Evil Hat Productions

 

Evil Hat Productions

A Word About Kickstarter

Sep 13 2019

Over the past 10 years, Kickstarter campaigns have been an essential business driver for Evil Hat. Thanks to Fate Core’s 2013 Kickstarter, we were able to publish an award-winning game that has been the backbone of many new and exciting products we have made since. While we don’t crowdfund every game we publish, over the course of 14 Kickstarter campaigns we have reached 36,000+ gamers and raised over $1.6 million dollars. As a company, Evil Hat uses Kickstarter as a key tool in managing production budgets and engaging new customers.

At the same time, Evil Hat is a company that attempts to live our values and serve as just one example of integrity and fairness in this small but competitive industry. Whether that means prominently featuring safety tools in the Fate Horror Toolkit, publishing disabled designers in the Fate Accessibility Toolkit, or taking the simple step of making sure the art and NPCs in our games cover diverse representation, we believe it’s important to make money in a way that aligns with our values and principles.

So we were very disappointed to learn yesterday that Kickstarter management may be engaged in union-busting efforts. These actions don’t speak well to Kickstarter’s self-proclaimed role as a public benefit corporation and they don’t align with Evil Hat’s values when it comes to transparency, fairness, or equity.

We have had plans and marketing efforts underway to launch Agon 2nd Edition in partnership with designer John Harper next week. This would be our 15th KS campaign, and one which we have strong hopes for. We appreciate that the Kickstarter union organizers are not calling for creators to cancel their projects or for backers to boycott the platform at this time. However, we recognize that the situation between Kickstarter management and its employees is still developing.

In that light, we’ve discussed the issue both internally and with John, and we all agree we need to take a week to consider our future with Kickstarter, and assess whether or not we can continue to use the platform in good faith. Accordingly we’ll be delaying the launch of the Agon KS.

We welcome your thoughts and comments in the intervening time.

Fate Accessibility Toolkit

Sep 4 2019
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3-6 12+ 2-8 hr $10

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Fate Space Toolkit

Fate Accessibility Toolkit

The Fate Accessibility Toolkit is a new toolkit for Fate Core that brings characters with disabilities into your game and supports players with disabilities at your table. We’ve assembled a team from disabled communities to ensure that this book speaks to you from their real, lived experiences.

You’ll also want a copy of Fate Core or Fate Accelerated to play; that said, we provide plenty of advice and perspectives you can use with any game system!

Inside the Fate Accessibility Toolkit you’ll find:

  • An exploration of the challenges and experiences facing people with a variety of physical and mental disabilities, in their own words.
  • Advice on compassionately and respectfully playing characters with disabilities, as well as strategies for welcoming disabled players to your game table.
  • Discussion of specific disabilities, including blindness, D/deafness and hardness of hearing, mobility issues, dwarfism, chronic illness, autism, depression, anxiety, schizophrenia, bipolarity, and PTSD.
  • Options for representing disability in the Fate system, using a mix of aspects, stunts, and conditions, and including an exploration of adaptive devices available to characters across a variety of settings.
  • Appendices focused on creating safe spaces at your table, an ASL reference for common RPG terms, and a large-print character sheet for Fate Core.

This is the Prototype Edition of the Fate Accessibility Toolkit. What’s that mean?

TL;DR: There’s no art, but sales of this will help us get art, and once we get art, we’ll upgrade your PDF to one with art at no added cost.

The Fate Accessibility Toolkit has been under development for several years at Evil Hat. During that time we’ve gone through a number of transitions. Towards the end of 2018, Evil Hat realized it was over-extended and needed to slim back its product offerings for the coming year. You can read more about this in our public blog post from then, found here.

Even facing some financial turbulence, we remained committed to Fate Accessibility. The mission of the book was too important to us to consider canceling it. We knew we would be able to ensure that the game’s text would be completed at the very least, and we knew we could make that text available to the public if all other avenues failed.

So for the Fate Accessibility Toolkit, we’re going to do a “Prototype Edition” release. While there isn’t budget to make the art happen at this time (let alone put the book into print), we can make the content of the book available to you now. So with that in mind, we’ll sell Fate Accessibility in this art-free form (the grey rectangles throughout the text are place-holders for eventual artwork) until it generates enough revenue to pay for the missing art budget (likely requiring several hundred sales as a baseline).

Once we have that, we can commission the art, and at least provide a final version of the book in electronic form. (If that happy event comes to pass, we’ll upgrade all purchases of the Prototype Edition PDF to the full final PDF version at no added cost.)

As to whether or not the book will see print, who knows? At the least, if we get the budget for art, we’ll be able to take a look at making it available as a print-on-demand title here on DriveThruRPG. If interest is high, we may go beyond that. Your purchase is your vote! (And thank you for your support.)

Fate Toolkits. All the tools to build your stage.

Expansion Information

Number of players: 3-6
Age of players: 12+
Length: 2-8 hours
Type of Game: Roleplaying Game Supplement for Fate Core
Languages Available: English
Prototype Edition Price: $10
Length: 124 Pages
Format: PDF
Release Date: July 23, 2019
Game Designers: Elsa Sjunneson-Henry, Laurel Bell, C.D. “Casey” Casas, Lillian Cohen-Moore, Philippe-Antoine Ménard, Zeph Wibby, Mysty Vander, ASL For RPG, Brian Engard, Clark Valentine, Sophie Lagacé.

Agon Resources

Aug 28 2019

Character Sheets

Download coming soon…

Islands

Download coming soon…

Players Kit

Download coming soon…

Improv For Gamers – Reviews and Actual Play

May 22 2019

Check out these podcasts, live streams, reviews, and interviews!

Plot Points

Ben did a great interview with Karen about gaming, improv, and everything in between on Plot Points. Listen here:

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That DnD Podcast Actual Play

That DnD Podcast Interview with Karen Twleves

The Critshow Podcast

Rev and Tass of The Critshow chat at the end of Episode 55 about Improv for Gamers and what insights they had as fellow dual-classed improvisor-gamers. Listen to their segment below:

Gaming with Gage: Sean Nittner

Sean Nittner from Evil Hat sits down with Gage Verronneau to chat about the publishing process and current projects. Check out the discussion of Improv for Gamers starting at 26:33!

The Gauntlet Podcast

Lovely chat with Jason Cordova on The Gauntlet podcast about improv, performative play and creativity, capped off with what is currently bringing us joy!


She’s a Super Geek

Mia and Karen joined Senda and Andi from She’s a Super Geek to talk about improv, how the workshops developed, and play some fun games!


Gnome Stew: Review

Gnome Stew provides a comprehensive review of our book and what readers can expect to learn from it.


Review by The Anxious Gamer

An insightful review by Eleanor Hingley, with thoughts on how to expand and customize improv for tabletop groups!


Once Upon a Game: Improv for Gamers Special Look

Eric Vulgaris featured Improv for Gamers on Once Upon a Game. We played some fun and silly improv, and also stretched our repertoire of character voices.


Twitch Stream with Ash McAllan

Fun times were had playing some improv games on Twitch, hosted by Ash McAllan, and talking about what we all can take away from it to apply to our roleplaying experiences.


Review: Improv for Gamers

comprehensive review from Brazillian reader, Fábio Emilio Costa.


Five or So Questions on Improv for Gamers

We answered Five or So Questions with Brie Beau Sheldon about the workshops, the book, and what a gamer can take away from an improv class.


Backstory Podcast

Have a listen to a lovely chat between Karen Twelves and Alex Roberts about performance, play, and the importance of trust on Backstory.


Super Geeked Up

Jeff, Francis, and Karen discover the hidden secrets of Ewoks and anteaters while playing Animal Secrets! Check that out and more geeky improv fun in this special episode of Super Geeked Up!

Fate Community

Apr 20 2019

Here are some of the places to connect with other folks in the Fate community:

Discord – https://discord.gg/btPbUZP

MeWe – https://mewe.com/join/fate_core

Reddit – https://www.reddit.com/r/FATErpg/

PashPost – https://pashpost.com/group/fate-core

Facebook – https://www.facebook.com/groups/FateCom/

The venerable/original locus, the FateRPG Yahoo Group – https://groups.yahoo.com/neo/groups/FateRPG/info

Alas, poor G+. We knew them, Horatio.

Fate of Cthulhu

Apr 18 2019
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3-6 13+ 2-8 Hours $35

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Fate of Cthulhu

The stars are right for Great Cthulhu’s return. It’s up to you to make them wrong again!

The Great Old Ones reach out from the future and into their past—our present—corrupting the timeline such that events and individuals turn towards the apocalyptic and lead to their inevitable rise. A small and battered resistance effort mounted by time-travelers and present-day heroes stands in their way.

You are those one-way travelers from a dark future and their crucial allies from the present day, working together to save the human race from looming apocalypse. Armed with foreknowledge of Judgment Day, you must succeed at a series of vital missions aimed at restoring hope to the future.

Can you defeat the vast unknowable evils of the Great Old Ones before you become a monster yourself? Find out in Fate of Cthulhu!

Fate of Cthulhu is a stand-alone game powered by the Fate Core System. No other books are needed to play. In this game, you’ll find:

  • Corruption mechanics that show how close your heroes are coming to the monsters they fight, and the monstrous abilities they gain!
  • Five detailed example timelines plus rules for running them and making your own.
  • A system for tracking key events leading up to the apocalypse that the players change through their actions and choices during play, including support for ripple effects and time paradoxes.
  • Modifications to stress and concession rules, including support for heroic last stands that sacrifice a character but help turn the timeline towards a better outcome.
  • A rituals and spells system that offers great power at a cost, treating spells as secrets of arcane Elder technology that must be sought out in play.

The apocalypse is coming. It’s time to punch it in the face or die trying in Fate of Cthulhu!

GAME INFORMATION
Number of players: 3-6
Age of players: 13+
Length: 2-8 hours
Type of Game: Roleplaying Game
Languages Available: English
Product Number: EHP0047
ISBN: 978-1-61317-172-1
Page Count: 256 Pages
Format: Hardcover and Digital Formats
Release Date: December 2019
Availability: Check here
Game Designer: Stephen Blackmoore, PK Sullivan, Ed Turner, Leonard Balsera, Misha Bushyager, and Sophie Lagacé.

Kickstarter INFORMATION

Kickstarter is live now!

Band of Blades

Mar 2 2019
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4-6 13+ 2-6 hours $45

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Band of Blades

The Road to Skydagger Keep

The Legion is in retreat following a failed battle against the armies of the undead. You are a member of the Legion, your bonds to one another forged in the dark by bone and blood.

But time is running out as more fall to the indomitable forces of the Cinder King. As Legionnaires, you must make it to Skydagger Keep before you’re cut off or overtaken by the undead. Paying horrifying costs, you’ll employ offensives, maneuvers, unwise bargains, and desperate gambits as the ever-ticking clock nears its final hour.

Do you have what it takes to outwit, outrun, and outlast the endless hordes of the undead, or will your band of blades break beneath the Cinder King’s iron fist? Play to find out in Band of Blades, a stand-alone, Forged in the Dark RPG of dark military fantasy.

Band of Blades contains all the rules you need to play. In this book you’ll find:

  • A clear game structure for playing out missions filled with moment-to-moment danger and tracking the overall fate of the Legion.
  • Rookie, Soldier, and five different Specialist playbooks, with Legionnaires created as they are needed when the casualties of war set in.
  • Legion roles for all of the players: the Commander sets mission priorities, the Marshal directs the troupes, the Quartermaster manages precious resources, the Spymaster gathers intel in the field, and the Lorekeeper preserves the histories of the Legion.
  • Three different Chosen—humans imbued with the powers of the gods, each with their own unique gifts, who aid the Legion.
  • Army advancement throughout the campaign, including gaining new materiel and the promotion of the Legion’s troops.
  • Four distinct heritages of brave and flawed people seeking to survive another night from the Cinder King’s horrors.

Join us on the road to Skydagger Keep. Our numbers are few, our supplies are low, and every operation is a deadly risk—but if any chance exists to make a difference in the outcome of the war, it is this cohort, the only remaining hope, this bloody band of blades!

GAME INFORMATION
Number of players: 4-6
Age of players: 13+
Length: 2-6 Hours
Type of Game: Roleplaying Game
Languages Available: English
Product Number: EHP0048
ISBN: 978-1-613717-173-8
Page Count: 464
Format: Hardback and digital editions
Availability: Check here (Release date: August 1, 2019)
Game Designers: Stras Acimovic and John LeBoeuf-Little

For the Queen

Feb 28 2019
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2-6 13+ 30-120 min $20

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For the Queen

The land you live in has been at war for as long as any of you have been alive.
The Queen has decided to undertake a long and perilous journey to broker an alliance with a distant power.
The Queen has chosen you, and only you, to be her retinue, and accompany her on this journey.
She chose you because she knows that you love her.

A tale of love.
A land in peril.

For the Queen is a card-based story-building game that you and up to five other players can begin playing in minutes. Choose your queen from among fourteen gorgeously varied illustrations—or start from scratch—and use the prompt cards to collaboratively tell a story of love, betrayal, doubt, and devotion.

In this game, you’ll find:

  • Clear instructions to start any group playing in minutes.
  • 14 beautifully rendered queens by a diverse group of artists to inspire your stories.
  • 46 prompt cards that will help you develop your world, your characters, and their relationships to each other and the Queen.
  • An X-Card to remove content you don’t want in the game.
  • Tragedy, heartbreak, betrayal, love, doubt, and unwavering dedication.

The queen is under attack. Will you defend her?
For the Queen!

GAME INFORMATION
Number of players: 2-6
Age of players: 13+
Length: 30-120 minutes
Type of Game: Roleplaying Game/Card Game Hybrid
Languages Available: English
Product Number: EHP0044
ISBN: 9781613171691
Card Count: 82 cards
Format: Tarot Deck and Digital Formats.
Release Date: June 2019 (pre-order in March 2019)
Physical Availability: Check here (Estimate release in June 2019)
Digital Availability:Available now on the Roll20 Marketplace
Game Designer: Alex Roberts

Channel A

Feb 27 2019
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3+ 13+ 30 min $29.99

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Channel A

Would you watch an anime called “Moldy Seed Prince”? No? What about “Gorilla Cyborg Force Overdrive”?

Channel A is a party game in which you create and pitch ridiculous anime series and convince the other players that they really want to watch them! Create shows based on random words in your hand, and vote for your favorites. The Alpha Genesis edition includes everything you need to play–250+ title cards, 112 premise cards, and more! Already have a copy of the first edition? This one includes about 70 new cards, including new and updated chibi to inspire your show ideas.

Ready your kaiju, magical girls, and secret ninjas and tune in for an evening of hilarious fun!

In this game, you’ll find:

  • Clear instructions to start any group playing in minutes.
  • 272 title cards, each with a word or phrase to build your show titles.
  • 112 premise cards, 100 with an inspirational category, and 12 with an inspirational chibi character.
  • 16 blank cards to add your own flair to the games.
  • 1 Producer Card.

Tune in and turn up the fun with Channel A!

GAME INFORMATION
Number of players: 3+
Age of players: 13+
Length: 30 minutes
Type of Game: Party Game
Languages Available: English
Product Number: EHP0043
ISBN: 978-1-61317-156-1
Card Count: 401 cards
Format: Cards
Release Date: May 11, 2019
Availability: Check here
Game Designer: Ewen Cluney