Postmortem Studios

 

Postmortem Studios

#RPG – A Month of Monsters – The Samudree-Naga

Oct 16 2018

44323414_10216592300338069_6994907381784117248_nYou can buy this piece of stock art, for as little as $1 this month as part of a promotion. We have a promotion running all month, 31 pieces of monstrous stock art, one a day until all are at on sale culminating on the 31st for Halloween.

This piece depicts an aquatic naga.

The samudree-naga are the guardians of the seas, their ruins and their stocks of ancient magical items and lore. Where other naga guard tombs, temples and treasure-stores in the jungles, the samudree-naga lurk in the tropical seas, the depths of the swamps and the flooded, lower levels of the water temples. More spiritual and contemplative than many other naga, they also retain more of a ‘humanoid’ appearance – as regards their face.

To read the rest of this entry, with statistics for 5e D&D, please subscribe to me on Patreon for as little as $1 a month.

grimachu

#RPG – A Month of Monsters – The Flesh Flayer

Oct 15 2018

44029754_10216584781710108_8397149903972728832_nYou can buy this piece of stock art, for as little as $1 this month as part of a promotion. We have a promotion running all month, 31 pieces of monstrous stock art, one a day until all are at on sale culminating on the 31st for Halloween.

This piece depicts a squid-faced monstrosity.

The flesh flayers have devoted themselves to the study and perfection of the body, rather than the mind. They train themselves in martial skills, hone their bodies, experiment with flesh golems and other monstrosities and strip the flesh from their enemies to add it to their own. Some flesh slayers have constructed huge bodies for themselves from the musculature they have rent from their slaves and victims. This requires constant upkeep however, and few slave plantations can provide enough raw material for them to maintain such powerful bodies for long.

Flesh flayers are as enchanted with the pleasures of flesh and blood as their distant cousins are with matters of the mind. Sybaritic creatures of excess, luxury and pleasure-seeking their bad intentions can be bought off with unique physical experiences or pleasures – but there is precious little they haven’t indulged in. Their moods are easy to read, thanks to the bioluminescent chromatophores that cover their body, and strobe in agitation – or arousal.

To read the rest of this entry, with statistics for D&D-like games, please subscribe to me on Patreon for as little as $1 a month.

grimachu

#RPG – A Month of Monsters – Psipunk Vampire Hunter

Oct 14 2018

43951619_10216577109438306_6563928549164580864_nYou can buy this piece of stock art, for as little as $1 this month as part of a promotion. We have a promotion running all month, 31 pieces of monstrous stock art, one a day until all are at on sale culminating on the 31st for Halloween.

This piece depicts a psychic investigator, a foe or ally perhaps.

Emily Garcia thought she was ‘woke af’ and was an online activist through her teens, running endless petitions and spawning numerous hashtags – some of which even took hold. At the height of her online fame she appeared on an internet call-in show on Al Jazeera to discuss sexual harassment on social media. All of this culminated in her joining up with Antifa group but, on her first outing she ended up getting cracked across the skull with a baton and ending up in hospital.

The head injury changed something in her, and after she came out of her coma she wasn’t only ‘woke af’, she was an awakened psychic. These new powers revealed a hidden world to her of ghosts, vampires, magick and conspiracy. Explaining this to her activist friends didn’t go well, and they soon evaporated from her life. As for her online spaces, on Tumblr claiming a conspiracy of Vampires was running the world or that you have psychic powers was positively mundane.

Now she has to juggle college, loneliness and a driving desire to fight back against the hidden world, even without allies.

To read the rest of this entry, with statistics for 5e Vampire, please subscribe to me on Patreon for as little as $1 a month.

grimachu

OSR Guide for the Perplexed Questionaire

Oct 13 2018

Goblin

I still, for life of me, don’t understand why Zak Smith has taken a dislike to me, it seems to be purely for political purposes, but these questionnaire things and ‘article a day’ things help keep me motivated and productive. So what the criminey-heck.

‘OSR’ stands for ‘Old School Renaissance’, it’s a back-to-basics approach to roleplaying with a focus on homebrew and just-above-homebrew implementations of rules which, mostly, stem from ‘Red Box D&D’ and other early editions.

The capability to create all these ‘forks’ from the old D&D rules in part stems from the peculiarity that you can’t copyright rules, and in part from the Open Game Licence that came along with 3rd edition.

‘OSR’ is less a specific set of rules, though, and more an attitude. ‘Old school’ in that regard is more of a punk rock, heavy metal, unreconstructed, undeconstructed, in your face ‘pulp’ attitude to the way you game, rather than what dice you roll.

D&D has no nostalgia factor for me. I didn’t start with D&D, I started with MERP, Dragon Warriors, Fighting Fantasy and other games that were far more popular in my little corner of England. I’m also neither entirely a narrative, nor a crunchy system fan. I like different things for different reasons, the right tool for the right job. Still, the OSR shouldn’t really appeal to me, and I don’t really play much in the way of old school games (Dragon Warriors stream notwithstanding). Still, this ‘Here’s three dice, now make a game’ attitude is appealing, as is the ‘fuck you if you don’t like it’ approach found in things like Carcosa and Lamentations of the Flame Princess.

1. One article or blog entry that exemplifies the best of the Old School Renaissance for me:

This old article from back when The Escapist had some balls provided me with a basic grounding in what was going on, back in the day. Still with a shufti via the ol’ Wayback Machine.

2. My favorite piece of OSR wisdom/advice/snark:

“I find myself with insufficient time and desire to write about games but I also have the sense that the ‘OSR’ scene this blog is devoted to has become a rather disgusting place where crass commercialization is strangling a formerly creative amateur community, and where destructive ‘alt-right’ views are becoming increasingly prevalent, even among some of the more significant publishers in the community.”

This from this blog.

I mean, it’s just so absurd a thing to say, but why this is my favourite thing is that it got virtually no currency within that community. It was rebuffed for its absurdity and ridiculousness without getting the same kind of traction it has in other RPG communities.

That’s one of the biggest and best selling points such a community can have to me.

3. Best OSR module/supplement:

I’m not a ‘supplements’ sort of guy, which is why I hardly ever purchase them and why I try to write into any adventures that I create some kind of added value (GM advice, random tables, that sort of thing). So this is a tough one, however I’d go with Vornheim. Predictable, I know, but it did demonstrate there were other ways to lay out, write, organise and use supplements that has – modestly – informed some changes I’ve been making.

4. My favorite house rule (by someone else):

Using tokens to reward player attention and roleplay moments, and to penalise player distractions, inattention and mood-breaking.

5. How I found out about the OSR:

I have no idea. It seemed to just sort of… arrive by osmosis.

6. My favorite OSR online resource/toy:

This medieval town/city generator.

7. Best place to talk to other OSR gamers:

TheRPGSite

8. Other places I might be found hanging out talking games:

Minds

Steemit

Facebook, and here

Youtube and here

9. My awesome, pithy OSR take nobody appreciates enough:

Vomit it out, then clean it up.

10. My favorite non-OSR RPG:

I hate these kinds of questions. Who can ever pick just one? Enjoying Iron Kingdoms, FATE, Eclipse Phase and the games I’m working on at the moment.

11. Why I like OSR stuff:

The punk aesthetic, the IDGAF community, the ‘try anything’ freedom that the narrative game community aspires to, but gets too hung up on politics and wokeness.

12. Two other cool OSR things you should know about that I haven’t named yet:

My Machinations of the Space Princess RPG.

My house-rule that you can try any combat move you like, but at a basic penalty of -5 (gives fighters something they REALLY excel at, swashbuckling).

13. If I could read but one other RPG blog but my own it would be:

Tenkar’s Tavern.

14. A game thing I made that I like quite a lot is:

All of them.

15. I’m currently running/playing:

The Iron Kingdoms RPG (the non-d20 one). Our heroes are a band of morally questionable mercenaries, working for a secret society of wives/widows of the powerful tjqmG1539440448men of the city as their enforcers and investigators. It’s all ascending towards some sort of confrontation with the current, established powers that be.

16. I don’t care whether you use ascending or descending AC because:

So long as everyone at the table agrees, why the cock should it matter?

17. The OSRest picture I could post on short notice:

Is at the top of the page.

grimachu

#RPG – A Month of Monsters – The Cichuagin

Oct 13 2018

frogYou can buy this piece of stock art, for as little as $1 this month as part of a promotion. We have a promotion running all month, 31 pieces of monstrous stock art, one a day until all are at on sale culminating on the 31st for Halloween.

This piece depicts a strange frog, or fish-like beast. Perhaps some distant relation of Dagon?

The cichuagin are a distant offshoot of the sahuagin, cut off by some great change in the land long ago. The cichuagin were trapped in an inland see which, over time, turned fresh rather than salt and as the land settled into a new pattern of lakes and rivers, the cichuagin spread – no longer able to tolerate the salt waters of their ancestral seas.

The cichuagin are less belligerent and more adaptive than their saltwater cousins, better adapted to an opportunistic and omnivorous diet than their purely predatory kin. Still, for those who live close to the rivers and lakes they call home, they are still a source of fear and depredation, as they consider themselves superior to anything above the waters and lurk in their mud-and-stone villages in the dank, plotting.

To read the rest of this entry, with statistics for 5e D&D, please subscribe to me on Patreon for as little as $1 a month.

grimachu

#RPG – Black Daggers RELEASED!

Oct 12 2018

BlackDaggersThumbThe Black Caste has waxed and waned significantly in its fortunes over the last fifty years. From honourable instruments of death to creatures of scorn and ridicule hiding – rather than lurking – in the shadows, only to slowly grow in importance again. It can be hard to think of the caste as honourable, but they have their own codes, restrictions and way of life. They’re a society hidden within a society, and once they take coin, they will take a life or die trying. Save in the most exceptional of circumstances.

Most Goreans reason that a person who is marked for death by an assassin must be deserving to some degree. Paying the – usually exorbitant – fee to have someone killed, all but guarantees their involvement gor_slavegirl_alphain criminality, espionage or some other skullduggery and the presence of assassins used to help keep people honest.

Diminished in number, but not in skill, the Caste of Assassins is rebuilding its reputation as dealers of death without equal – even amongst the Scarlet Caste. Now they have set their sights on Tyrtaeus the Slaver, a friend and ally to the agents of the Priest-Kings whose death would be a significant blow.

HARDCOPY

PDF

grimachu

#RPG – A Month of Monsters – The Halbtior

Oct 12 2018

64656You can buy this piece of stock art, for as little as $1 this month as part of a promotion. We have a promotion running all month, 31 pieces of monstrous stock art, one a day until all are at on sale culminating on the 31st for Halloween.

This piece depicts a bestial face, perhaps that of a werewolf or similar.

The halbtior is a kind of werebeast that is in a permanent state of flux, the curse gone wrong. Unable to assume any one of their forms fully, their flesh moves, their bones crack and their muscles, skin and fur flow over their body in an ever-shifting motion. Even at rest, arms or legs swell, new teeth burst forth or shrink back and – unsurprisingly – the creature is in a state of constant pain and only gets relief from inflicting or taking harm. Unable to hide, they rarely last long. Perhaps 1/100 lycanthropic curses produce a halbtior, rather than the more normal legacy of their kind.

To read the rest of this entry, with statistics for D&D-like games, please subscribe to me on Patreon for as little as $1 a month.

grimachu

#RPG – A Month of Monsters – ‘Hellen’ the Vampire

Oct 11 2018

43828333_10216554280587599_3525430957534347264_nYou can buy this piece of stock art, for as little as $1 this month as part of a promotion. We have a promotion running all month, 31 pieces of monstrous stock art, one a day until all are at on sale culminating on the 31st for Halloween.

This piece depicts a comely female vampire, mid feast.

She calls herself whatever it is she thinks you want her to be called. She seduces mortals with sex, vampires with blood, and she is mostly human herself. ‘Weak blood’ they call her, but she sees it as a strength – the best of both worlds, and as she – chameleon-like – changes her appearance, personality and story she flits from city to city, place to place, Elysium to Elysium slaughtering those who oppose the great Anarch rising while they sleep. In life she was a junkie and a user of men – and women. The blood purged her of her need for drugs, but she still gets a rush from blood and from fooling people.

To read the rest of this entry, with statistics for 5e Vampire games, please subscribe to me on Patreon for as little as $1 a month.

grimachu

#RPG – A Month of Monsters – Ogroids

Oct 10 2018

43636810_10216547860467100_3285431105611628544_nYou can buy this piece of stock art, for as little as $1 this month as part of a promotion. We have a promotion running all month, 31 pieces of monstrous stock art, one a day until all are at on sale culminating on the 31st for Halloween.

This piece depicts a face-off between an ogre and a mage, and if that’s gotten to close combat, then something has gone horribly wrong…

Ogrillions are the unstable, half-ogre offspring of ogres and other humanoid or goblinoid races. Ogrillions are almost always mules, infertile dead ends to a bloodline most often born of abuse and violence. Sometimes though, just sometimes, a half-ogre is born who is not infertile and who is something more than just a freak of nature. Through these rare exceptions, ogre blood can enter familial lines and sometimes comes to the fore, creating a throwback in which the ogrish blood expresses itself in temperament, bulk, strength and tenacity.

Two fates await such throwbacks, either being discarded and spurned by their communities as their ogre blood wins out, or winning over their communities with the good humour and adaptability of their more human side.

To read the rest of this entry, with statistics for D&D-like games, please subscribe to me on Patreon for as little as $1 a month.

grimachu

#RPG – A Month of Monsters – The Baron

Oct 9 2018

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You can buy this piece of stock art, for as little as $1 this month as part of a promotion. We have a promotion running all month, 31 pieces of monstrous stock art, one a day until all are at on sale culminating on the 31st for Halloween.

This piece depicts an unearthly gentleman with an unsettling, tombstone, grin.

The Baron is a legend and a contradiction, a dead man who loves life. A wight that heals. A fleshly being who acts more like a spirit. His booming laugh and enormous carnal appetites – for pleasure, drink, food and smoking herbs – are as legendary as he is. He follows his own whims but repays debts. He is neither hero nor villain, he simply does what amuses him and keeps to deals he has struck, with a blunt manner and a literally interpretive frame of mind. Villain or ally? That really depends whether you amuse him or not and whether you bought him a drink.

To read the rest of this entry, with statistics for D&D 5e, please subscribe to me on Patreon for as little as $1 a month.

 

grimachu