Steve Jackson Games


Daily Illuminator

March 22, 2019: Ending Today: The Dungeon Fantasy Roleplaying Game And Monsters 2 Kickstarter Campaign

This is it, everyone! Later today, the Dungeon Fantasy Monsters 2 campaign on Kickstarter comes to a close, so this is your last chance to help us produce this new book of monsters and a reprint of the Dungeon Fantasy Roleplaying Game box set. So far, your support of this GURPS project – as well as The Citadel at Norðvorn – has improved the reprint of the box set and added more pages to the Monsters 2 book. Can we unlock more stretch goals before the project comes to a close? That's where you come in! Join us today and make this new GURPS book as big as possible! 

Phil Reed

Warehouse 23 News: Put More Action Into Chases

Add more excitement to your GURPS Action campaigns with the new options found in Pyramid #3/112: Action II. Among the wealth of resources here, you'll find ideas for how to make chases more interesting, with terrain complications and unusual events. Race over to Warehouse 23 to download your copy today!

March 21, 2019: Boston Bound For PAX East!

We'll be hanging out at PAX East March 28-31 at the Boston Convention and Exhibition Center (BCEC). Demos of Munchkin Warhammer 40,000, Simon's Cat, Illuminati, and more will be available, and we might even pull out prototypes of Munchkin Steampunk: Girl Genius or Deadly Doodles, if you're curious. Find us at booth TT42!

Alex Yeager

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Warehouse 23 News: Treasure Ahead!

Over the years, we've released several Warehouse 23 exclusive packs full of awesome and fun promo cards. While we may be out of those individual packs, you're still in luck, because we gathered them all into one complete set - Hidden Treasures! This box contains 78 hard-to-find promos, and now comes with two added mini-expansions: Munchkin Knights and Munchkin Marked for Death! Order now on Warehouse 23!

March 20, 2019: FnordCon Pre-Registration Closes Friday!

FnordCon! In case you've missed all our other announcements, we're holding a convention! Many of you have already registered – thank you! – but some of you are still on the fence.

You have until this Friday at 5 p.m. Austin time to pre-register and guarantee that you'll get one of our awesome swag bags for attending. After that, you'll have to register at the convention, assuming we don't sell out before then, and you may not get the fabulous loot. We've already sold out of the FnordCon T-shirts and the Silipints are going fast. (We may have a few extra at the show, but supplies will be extremely limited.) 

Either way, it's $40 for the weekend, but why risk missing out on all the cool Treasure and locking down your attendance?

Get all the important FnordCon details on the convention web page and follow the event on Facebook for the very latest announcements.

Andrew Hackard

Warehouse 23 News: A New Way To Munchkin!

When you need a short detour from the business of killing monsters and betraying your friends, try Munchkin Side Quests! This 30-card expansion, illustrated by Ian McGinty, can be added to any of your Munchkin games! Get secret in-game goals that you can complete to cash in for a reward AND, just maybe, surprise everyone with a new way to win the game! Start your side questing today at Warehouse 23!

March 19, 2019: 31 Reasons Why: Dungeon Fantasy

[Image] Have you not yet joined in to support Dungeon Fantasy Monsters 2 and the reprint of the Dungeon Fantasy Roleplaying Game (now on Kickstarter)? The campaign closes this Friday, and forum user tbone has written "31 reasons why you want to pick up Dungeon Fantasy Roleplaying Game (and fast!)" at his blog, and this is a spectacular showing of support for the project that we just had to share with you. The game's design, presentation, flexibility, and lineage are all included in the "31 reasons" listing, and we can only say: Thank you! This was clearly a lot of work to assemble, and we're always humbled when players share such detailed, well-considered articles about our games.

Check out the article here, and then be sure to back Dungeon Fantasy Monsters 2 before it is too late and the campaign comes to a close.

Phil Reed

Warehouse 23 News: The Perfect Dice...

For your Ogre games! Unload on your opponents with Bullet Dice! These custom, double-injected dice accurately resemble a bullet and cartridge, and can replace any standard six-sided dice. Bullet Dice are the ideal ammunition for a great game night! Order now on Warehouse 23!

March 18, 2019: Munchkin Musings: March 2019

[Image]Spring is almost here! (Although, as I write this, Austin is bracing for another Arctic front and a hard freeze . . . a week after it was shorts-and-T-shirt weather. Texas weather is weird, y'all.) We've been busy with a lot of new projects, starting with . . .


