Topic - In one of my favorite interviews ever, I had the pleasure of sitting down with someone who changed the way I looked at story structure, character developement, and gaming as a whole.
John Scott Tynes wrote Puppetland more than 20 years ago, making him a pioneer in the “storytelling” game world.
The concept was a twisted mixture of the familiar and the macabre, where the innocence of childhood sensabilities rides the center line, crashing headlong into visceral and existential horror.
There is a new, (beautiful!) edition of Puppetland available now. John tells us the story of how it came to be.
In one golden hour, you and your friends tell a story that may very well stick with you forever, for better or worse…
…at the very least, you’ll never look at puppets the same.
Enjoy the show!
John’s website - http://www.JohnTynes.com
Purchase the Puppetland RPG -
ArcDream Publishing - http://arcdream.com/home/
The New Delta Green RPG – http://www.delta-green.com/
The new Unknown Armies 3rd Edition RPG - http://www.atlas-games.com/unknownarmies/
RPPR Actual Play podcast- http://actualplay.roleplayingpublicradio.com/
Holospark, the video game start-up where John works - http://www.holospark.net/
The Impossible Travel Agency (John’s first virtual-reality project with Holospark) - http://impossibletravelagency.com/
The original version of Puppetland - http://johntynes.com/revland2000/rl_puppetland.html
The (very “drippy”) cover art from the 1999 release from Hogshead Publishing:
The Siblings Trouble storytelling card game - http://www.pencilfirstgames.com/the-siblings-trouble/
Just for fun, here is the Santa Claus, Punch,and Judy video that I was talking about on the show: