- Transhuman Space Classic
- GURPS Basic Set: Campaigns
- GURPS Basic Set: Characters
- GURPS Classic: Space Atlas 2
- GURPS Powers
- GURPS City Stats
- GURPS Classic: Russia
- GURPS Low-Tech
- GURPS Martial Arts
- GURPS Classic: Space Atlas
Since GURPS books are still relatively new on DriveThruRPG – and we're still working to bring over the existing library – it's not too surprising that core books are among the best sellers. To my eye, the most interesting ones are GURPS Classic: Russia (no doubt picked up by fans of the excellent historical supplements) and Space Atlas and Space Atlas 2 (both of which are useful to folks running GURPS Space campaigns and as world-hopping settings for other games).
Around the beginning of this year, we started selling the Car Wars catalog as well. Those aren't represented in the list above, but if they were, then Car Wars – Deluxe Edition would've snagged the #4 spot.
With more options to download – and more great goodies to grab – it's never been a better time to be a PDF-purchasing gamer!
– Steven Marsh
Warehouse 23 News: We Were Munchkins Before It Was Cool!
Munchkin Hipsters adds 30 more cards that let you defy The Man while wearing your Knit Cap and sipping your Nonfat Soy No-Whip Skinny Half-Caf Fair Trade Ventitré Mocha Latte. Even though it's so last year, you can fight the Indie Band using your Artisanal Chunky Black Glasses and go up a level when you Reject the Conventional. Get yours today at Warehouse 23.
Today is the day, gang! At about 5 p.m. Austin time, the Kickstarter project for Munchkin Unicorns and Friends comes to a close. After over two weeks of support, the project has unlocked every stretch goal that we offered and brought over 2,200 Munchkin fans together to make this new mini-expansion a reality. What started as 30 game cards (31 if you count the promo) has grown to over 70 cards . . . as well as the Munchkin Unicorns and Friends Boxes of Holding, Munchkin Unicorns and Friends Kill-O-Meter, and (at the $18 reward level or higher) a copy of Munchkin Love Shark Baby. That's a lot of fun for a pledge of only $18. (And if you're just looking for the new cards, you can pledge $10 for that reward.)
If you have not yet joined in on the Munchkin Unicorns and Friends Kickstarter project, visit the page before it's too late!
– Phil Reed
Warehouse 23 News: A Historic Vacation Awaits!
Behold! The glittering jewel of a pocket-sized empire. With GURPS Hot Spots: Renaissance Venice, the splendor and wonder of this island nation comes alive at your gaming table, with history, maps, culture, and more. Planning your trip across time and space has never been easier, thanks to this download from Warehouse 23!
Make sure you check out Steve's previous Daily Illuminator for some hints about the different pledge options, and start prepping your TFT budget now – you're going to want it all!
Follow us on Kickstarter to get updated when we launch on Monday!
– Hunter Shelburne
Warehouse 23 News: Munchkin Fowl Play!
We cooked up all the poultry related humor you could ever want with the new mini-expansion Munchkin Fowl Play! Fight against the Dead Duck or Duck of Boom using your Molotov Cocktail. Don't Chicken out! Preorder now on Warehouse 23!