Have you already checked out FnordCon? We're hosting our very first "house convention" next month and we are super excited to see everyone there! I'll be signing Munchkin swag and playing games of Munchkin Warhammer 40,000 all weekend (more about that game in a moment) and generally just being happy to see everyone coming in to try out all the great games we publish. Hopefully, by April, the weather will be more cooperative.

If you already have your ticket, we'll see you there! If not, you still have time to check out the schedule and plan your events. We look forward to seeing everyone!

40,000 Reasons to Love March Other Than the Beautiful Spring Weather

We've started the process of shipping Munchkin Warhammer 40,000 from our Atlanta warehouse to our distribution partners and from there to your Friendly Local Game Store; some of them may already have the game on shelves! Games Workshop has been a great help in bringing this game to life and we can't overstate how much fun working on the game has been over the past few months. We would be thrilled if people who buy it would head over to the forums to let us know what you thought of it. Also, share your reviews on Twitter and Facebook, and be sure to use the #PlayMunchkin hashtag when you do!

We aren't through with Warhammer 40,000 by any means! Two 112-card expansions for Munchkin Warhammer 40,000 are coming out later in 2019: Faith and Firepower in June and Savagery and Sorcery in July. We're also planning a Munchkin Warhammer 40,000 Kill-O-Meter and a set of Munchkin Warhammer 40,000 Chaos Dice for this summer as well, both of which will come with new Munchkin Warhammer 40,000 cards you can't get anywhere else.

And we aren't done with the Warhammer universe! As Phil announced at the GAMA Trade Show, we'll be releasing a Deluxe-style Munchkin Warhammer Age of Sigmar game toward the end of this year, with expansions and other support coming in 2020. Watch for a lot more information coming in the second half of this year.

Speaking of Expansions . . .

Coming up later this month, we'll launch a Kickstarter for three new 30-card expansions to three classic Munchkin games:
  • Munchkin Cthulhu: Sanity Check
  • Star Munchkin: Landing Party
  • Munchkin Zombies: Grave Mistakes
All three of these were named from fan suggestions and are illustrated by Lar deSouza (Super Munchkin Guest Artist Edition, Munchkin Cheats). We had a lot of fun with these and, if they do well, there's a good chance we'll have more expansions in this format for other Munchkin games in the future.

NOTE: Follow the Steve Jackson Games account on Kickstarter for notification when this new campaign goes live. -PR

Next Month

In this space next month, I'll have a FnordCon after-action report from the Munchkin perspective and look ahead to our summer convention plans. We'll also have the usual quota of announcements and demented ramblings. See you then!

Andrew Hackard

Warehouse 23 News: Sparkly Dice!

You can never have too much sparkle! On the other hand, WE have a little too much, so we're sharing it with you. The Munchkin Sparkle Dice Pack contains four 14mm deep amber sparkly dice and four 19mm pink sparkly dice. They each have the Munchkin head for the one pip and can be used to add some Munchkin flair to any game that calls for a d6. Order today on Warehouse 23!

March 17, 2019: Vs. Kickstarter: Roleplaying Games

Over a decade ago, I created a tiny little roleplaying game called vs. Monsters . . . in a 24-hour contest. The game turned out well, and I later took the core and created a larger, more-detailed game book and setting. I also offered up the underlying mechanics for anyone to use and, since then, there have been a number of games and supplements created by others for the vs. Engine.

Now on Kickstarter, Thomas Deeny is creating his own trio of vs. games. His campaign to create three small roleplaying games met its goal and is slowly gathering new supporters. Of the three games, I'm most looking forward to vs. Mirrorshades. I had my own idea for a cyberpunk game using the system, but it looks like I waited too long to take action. Which is just fine with me; I'm keeping busy enough as it is.

Check out vs. Kickstarter today! Good luck, Thomas!!!

Phil Reed

Warehouse 23 News: Fowl Jokes Ahead!

We cooked up all the poultry-related humor you could ever want with the mini-expansion Munchkin Fowl Play! Fight against the Dead Duck or Duck of Boom using your Molotov Cocktail. Don't Chicken Out! Order now on Warehouse 23!

March 16, 2019: Reprinting Robin's Laws Of Good Game Mastering

First published in 2002 and out-of-print for over a decade, we're happy to announce that Robin Laws' incredible work of GM advice for use with any roleplaying game, Robin's Laws of Good Game Mastering, is in final checks as we prepare to reprint the book. This books sells for far, far too much on auction sites and resellers, so we're bringing it back in a new printing so that the book is affordable for everyone who may not already own the original printing.

You're unfamiliar with Robin's Laws of Good Game Mastering? We'll let this snippet of John Kovalic's review (from Dork Tower #15) tell you all about it:

"Robin D. Laws' collection of game mastering wisdom seems at first deceptively slim. But this should be required reading for anyone who has ever – or who ever wishes to – actually run a game for other thinking human beings. Campaign design, adventure design and plot hooks have certainly been discussed ad nauseam in many an article before, but I don't remember any advice being as basically sound nor as solid as Robin's. In Dragon Magazine, I have the pleasure of illustrating his "The Play's The Thing" column. I'm just glad I now get to enjoy his thought-provoking insight and erudition without having to stare down a deadline at the same time. If ever any university taught Game Mastering 101, this would be the textbook for the course, and Robin would be tenured many times over."

GURPS game masters! You may also add the reprint of Robin's Laws of Good Game Mastering to your Dungeon Fantasy Monsters 2 rewards (now funding on Kickstarter), giving you both new creatures and fantastic GM advice all in the same shipment! Join in on the Kickstarter campaign today and don't forget to add Robin's Laws of Good Game Mastering to your pledge.

Phil Reed

Warehouse 23 News: Get Introduced To A World Of Adventure

Intrigued by the Dungeon Fantasy Monsters 2 Kickstarter, but want to get a taste of the action first? Then discover the living tomb of Pyramid #3/104: Dungeon Fantasy Roleplaying Game! The solo mini-adventure provides a character and guides you through basic actions. Then combine it with the secrets in Pyramid #3/106: Dungeon Fantasy Roleplaying Game II to run the scenario for your friends. These issues and more are waiting for you to download, on Warehouse 23.

March 15, 2019: Warehouse 23 Has Turtles!

Munchkin Teenage Mutant Ninja Turtles - Cowabunga!No, we aren't opening an exotic pet shop. (Although that would be fun!) We've got copies of Munchkin Teenage Mutant Ninja Turtles in stock, and we didn't have to swim through toxic slime to get them!

Play as your favorite turtle (Donatello, obviously), or choose Casey Jones or April O'Neill. Pick your Kata, grab some weapons, and clear all the bad guys out of the sewer. First hero to Level 10 wins. Radical, dude!

Andrew Hackard

Warehouse 23 News: The Department Needs You!

The Department of Unconventional Philosophical Resolutions always needs forward-thinking natural philosophers and people of action. Find out more about this steampunk branch of the British military in Pyramid #3/121: Travels and Tribulations. Then create the kinds of agents the Department needs with GURPS Steampunk 3: Soldiers and Scientists. Download both today from Warehouse 23.

March 14, 2019: Kickstarter Projects, March Update

Now that we have two separate Kickstarter accounts active – Steve Jackson Games and Warehouse 23 – it's even more important that we clearly communicate the status of all active campaigns. Since our last report (February 5), we've successfully closed two projects and launched a third. Also since February 5, we've made progress on each open Kickstarter project, with two expected to complete delivery in the next month, two scheduled to start mailing to backers in the next month, and one more on the boat from China to our fulfillment warehouse.

Powered by GURPS: Dungeon Fantasy Monsters 2 & Game Reprint
  • March 4 to March 22
  • 670 backers and still collecting support
  • When we reviewed the overall Dungeon Fantasy Roleplaying Game project, we found that there was still potential and – possibly – demand for this GURPS-driven RPG. After checking the costs to reprint the game, we decided that the best course of action was to create a new book of monsters and then crowdfund the new book and the game's reprint. By using Kickstarter, we'll know for sure whether the expected demand for the game is there. The project has not yet met its goal, but we know that many of you want to see this and, we hope, you're supporting the campaign.
Pocket Box Games of the Eighties
  • January 30 to March 1
  • 1,974 backers and on schedule
  • This campaign exploded – it closed out at $268,770 in support. We're now working on completing all the work necessary to reproduce over 30 classic games and expansions. We've sent another wave of originals to the factory for scanning as Gabby, Sabrina, and Susan have already finished work on the dozen pocket folders, dozen pocket journals, and the first batch of cover sheets needed to fulfill the campaign. Everything for this project is currently on schedule.
Hexagram #1, an Old-School RPG Zine for The Fantasy Trip
  • February 1 to February 13
  • 961 backers and on schedule
  • The work on the zine, postcards, and bookmark is complete, and the PDFs are with backers for review. We'll send the files to print next week.
The Fantasy Trip Adventures
  • January 2 to January 14
  • 1,375 backers and on schedule
  • All five adventures are completed, the two new pocket folders are finalized, and the book is in the final stages of review before we send the files to the factory for manufacturing.
Ogre Battlefields
  • December 5 to December 28
  • 1,401 backers and on schedule
  • The latest news: The tooling sample is expected any day now and we've already reviewed proofs of the new playmats. Once we approve the tooling sample, this Ogre expansion enters production at the factory. Then it is down to the usual course of print, assemble, ship . . . and then pack at the fulfillment warehouse and mail to supporters.
Munchkin Steampunk: Girl Genius
  • November 1 to November 21
  • 2,195 backers and on schedule
  • This expansion has shipped from the factory and is expected at the fulfillment warehouse in late April. From there, we will pack and mail rewards; we expect U.S. rewards to reach backers in May and the international packages to land in backers' hands in June/July.
Illuminati Coins
  • October 9 to October 17
  • 722 backers and on schedule
  • As our fulfillment warehouse in Michigan handles packing and mailing The Fantasy Trip Legacy Edition later this month, the Warehouse 23 team will pack the international rewards. The shipment is expected to arrive the week of March 18th; backers in the U.S. should start seeing their coins in April.
Ogrezine II
  • September 13 to September 28
  • 843 backers and on schedule
  • The UK and EU rewards are now in the UK and starting to ship out to the backers. The web articles have proceeded as planned.
The Fantasy Trip Legacy Edition
  • July 23 to August 24
  • 3,379 backers and mostly on schedule
  • The containers (three!) are scheduled to reach the fulfillment warehouse on March 15th. From there, we'll pack and ship the international rewards to our other fulfillment parters, forward the distribution needs to the Atlanta warehouse, and then ship out the U.S. rewards. U.S. backers should start to see their rewards beginning the last week of March; some may bleed over into April, meaning that we are barely meeting the expected delivery for some backers. Others, especially international, will be late. We've recently revised our estimates for international rewards; we're using our experience to refine the processes and hope to be more accurate in our estimates from this point forward.
Munchkin Unicorns and Friends
  • July 3 to July 20
  • 2,423 backers; international delivery running late
  • U.S. rewards delivered on schedule and went smoothly. The UK and EU rewards are now in the UK and starting to reach the backers. We are three months late with the UK and EU rewards (estimate was December; actual delivery is in March) and have learned from this campaign.
That makes a total of ten active projects. 
  • 2 slightly delayed projects landing in the UK and EU as of this writing.
  • 2 on-schedule projects landing at the fulfillment warehouse this month (expected delivery March 15: tomorrow!).
  • 1 on-schedule project on the boat from China.
  • 1 on-schedule project in the tooling stage and almost ready for final manufacturing.
  • 2 on-schedule projects in the final stages of proofing before going to print.
  • 1 on-schedule project in scanning at the factory as the Austin team finalizes cover sheets.
  • 1 active project funding on Kickstarter; all writing and art complete and the work in layout.
As you can see, we have a lot of irons in the fire, but this isn't anything new for us. For decades now, we've had dozens of projects active at any moment; the only change is that by using Kickstarter, we're moving some of the behind-the-scenes activity into the public eye. When it comes to crowdfunding, our one big failing has been in the mailing of rewards . . . as many of you have told us over the last few years. Fortunately, we have fulfillment partners who are making this flow more smoothly and our experience with international rewards is improving our efforts. Slowly, we are getting better at delivering those international packages.

As always, please let us know if you have any questions. We won't have every answer, but we'll do what we can to share information on active Kickstarter campaigns as we gather news.

Phil Reed

Warehouse 23 News: Shhh . . . They May Be Watching!

They are all around us – secret conspiracies are everywhere! In Illuminati, increase your wealth and power to take over the world until only YOU reign supreme. With updated events and references, as well as artwork by Lar deSouza, this is the best chance for world domination! Order now on Warehouse 23, fnord!

March 13, 2019: Announcing Munchkin Warhammer Age of Sigmar!

Mighty Battles for the Mortal Realms . . . The Perfect Chance to Kill the Monster, Steal the Treasure, and Stab Your Buddy!

Munchkin Warhammer Age of SigmarAustin, Texas [March 12, 2019]: Steve Jackson Games and Games Workshop brought Munchkin and Warhammer 40,000 together to create a perfect fusion of the two games with Munchkin Warhammer 40,000 . . . but there's a lot more to Warhammer than just one universe! The story continues with Munchkin Warhammer Age of Sigmar. The Eight Realms of Age of Sigmar form a new battleground for Munchkin players to explore – by which we mean kill monsters and take their stuff, obviously.

