephanie Osborn's entertaining and scary report on the New Madrid fault system (midcontinent and just as ominous as San Andreas – look it up). I toured the parties. And I got to spend some time chatting with two of my favorite authors, David Weber and John Ringo (who was Literary GoH).
The charity auction is always a highlight of LC. This year two Munchkin card appearances went for $800 each, benefitting the Hatcher Foundation, which fights childhood cancer.
If a fun Chattanooga event sounds like your cup of tea, watch their site at libertycon.org. The date and location for the 2018 event are not set, but when they are, it's likely to sell out even faster than this one did.
– Steve Jackson
Warehouse 23 News: Prepare For A Career In Dungeon Crawling!
The Dungeon Fantasy Roleplaying Game will be here soon, but your adventure can begin now, with Pyramid #3/104: Dungeon Fantasy Roleplaying Game. Inside is a complete solo adventure (all you need is dice and a pencil!), a way to generate heroic backgrounds, a system to make themed campaigns, and more. Download it individually, or subscribe today for this issue and many more months of gaming goodness!