Here's what is running short as of summer 2018:
- Munchkin Guest Artist Edition (Edwin Huang, illustrator)
- Munchkin Curses
- Munchkin Holidazed
- Munchkin Kittens
- Munchkin Apocalypse: Judge Dredd
- Munchkin Cthulhu 2 – The Call of Cowthulhu
- The Good, the Bad, and the Munchkin
- Munchkin Legends 3 – Myth Prints
- Munchkin Oz 2 – Yellow Brick Raid
- Munchkin Pathfinder 2 – Guns and Razzes and Munchkin Pathfinder: Truly Gobnoxious
- Munchkin Quest and its expansions, Looking for Trouble and Portal Kombat
- Star Munchkin Guest Artist Edition (Len Peralta, illustrator)
- Munchkin Boxes of Holding
- Munchkin Card Sleeves (all)
- Munchkin Dice Bag
- Munchkin Duck of Gloom
- Munchkin Fairy Dust Dice
- Munchkin Jolly Jumbo d6 and Jumbo d6 (all)
- Munchkin Kill-O-Meter (Guest Artist Edition)
- Munchkin Monster Box (original run)
- Munchkin Playing Cards
- Munchkin Playmats: Spyke Gets Suckered and Flower Cashes In
- Munchkin Steampunk Kill-O-Meter and SCIENCE! Dice
- Munchkin Yule Log
- Munchkin Zombies Kill-O-Meter
– Andrew Hackard
Warehouse 23 News: Christmas In July!
The warehouse munchkins were very hard at work today folding and packing boxes of goodies for our Christmas in July Kickstarter backers. Have you been good? Perhaps they packed one for you, too! It's more than $90 worth of loot for only $60, and a few extras are now available on Warehouse 23. Order yours today!
Laugh in the face of danger – Grave Danger!
This expansion for the Munchkin Collectible Card Game helps you build a deck that's more fun than a barrel of mummies! Each booster pack contains 12 randomized cards, at least one of which is rare or better. It's a killer addition to your CCG collection!
Use these booster packs to enhance your Munchkin CCG Starter Set or Introductory Set to give you more options!
Space . . . it's big, cold, and dark. You need a vehicle. You need a spaceship!
GURPS Spaceships presents a simple design system that minimizes the math and maximizes your options. Pick a hull, fill it with components, and you're done. Size is no obstacle . . . it takes only minutes to build even the largest spaceship. All this comes with basic rules for space travel and combat, so you can blast off right away!
There's no party like a Munchkin party!
– Hunter Shelburne
Warehouse 23 News: Outsmart The Batman!
Be one of the villains in Gotham City competing to collect the most loot before Batman arrives! Batman: The Animated Series Dice Game is a press-your-luck game in which each player is a different villain, with a different ability – but everyone wants to get as much loot as they can before they roll three Batman symbols! Get it today on Warehouse 23.
We'll be running events in our organized-play section all weekend, featuring new Munchkin releases, classics like Ogre, Zombie Dice, and Illuminati, and the hot Munchkin Collectible Card Game. You can also learn to play our games in a more regimented way with our Learn To Play events, where you'll walk through a full game and get a more personal experience. And for big-time tournaments, we've got you covered: Not only do we have the ever-popular Munchcathlon, but also our Munchkin CCG National Qualifier tournaments, leading into the Munchkin CCG National Championship on Saturday!
And of course our Munchkin fans will want to visit Munchkin Tavern! This off-site event is free to attend, no ticket required, and takes place Thursday through Saturday, 4-10 p.m. We'll have signings by Eric M. Lang (Munchkin CCG), Howard Tayler (Munchkin Starfinder), Lar DeSouza (Super Munchkin Guest Artist Edition), and (of course) John Kovalic. Plus, swag, and a huge announcement on Thursday night. Make sure to come by Tavern On South to grab a bite and a drink with us! If you can't make it after hours, make sure you swing by booth 1413 to catch John Kovalic, at 2:00 p.m. on Friday and 4:00 p.m. on Saturday.
As you can see, our schedule is packed to fit as many awesome events as possible into the greatest four days in gaming. Get your event tickets today to make sure you don't miss out!
– Hunter Shelburne
Warehouse 23 News: Spooky Sale Going Strong!
Friday the 13th may be behind us, but the Spooky Sale is still going on! Get horror-themed games at 13% off, including Munchkin, GURPS, and Zombie Dice! Hurry to Warehouse 23 – this sale ends tonight at midnight!
Pyramid magazine has long been a prime spot for amazing places to visit, and that's been especially true the past couple of months.
Pyramid #3/115: Technomancer revisits the world of GURPS Technomancer. The fan-favorite setting – with its combination of magic and modern-day mayhem – has always played well to the cross-genre strengths of GURPS. This issue provides plenty of insight into bringing this setting into GURPS Fourth Edition.
Although not quite a full-blown Fourth Edition conversion supplement in the tradition of GURPS Reign of Steel: Will to Live, this issue of Pyramid still provides lots of tools to game in Technomancer using two popular Fourth Edition rule sets: GURPS Action and GURPS Monster Hunters. Now you can add magic to your Action campaigns, or fight the forces of darkness in Merlin with new options and opposition.
Technomancer author David L. Pulver revisits the world itself, offering some fresh ideas to bring this setting closer to "today." He also delivers a batch of new GURPS Magic spells that should be interesting to add to scads of campaigns even beyond the realm of Technomancer.
Pyramid #3/116: Locations is designed to help all sorts of hectic GMs. When you're planning an RPG adventure, there's nothing like a great locale to get the players' (and heroes') blood pumping, and this issue delivers four in one package.
Prepare yourself for a batch of new places ready to add to myriad games, from a fantasy seaside port with secrets and subterfuge, to a Victorian mansion with a horrific mystery, to a science-fiction mining station that's a perfect spot for information or a fistfight. And there's still more herein!
Pyramid #3/116 might be our most cartographically colossal ever, with maps included for all but one setting. And although it's designed for GURPS, this offering is flavorful enough for other gamers to find something worthwhile.
Pick up Pyramid #3/115: Technomancer or Pyramid #3/116: Locations individually, or subscribe today to begin your journey with the most-recent issue and many more months of gaming goodness.
– Steven Marsh
Warehouse 23 News: Munchkin Spell Skool!
This is magic class like you've never seen it before. Pick up your Bubble Wand and hope you can find the Great Haul, or at least a Friendly Big Kid to help you out. Or maybe grab the Fire Drill or the Manual of Transmission, because here come the Ash Kicker, Huff & Puff, and the dreaded Moldy Mort! Get your copy of Munchkin Spell Skool today at Warehouse 23!
This year we are doing something a bit different. The auction is on the LibertyCon Facebook page. Read the rules, think about what card YOU might like, bid, and be generous.
– Steve Jackson
Warehouse 23 News: With Limited Power Comes Amazing Opportunities
Customize your powers just the way you want, give yourself new challenges to overcome, or simply make your awesome abiltiies a bit more affordable! With GURPS Power-Ups 8: Limitations, you can do all this and more, with new and expanded options for scaling back advantages and powers. Download it today, only from Warehouse 23!
That's what happened to Munchkin Unicorns and Friends, live on Kickstarter for one more week. I talk a little bit about that process and talk about some of my favorite cards in my Designer's Notes for the set.
Of all of them, I think my favorite cards are the pair Minimummy and Maximummy, both because of how they work together and because I cannot believe we hadn't already used either of those jokes. It is reassuring that after 17 years of writing Munchkin cards, we're still able to find simple puns that work so well in our games. It gives me hope for 17 years more!
Back our Kickstarter at just $10 (plus shipping) for the Unicorns and Friends cards, or $18 (plus shipping) for the entire Unicorns and Friends package. Some higher reward levels are also still available for those whose Munchkin collections need an extra boost.
– Andrew Hackard
Warehouse 23 News: Friday The 13th!
It's Friday the 13th! Get Spooky with our Friday The 13th Sale! We are so spooked, here in the warehouse, that any order of $50 or more placed today and throughout the weekend also gets a free Zombie Chibithulhu! Get zombified today, in the cutest way, at Warehouse 23! (Giveaway is valid for physical domestic orders only, while supplies last.)
I caught Steve while he was proofing some of the counter art, right before our recent #SJGamesLive featuring Melee character construction. The inks are awesome: it's easy to identify what they represent, yet they still keep the bold, old-school-inspired art of the originals. You can find more about some of the new components planned in Steve's previous Illuminator article.
We'll have even more to show you as we get closer to the July 23 Kickstarter launch! Make sure you're following us on Kickstarter, so you are alerted when the project goes live. You can also check out our new site for The Fantasy Trip, featuring all sorts of news and extras. In addition, we're always looking for more chatter on the dedicated forums. If you'd like to see Part 2 of our Melee game, make sure you like our Facebook page so you get an alert when it starts.
Reverse the sands of time and help us bring The Fantasy Trip back to life later this month!
– Hunter Shelburne
Warehouse 23 News: Munchkin In Space!
Backstabbing your buddies is crucial in Munchkin . . . in Star Munchkin, you get to do it in space! Play Mutants, Cyborgs, and Cat People; wield Lasers, Vibroswords, and Nova Grenades; and fight Fanged Fuzzballs, Bionic Bimbos, and the Brain In A Jar. But be careful – in space, no one can hear you squeeee! So blast off at the speed of light and order yours at Warehouse 23!
Fast forward a couple of months. I asked Andrew whether he'd been able to do anything with the cows. He said "We're putting them in with the unicorns."
If you unpack his statement, it would go something like "We figured out that we can do less work AND bring the gamer's per-card price down if we combine two or three mini-packs into one set, so the Cows are going in with the Unicorns and a bunch of undead." In any case, that was how I found out about this set – I checked on my cows and that's where they had gone.
Now it's the Munchkin Unicorns and Friends Kickstarter, which is already going great guns. If you want a big batch of silly new Munchkin cards, please, go support. If you do NOT want more silly new Munchkin cards . . . I don't know what to say. I fear you are lost to me!
– Steve Jackson
* Okay, it could be argued that cow jokes ARE business.
** Not that he had asked for them or anything. I just sent them.
*** There is no ***.
**** But there is a **** and this is it: Cow jokes are following me around. At LibertyCon, someone suggested an (arguably) cow joke. I dutifully made note. Maybe it will show up as part of this set, maybe later. But yes, I listen to fan submissions . . . . if they're ba-a-a-ad enough.*****
***** Now we're into the sheep jokes.
Warehouse 23 News: X Marks The Spot!
Over the years, we've released several Warehouse 23 exclusive packs full of awesome and fun promo cards. While we may be out of those individual packs, you're still in luck, because we gathered them all into one complete set - Hidden Treasures! This box contains 78 hard-to-find promos, and now comes with two added mini-expansions: Munchkin Knights and Munchkin Marked for Death! Order now on Warehouse 23!
This has led to a situation over the last year or so in which the "New Releases" shelf is swept clean every week or two to make way for yet newer material. Unsold inventory increases at the retail and distribution level, and that expense inevitably rolls back on the publisher.
This has affected the market in two noticeable ways: many older games are selling fewer copies, and publishers have to print smaller numbers of new games because of how quickly they become "old." This leads to a treadmill effect in which a publisher tries to release more and more games while spending less and less on each one. That's bad for both the publisher and the gamers.
Rather than join this treadmill publishing model, we are choosing to strategically adapt by putting more focus and support on our core franchises/titles while limiting new title releases until the correct market environment presents itself. Unfortunately, this also means reducing staff, cutting down overhead expenses, and limiting our presence at conventions, so we can focus on what we do best – create the games our fans have enjoyed for decades.
We will continue to grow, expand, and support Munchkin, GURPS, and Ogre franchises, of course. Fantasy Trip and Car Wars will continue to move forward, as well.
Thanks for your support as we continue through trying times.
– Phil Reed
Warehouse 23 News: The Blue Marble Vs. The Red Planet
Do something exciting with your summer plans, like saving the Earth . . . or taking it over! Join either side of war between worlds with GURPS Mars Attacks. Get it today, from Warehouse 23!