First launched in 2015, Warhammer Age of Sigmar has found a home on game tables worldwide. Its rich story and variety of foes are a perfect match for your Munchkin game. Illustrated by principal Munchkin artist John Kovalic and designed by Munchkin Line Editor Andrew Hackard in close consultation with Games Workshop, Munchkin Warhammer Age of Sigmar is completely compatible with Munchkin Warhammer 40,000 and its expansions . . . create a truly epic battle by mixing the sets!

Munchkin Warhammer Age of Sigmar will launch late 2019 in our premiere Deluxe format ($29.95), followed by two 112-card expansions ($19.95) in 2020. That's nearly 400 cards of additional Munchkin Warhammer fun!

About Steve Jackson Games

Steve Jackson Games, based in Austin, Texas, has been publishing games, game books, and magazines since 1980. SJ Games recently released the Munchkin Collectible Card Game, based on its best-selling game Munchkin. Other top sellers are Simon's Cat Card Game, Zombie Dice, and Illuminati. Past hits have included Car Wars and the GURPS roleplaying game system. Steve's very first game, Ogre, originally published in 1977, has been recently released as a video game on the Steam platform, bringing a tabletop classic to a new generation of fans.

About Games Workshop

Games Workshop® Group PLC (LSE:GAW.L), based in Nottingham, UK, produces the best fantasy miniatures in the world. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer®: Age of Sigmar® and Warhammer® 40,000® games, miniature soldiers, novels and model kits through more than 507 of its own stores (branded Games Workshop® or Warhammer®), the web store and independent retail channels in more than 50 countries worldwide. More information about Games Workshop and its other, related, brands and product ranges (including its publishing division 'Black Library' and its special resin miniatures studio 'Forge World') can be found at

Warehouse 23 News: Munchkin + Starfinder!

Get your Munchkin Starfinder on! We have Munchkin Starfinder, Munchkin Starfinder 2 - Far Out, and the awesome Munchkin Starfinder "I Want It All" box, all for order right now! Start zapping those pesky Space Goblins and get to level 10 with an order on Warehouse 23!

March 12, 2019: Preorder Hexagram For The Fantasy Trip

Did you miss out on our new zine for The Fantasy Trip, Hexagram, when it was on Kickstarter last month? Good news! We've opened preorders, so now's your chance to get your hands on this 36-page zine, the first in what is shaping up to be a series! The printed zine, as well as the two micro-labyrinth postcards and character-sheet bookmark, can be yours for only $6 + shipping. And if you've missed out on other releases for The Fantasy Trip, including the Adventures hardcover book, we're offering those in the same preorder window.

Preorder Hexagram today!

Phil Reed

Warehouse 23 News: Comics And Shirt Sale Still Going Strong!

We're still enjoying the new year with 50% off on our shirts and Munchkin Comics! Grab your favorite Munchkin-themed shirt, or let everyone know your love for Car Wars. Munchkin Comics are awesome gifts that include artwork from the likes of John Kovalic, Tom Siddell, Ian McGinty, and more! Hurry over to Warehouse 23 to get 'em while you can!

March 11, 2019: Looking For Solo Adventure?

Over the last 18 months or so, we've seen an increase in demand for solitaire games. I have a theory on why this is: As more and more gamers post "shelfies" and start to realize how little they get to enjoy playing the games they have bought, several are looking for games that can be played solo. Those other games will wait until that once-a-month time when everyone can get together and sit down for a game session.

One of the better resources for those in search of solitaire games is the Solo Board Gamers group on Facebook. With over 15,000 users, the group is hopping with activity, and there is always someone ready to help you to answer the question: "Which solo game should I try first?" There's no shortage of answers, and I'll even take a moment to make a recommendation before you rush over to the Facebook group and join in on the discussion.

Grey Gnome Games' Desolate, where you take the role of an astronaut attempting to escape a station, comes in as my current top pick for modern solitaire adventure. The small, inexpensive box packs a lot of fun, and while others may not enjoy the randomness of dice and card draws, both are exactly my sort of thing. And look, kids, at the expansion packs and the playmat! You don't need any more than the base game to experience Desolate, but it's nice to know that there are expansions if you get into the game and want to vary the gameplay.

Check out the "Desolate Walkthrough" video, and then visit Grey Gnome Games to learn more about Desolate.

Do you have a favorite solitaire boardgame? Please tell us all about it in the forums!

Phil Reed

Warehouse 23 News: Munchkin Space Marines!

It's finally here! Munchkin and Warhammer 40,000 – two great games that work great together . . . Yes, that means Munchkin Warhammer 40,000! Become an Ultramarine, Necron, Aeldari, Ork, Death Guard, or Tyranid. Make a Pilgrimage to Holy Terra, use your Lasblaster, and of course you need More Dakka! Order now on Warehouse 23!